# Decision-Oriented Dialogue for Human-AI Collaboration

arXiv: https://arxiv.org/abs/2305.20076 · HTML: https://mlsanity.com/paper/2305.20076/

## Key facts

- Cited by 29 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 105 references that are in the map.
- First posted on arXiv 31 May 2023.

## Builds on (most cited first, 30 of 31)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Measuring Mathematical Problem Solving With the MATH Dataset](https://mlsanity.com/paper/2103.03874/) (2021)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [LaMDA: Language Models for Dialog Applications](https://mlsanity.com/paper/2201.08239/) (2022)
- [Show Your Work: Scratchpads for Intermediate Computation with Language Models](https://mlsanity.com/paper/2112.00114/) (2021)
- [MultiWOZ -- A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modelling](https://mlsanity.com/paper/1810.00278/) (2018)
- [On the Utility of Learning about Humans for Human-AI Coordination](https://mlsanity.com/paper/1910.05789/) (2019)
- [Cooperative Inverse Reinforcement Learning](https://mlsanity.com/paper/1606.03137/) (2016)
- [Deep Reinforcement Learning for Dialogue Generation](https://mlsanity.com/paper/1606.01541/) (2016)
- [Human-level performance in first-person multiplayer games with population-based deep reinforcement learning](https://mlsanity.com/paper/1807.01281/) (2018)
- [The Complexity of Decentralized Control of Markov Decision Processes](https://mlsanity.com/paper/1301.3836/) (2013)
- [Neural Theory-of-Mind? On the Limits of Social Intelligence in Large LMs](https://mlsanity.com/paper/2210.13312/) (2022)
- [Deal or No Deal? End-to-End Learning for Negotiation Dialogues](https://mlsanity.com/paper/1706.05125/) (2017)
- [The Hanabi Challenge: A New Frontier for AI Research](https://mlsanity.com/paper/1902.00506/) (2019)
- [Implicit Representations of Meaning in Neural Language Models](https://mlsanity.com/paper/2106.00737/) (2021)
- [Open Problems in Cooperative AI](https://mlsanity.com/paper/2012.08630/) (2020)
- [Decoupling Strategy and Generation in Negotiation Dialogues](https://mlsanity.com/paper/1808.09637/) (2018)
- [Collaborating with Humans without Human Data](https://mlsanity.com/paper/2110.08176/) (2021)
- [Task-Oriented Dialogue as Dataflow Synthesis](https://mlsanity.com/paper/2009.11423/) (2020)
- [Reward-rational (implicit) choice: A unifying formalism for reward learning](https://mlsanity.com/paper/2002.04833/) (2020)
- [Executing Instructions in Situated Collaborative Interactions](https://mlsanity.com/paper/1910.03655/) (2019)
- [Learning Symmetric Collaborative Dialogue Agents with Dynamic Knowledge Graph Embeddings](https://mlsanity.com/paper/1704.07130/) (2017)
- [Inferring Rewards from Language in Context](https://mlsanity.com/paper/2204.02515/) (2022)
- [A Natural Language Corpus of Common Grounding under Continuous and Partially-Observable Context](https://mlsanity.com/paper/1907.03399/) (2019)
- [Pragmatics in Language Grounding: Phenomena, Tasks, and Modeling Approaches](https://mlsanity.com/paper/2211.08371/) (2022)

