# A Feature Reuse Framework with Texture-adaptive Aggregation for Reference-based Super-Resolution

arXiv: https://arxiv.org/abs/2306.01500 · HTML: https://mlsanity.com/paper/2306.01500/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 61 references that are in the map.
- First posted on arXiv 2 Jun 2023.

## Builds on (most cited first, 30 of 44)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [Densely Connected Convolutional Networks](https://mlsanity.com/paper/1608.06993/) (2016)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [Wide Residual Networks](https://mlsanity.com/paper/1605.07146/) (2016)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [Enhanced Deep Residual Networks for Single Image Super-Resolution](https://mlsanity.com/paper/1707.02921/) (2017)
- [Deformable Convolutional Networks](https://mlsanity.com/paper/1703.06211/) (2017)
- [Image Super-Resolution Using Very Deep Residual Channel Attention Networks](https://mlsanity.com/paper/1807.02758/) (2018)
- [ESRGAN: Enhanced Super-Resolution Generative Adversarial Networks](https://mlsanity.com/paper/1809.00219/) (2018)
- [Image Super-Resolution Using Deep Convolutional Networks](https://mlsanity.com/paper/1501.00092/) (2014)
- [Deep Image Prior](https://mlsanity.com/paper/1711.10925/) (2017)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [Deformable ConvNets v2: More Deformable, Better Results](https://mlsanity.com/paper/1811.11168/) (2018)
- [Learning Texture Transformer Network for Image Super-Resolution](https://mlsanity.com/paper/2006.04139/) (2020)
- [Sketch-based Manga Retrieval using Manga109 Dataset](https://mlsanity.com/paper/1510.04389/) (2015)
- [CondConv: Conditionally Parameterized Convolutions for Efficient Inference](https://mlsanity.com/paper/1904.04971/) (2019)
- [Fast, Accurate, and Lightweight Super-Resolution with Cascading Residual Network](https://mlsanity.com/paper/1803.08664/) (2018)
- [Highway Networks](https://mlsanity.com/paper/1505.00387/) (2015)
- [Pay Less Attention with Lightweight and Dynamic Convolutions](https://mlsanity.com/paper/1901.10430/) (2019)
- [Meta-SR: A Magnification-Arbitrary Network for Super-Resolution](https://mlsanity.com/paper/1903.00875/) (2019)
- [EnhanceNet: Single Image Super-Resolution Through Automated Texture Synthesis](https://mlsanity.com/paper/1612.07919/) (2016)
- [RankSRGAN: Generative Adversarial Networks with Ranker for Image Super-Resolution](https://mlsanity.com/paper/1908.06382/) (2019)

## Built on by (most cited first, 2 of 2)

- [MaRINeR: Enhancing Novel Views by Matching Rendered Images with Nearby References](https://mlsanity.com/paper/2407.13745/) (2024)
- [HSTR-Net: Reference Based Video Super-resolution with Dual Cameras](https://mlsanity.com/paper/2310.12092/) (2023)

## Abstract (arXiv)

Reference-based super-resolution (RefSR) has gained considerable success in the field of super-resolution with the addition of high-resolution reference images to reconstruct low-resolution (LR) inputs with more high-frequency details, thereby overcoming some limitations of single image super-resolution (SISR). Previous research in the field of RefSR has mostly focused on two crucial aspects. The first is accurate correspondence matching between the LR and the reference (Ref) image. The second is the effective transfer and aggregation of similar texture information from the Ref images. Nonetheless, an important detail of perceptual loss and adversarial loss has been underestimated, which has a certain adverse effect on texture transfer and reconstruction. In this study, we propose a feature reuse framework that guides the step-by-step texture reconstruction process through different stages, reducing the negative impacts of perceptual and adversarial loss. The feature reuse framework can be used for any RefSR model, and several RefSR approaches have improved their performance after being retrained using our framework. Additionally, we introduce a single image feature embedding module and a texture-adaptive aggregation module. The single image feature embedding module assists in reconstructing the features of the LR inputs itself and effectively lowers the possibility of including irrelevant textures. The texture-adaptive aggregation module dynamically perceives and aggregates texture information between the LR inputs and the Ref images using dynamic filters. This enhances the utilization of the reference texture while reducing reference misuse. The source code is available at https://github.com/Yi-Yang355/FRFSR.
