# Language-Conditioned Imitation Learning with Base Skill Priors under Unstructured Data

arXiv: https://arxiv.org/abs/2305.19075 · HTML: https://mlsanity.com/paper/2305.19075/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Placed in Language-conditioned policies and VLAs, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 28 of its 42 references that are in the map.
- First posted on arXiv 30 May 2023.

## Placed in

- Offline RL and imitation learning from data / [Language-conditioned policies and VLAs](https://mlsanity.com/offlinerl/language-conditioned-policies-and-vlas/)

## Builds on (most cited first, 28 of 28)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [CLIPort: What and Where Pathways for Robotic Manipulation](https://mlsanity.com/paper/2109.12098/) (2021)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learning](https://mlsanity.com/paper/2202.02005/) (2022)
- [Learning Latent Plans from Play](https://mlsanity.com/paper/1903.01973/) (2019)
- [Connecting Vision and Language with Localized Narratives](https://mlsanity.com/paper/1912.03098/) (2019)
- [Accelerating Reinforcement Learning with Learned Skill Priors](https://mlsanity.com/paper/2010.11944/) (2020)
- [TidyBot: Personalized Robot Assistance with Large Language Models](https://mlsanity.com/paper/2305.05658/) (2023)
- [Language Conditioned Imitation Learning over Unstructured Data](https://mlsanity.com/paper/2005.07648/) (2020)
- [Deep Dynamics Models for Learning Dexterous Manipulation](https://mlsanity.com/paper/1909.11652/) (2019)
- [What Matters in Language Conditioned Robotic Imitation Learning over Unstructured Data](https://mlsanity.com/paper/2204.06252/) (2022)
- [Language-Conditioned Imitation Learning for Robot Manipulation Tasks](https://mlsanity.com/paper/2010.12083/) (2020)
- [Learning Language-Conditioned Robot Behavior from Offline Data and Crowd-Sourced Annotation](https://mlsanity.com/paper/2109.01115/) (2021)
- [From Play to Policy: Conditional Behavior Generation from Uncurated Robot Data](https://mlsanity.com/paper/2210.10047/) (2022)
- [Grounding Language with Visual Affordances over Unstructured Data](https://mlsanity.com/paper/2210.01911/) (2022)
- [Neural probabilistic motor primitives for humanoid control](https://mlsanity.com/paper/1811.11711/) (2018)
- [Latent Plans for Task-Agnostic Offline Reinforcement Learning](https://mlsanity.com/paper/2209.08959/) (2022)
- [Demonstration-Guided Reinforcement Learning with Learned Skills](https://mlsanity.com/paper/2107.10253/) (2021)
- [StructFormer: Learning Spatial Structure for Language-Guided Semantic Rearrangement of Novel Objects](https://mlsanity.com/paper/2110.10189/) (2021)
- [Interactive Visual Grounding of Referring Expressions for Human-Robot Interaction](https://mlsanity.com/paper/1806.03831/) (2018)
- [Skill-based Model-based Reinforcement Learning](https://mlsanity.com/paper/2207.07560/) (2022)
- [Guiding Policies with Language via Meta-Learning](https://mlsanity.com/paper/1811.07882/) (2018)
- [PixL2R: Guiding Reinforcement Learning Using Natural Language by Mapping Pixels to Rewards](https://mlsanity.com/paper/2007.15543/) (2020)
- [Affordance Learning from Play for Sample-Efficient Policy Learning](https://mlsanity.com/paper/2203.00352/) (2022)
- [Meta-Reinforcement Learning via Language Instructions](https://mlsanity.com/paper/2209.04924/) (2022)
- [Understanding Natural Language Instructions for Fetching Daily Objects Using GAN-Based Multimodal Target-Source Classification](https://mlsanity.com/paper/1906.06830/) (2019)
- [Learning from Symmetry: Meta-Reinforcement Learning with Symmetrical Behaviors and Language Instructions](https://mlsanity.com/paper/2209.10656/) (2022)

