# Strategic Reasoning with Language Models

arXiv: https://arxiv.org/abs/2305.19165 · HTML: https://mlsanity.com/paper/2305.19165/

## Key facts

- Cited by 64 papers in the map (data through 14 Oct 2026).
- Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning.
- Builds on 27 of its 51 references that are in the map.
- First posted on arXiv 30 May 2023.

## Placed in

- LLM reasoning / [Reasoning for agents, planning and code](https://mlsanity.com/lr/reasoning-for-agents-planning-and-code/)

## Builds on (most cited first, 27 of 27)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [Large Language Models are Zero-Shot Reasoners](https://mlsanity.com/paper/2205.11916/) (2022)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Challenging BIG-Bench Tasks and Whether Chain-of-Thought Can Solve Them](https://mlsanity.com/paper/2210.09261/) (2022)
- [WebGPT: Browser-assisted question-answering with human feedback](https://mlsanity.com/paper/2112.09332/) (2021)
- [ColBERT: Efficient and Effective Passage Search via Contextualized Late Interaction over BERT](https://mlsanity.com/paper/2004.12832/) (2020)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [STaR: Bootstrapping Reasoning With Reasoning](https://mlsanity.com/paper/2203.14465/) (2022)
- [Show Your Work: Scratchpads for Intermediate Computation with Language Models](https://mlsanity.com/paper/2112.00114/) (2021)
- [Using Large Language Models to Simulate Multiple Humans and Replicate Human Subject Studies](https://mlsanity.com/paper/2208.10264/) (2022)
- [ColBERTv2: Effective and Efficient Retrieval via Lightweight Late Interaction](https://mlsanity.com/paper/2112.01488/) (2021)
- [PlanBench: An Extensible Benchmark for Evaluating Large Language Models on Planning and Reasoning about Change](https://mlsanity.com/paper/2206.10498/) (2022)
- [Reward Design with Language Models](https://mlsanity.com/paper/2303.00001/) (2023)
- [DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker](https://mlsanity.com/paper/1701.01724/) (2017)
- [Neural Theory-of-Mind? On the Limits of Social Intelligence in Large LMs](https://mlsanity.com/paper/2210.13312/) (2022)
- [Deal or No Deal? End-to-End Learning for Negotiation Dialogues](https://mlsanity.com/paper/1706.05125/) (2017)
- [The Hanabi Challenge: A New Frontier for AI Research](https://mlsanity.com/paper/1902.00506/) (2019)
- [Synchromesh: Reliable code generation from pre-trained language models](https://mlsanity.com/paper/2201.11227/) (2022)
- [Language Model Cascades](https://mlsanity.com/paper/2207.10342/) (2022)
- [Building machines that adapt and compute like brains](https://mlsanity.com/paper/1711.04203/) (2017)
- [Better Rewards Yield Better Summaries: Learning to Summarise Without References](https://mlsanity.com/paper/1909.01214/) (2019)
- [No Press Diplomacy: Modeling Multi-Agent Gameplay](https://mlsanity.com/paper/1909.02128/) (2019)
- [No-Press Diplomacy from Scratch](https://mlsanity.com/paper/2110.02924/) (2021)