## Built on by (most cited first, 29 of 29)

- [A Survey on Large Language Model based Autonomous Agents](https://mlsanity.com/paper/2308.11432/) (2023)
- [The Rise and Potential of Large Language Model Based Agents: A Survey](https://mlsanity.com/paper/2309.07864/) (2023)
- [TravelPlanner: A Benchmark for Real-World Planning with Language Agents](https://mlsanity.com/paper/2402.01622/) (2024)
- [STaR-GATE: Teaching Language Models to Ask Clarifying Questions](https://mlsanity.com/paper/2403.19154/) (2024)
- [Towards Conversational Diagnostic AI](https://mlsanity.com/paper/2401.05654/) (2024)
- [Plan-Then-Execute: An Empirical Study of User Trust and Team Performance When Using LLM Agents As A Daily Assistant](https://mlsanity.com/paper/2502.01390/) (2025)
- [Measuring and Controlling Instruction (In)Stability in Language Model Dialogs](https://mlsanity.com/paper/2402.10962/) (2024)
- [Grounding Gaps in Language Model Generations](https://mlsanity.com/paper/2311.09144/) (2023)
- [Bayesian Preference Elicitation with Language Models](https://mlsanity.com/paper/2403.05534/) (2024)
- [An In-depth Survey of Large Language Model-based Artificial Intelligence Agents](https://mlsanity.com/paper/2309.14365/) (2023)
- [ChatShop: Interactive Information Seeking with Language Agents](https://mlsanity.com/paper/2404.09911/) (2024)
- [On Overcoming Miscalibrated Conversational Priors in LLM-based Chatbots](https://mlsanity.com/paper/2406.01633/) (2024)
- [Calibrate-Then-Act: Cost-Aware Exploration in LLM Agents](https://mlsanity.com/paper/2602.16699/) (2026)
- [Efficacy of Language Model Self-Play in Non-Zero-Sum Games](https://mlsanity.com/paper/2406.18872/) (2024)
- [Dialogue Action Tokens: Steering Language Models in Goal-Directed Dialogue with a Multi-Turn Planner](https://mlsanity.com/paper/2406.11978/) (2024)
- [MT-PingEval: Evaluating Multi-Turn Collaboration with Private Information Games](https://mlsanity.com/paper/2602.24188/) (2026)
- [Neuro-Symbolic AI for Military Applications](https://mlsanity.com/paper/2408.09224/) (2024)
- [Agents meet OKR: An Object and Key Results Driven Agent System with Hierarchical Self-Collaboration and Self-Evaluation](https://mlsanity.com/paper/2311.16542/) (2023)
- [ADAPT: Actively Discovering and Adapting to Preferences for any Task](https://mlsanity.com/paper/2504.04040/) (2025)
- [Learning Steerable Clarification Policies with Collaborative Self-play](https://mlsanity.com/paper/2512.04068/) (2025)
- [Is the U.S. Legal System Ready for AI's Challenges to Human Values?](https://mlsanity.com/paper/2308.15906/) (2023)
- [Making Sense of AI Limitations: How Individual Perceptions Shape Organizational Readiness for AI Adoption](https://mlsanity.com/paper/2502.15870/) (2025)
- [MURMUR: Using cross-user chatter to break collaborative language agents in groups](https://mlsanity.com/paper/2511.17671/) (2025)
- [Simulating Human Memory with Language Models](https://mlsanity.com/paper/2605.25680/) (2026)
- [Pro-AI Bias in Large Language Models](https://mlsanity.com/paper/2601.13749/) (2026)
- [Thinking Is Not Telling: Information Disclosure in User-Service LLM Agents](https://mlsanity.com/paper/2602.07796/) (2026)
- [From Overload to Convergence: Supporting Multi-Issue Human-AI Negotiation with Bayesian Visualization](https://mlsanity.com/paper/2603.22766/) (2026)
- [Pretrained Persona Mixture Models and Tandem Models for Human Simulation](https://mlsanity.com/paper/2609.22607/) (2026)
- [Echoes of Deeds: Moral History Can Shape and Steer LLM Behavioral Choices](https://mlsanity.com/paper/2609.35070/) (2026)

## Abstract (arXiv)

We describe a class of tasks called decision-oriented dialogues, in which AI assistants such as large language models (LMs) must collaborate with one or more humans via natural language to help them make complex decisions. We formalize three domains in which users face everyday decisions: (1) choosing an assignment of reviewers to conference papers, (2) planning a multi-step itinerary in a city, and (3) negotiating travel plans for a group of friends. In each of these settings, AI assistants and users have disparate abilities that they must combine to arrive at the best decision: assistants can access and process large amounts of information, while users have preferences and constraints external to the system. For each task, we build a dialogue environment where agents receive a reward based on the quality of the final decision they reach. We evaluate LMs in self-play and in collaboration with humans and find that they fall short compared to human assistants, achieving much lower rewards despite engaging in longer dialogues. We highlight a number of challenges models face in decision-oriented dialogues, ranging from goal-directed behavior to reasoning and optimization, and release our environments as a testbed for future work.