## Built on by (most cited first, 20 of 20)

- [Multimodal Diffusion Transformer: Learning Versatile Behavior from Multimodal Goals](https://mlsanity.com/paper/2407.05996/) (2024)
- [DeeR-VLA: Dynamic Inference of Multimodal Large Language Models for Efficient Robot Execution](https://mlsanity.com/paper/2411.02359/) (2024)
- [VideoWorld: Exploring Knowledge Learning from Unlabeled Videos](https://mlsanity.com/paper/2501.09781/) (2025)
- [Diffusion Transformer Policy](https://mlsanity.com/paper/2410.15959/) (2024)
- [GR-MG: Leveraging Partially Annotated Data via Multi-Modal Goal-Conditioned Policy](https://mlsanity.com/paper/2408.14368/) (2024)
- [RoboUniView: Visual-Language Model with Unified View Representation for Robotic Manipulation](https://mlsanity.com/paper/2406.18977/) (2024)
- [LUMOS: Language-Conditioned Imitation Learning with World Models](https://mlsanity.com/paper/2503.10370/) (2025)
- [ViSA-Flow: Accelerating Robot Skill Learning via Large-Scale Video Semantic Action Flow](https://mlsanity.com/paper/2505.01288/) (2025)
- [Bi-LAT: Bilateral Control-Based Imitation Learning via Natural Language and Action Chunking with Transformers](https://mlsanity.com/paper/2504.01301/) (2025)
- [ChunkFlow: Towards Continuity-Consistent Chunked Policy Learning](https://mlsanity.com/paper/2607.12992/) (2026)
- [Seeing and Knowing in the Wild: Open-domain Visual Entity Recognition with Large-scale Knowledge Graphs via Contrastive Learning](https://mlsanity.com/paper/2510.13675/) (2025)
- [Pick-and-place Manipulation Across Grippers Without Retraining: A Learning-optimization Diffusion Policy Approach](https://mlsanity.com/paper/2502.15613/) (2025)
- [Robotic Manipulation via Imitation Learning: Taxonomy, Evolution, Benchmark, and Challenges](https://mlsanity.com/paper/2508.17449/) (2025)
- [Dreaming the Unseen: World Model-regularized Diffusion Policy for Out-of-Distribution Robustness](https://mlsanity.com/paper/2603.21017/) (2026)
- [Inference-stage Adaptation-projection Strategy Adapts Diffusion Policy to Cross-manipulators Scenarios](https://mlsanity.com/paper/2509.11621/) (2025)
- [LEMMo-Plan: LLM-Enhanced Learning from Multi-Modal Demonstration for Planning Sequential Contact-Rich Manipulation Tasks](https://mlsanity.com/paper/2409.11863/) (2024)
- [Imitation Learning Based on Disentangled Representation Learning of Behavioral Characteristics](https://mlsanity.com/paper/2509.04737/) (2025)
- [Language, Environment, and Robotic Navigation](https://mlsanity.com/paper/2404.03049/) (2024)
- [Defect-aware Hybrid Prompt Optimization via Progressive Tuning for Zero-Shot Multi-type Anomaly Detection and Segmentation](https://mlsanity.com/paper/2512.09446/) (2025)
- [One-to-Two Acting: A Novel Framework for Single-arm Agent Action Expansion to Dual Arms](https://mlsanity.com/paper/2606.19897/) (2026)

## Abstract (arXiv)

The growing interest in language-conditioned robot manipulation aims to develop robots capable of understanding and executing complex tasks, with the objective of enabling robots to interpret language commands and manipulate objects accordingly. While language-conditioned approaches demonstrate impressive capabilities for addressing tasks in familiar environments, they encounter limitations in adapting to unfamiliar environment settings. In this study, we propose a general-purpose, language-conditioned approach that combines base skill priors and imitation learning under unstructured data to enhance the algorithm's generalization in adapting to unfamiliar environments. We assess our model's performance in both simulated and real-world environments using a zero-shot setting. In the simulated environment, the proposed approach surpasses previously reported scores for CALVIN benchmark, especially in the challenging Zero-Shot Multi-Environment setting. The average completed task length, indicating the average number of tasks the agent can continuously complete, improves more than 2.5 times compared to the state-of-the-art method HULC. In addition, we conduct a zero-shot evaluation of our policy in a real-world setting, following training exclusively in simulated environments without additional specific adaptations. In this evaluation, we set up ten tasks and achieved an average 30% improvement in our approach compared to the current state-of-the-art approach, demonstrating a high generalization capability in both simulated environments and the real world. For further details, including access to our code and videos, please refer to https://hk-zh.github.io/spil/