## Built on by (most cited first, 30 of 64)

- [Scaling Synthetic Data Creation with 1,000,000,000 Personas](https://mlsanity.com/paper/2406.20094/) (2024)
- [Cognitive Behaviors that Enable Self-Improving Reasoners, or, Four Habits of Highly Effective STaRs](https://mlsanity.com/paper/2503.01307/) (2025)
- [Quiet-STaR: Language Models Can Teach Themselves to Think Before Speaking](https://mlsanity.com/paper/2403.09629/) (2024)
- [Language Agents with Reinforcement Learning for Strategic Play in the Werewolf Game](https://mlsanity.com/paper/2310.18940/) (2023)
- [Stream of Search (SoS): Learning to Search in Language](https://mlsanity.com/paper/2404.03683/) (2024)
- [Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems](https://mlsanity.com/paper/2504.01990/) (2025)
- [Towards System 2 Reasoning in LLMs: Learning How to Think With Meta Chain-of-Thought](https://mlsanity.com/paper/2501.04682/) (2025)
- [STaR-GATE: Teaching Language Models to Ask Clarifying Questions](https://mlsanity.com/paper/2403.19154/) (2024)
- [LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models](https://mlsanity.com/paper/2404.01230/) (2024)
- [Cooperation, Competition, and Maliciousness: LLM-Stakeholders Interactive Negotiation](https://mlsanity.com/paper/2309.17234/) (2023)
- [GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents](https://mlsanity.com/paper/2406.06613/) (2024)
- [Open-Endedness is Essential for Artificial Superhuman Intelligence](https://mlsanity.com/paper/2406.04268/) (2024)
- [Are Reasoning Models More Prone to Hallucination?](https://mlsanity.com/paper/2505.23646/) (2025)
- [Rehearsal: Simulating Conflict to Teach Conflict Resolution](https://mlsanity.com/paper/2309.12309/) (2023)
- [Welfare Diplomacy: Benchmarking Language Model Cooperation](https://mlsanity.com/paper/2310.08901/) (2023)
- [Moral Alignment for LLM Agents](https://mlsanity.com/paper/2410.01639/) (2024)
- [Bayesian Teaching Enables Probabilistic Reasoning in Large Language Models](https://mlsanity.com/paper/2503.17523/) (2025)
- [Cultural Evolution of Cooperation among LLM Agents](https://mlsanity.com/paper/2412.10270/) (2024)
- [Topology of Reasoning: Understanding Large Reasoning Models through Reasoning Graph Properties](https://mlsanity.com/paper/2506.05744/) (2025)
- [Steering Language Models with Game-Theoretic Solvers](https://mlsanity.com/paper/2402.01704/) (2024)
- [TMGBench: A Systematic Game Benchmark for Evaluating Strategic Reasoning Abilities of LLMs](https://mlsanity.com/paper/2410.10479/) (2024)
- [A Survey on Large Language Model-Based Social Agents in Game-Theoretic Scenarios](https://mlsanity.com/paper/2412.03920/) (2024)
- [DSGBench: A Diverse Strategic Game Benchmark for Evaluating LLM-based Agents in Complex Decision-Making Environments](https://mlsanity.com/paper/2503.06047/) (2025)
- [STRIDE: A Tool-Assisted LLM Agent Framework for Strategic and Interactive Decision-Making](https://mlsanity.com/paper/2405.16376/) (2024)
- [K-Level Reasoning: Establishing Higher Order Beliefs in Large Language Models for Strategic Reasoning](https://mlsanity.com/paper/2402.01521/) (2024)
- [Simulating Human Strategic Behavior: Comparing Single and Multi-agent LLMs](https://mlsanity.com/paper/2402.08189/) (2024)
- [BoxingGym: Benchmarking Progress in Automated Experimental Design and Model Discovery](https://mlsanity.com/paper/2501.01540/) (2025)
- [Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontiers](https://mlsanity.com/paper/2502.09053/) (2025)
- [Efficacy of Language Model Self-Play in Non-Zero-Sum Games](https://mlsanity.com/paper/2406.18872/) (2024)
- [Learning Strategic Language Agents in the Werewolf Game with Iterative Latent Space Policy Optimization](https://mlsanity.com/paper/2502.04686/) (2025)

## Abstract (arXiv)

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new scenarios or games without retraining. Large Language Models (LLMs), with their ability to comprehend and generate complex, context-rich language, could prove powerful as tools for strategic gameplay. This paper introduces an approach that uses pretrained LLMs with few-shot chain-of-thought examples to enable strategic reasoning for AI agents. Our approach uses systematically generated demonstrations of reasoning about states, values, and beliefs to prompt the model. Using extensive variations of simple matrix games, we show that strategies that are derived based on systematically generated prompts generalize almost perfectly to new game structures, alternate objectives, and hidden information. Additionally, we demonstrate our approach can lead to human-like negotiation strategies in realistic scenarios without any extra training or fine-tuning. Our results highlight the ability of LLMs, guided by systematic reasoning demonstrations, to adapt and excel in diverse strategic scenarios.
