# Towards a Better Understanding of Representation Dynamics under TD-learning

arXiv: https://arxiv.org/abs/2305.18491 · HTML: https://mlsanity.com/paper/2305.18491/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 36 references that are in the map.
- First posted on arXiv 29 May 2023.

## Builds on (most cited first, 25 of 25)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Data-Efficient Reinforcement Learning with Self-Predictive Representations](https://mlsanity.com/paper/2007.05929/) (2020)
- [An Emphatic Approach to the Problem of Off-policy Temporal-Difference Learning](https://mlsanity.com/paper/1503.04269/) (2015)
- [Bootstrap Latent-Predictive Representations for Multitask Reinforcement Learning](https://mlsanity.com/paper/2004.14646/) (2020)
- [Eigenoption Discovery through the Deep Successor Representation](https://mlsanity.com/paper/1710.11089/) (2017)
- [Hyperbolic Discounting and Learning over Multiple Horizons](https://mlsanity.com/paper/1902.06865/) (2019)
- [The Value-Improvement Path: Towards Better Representations for Reinforcement Learning](https://mlsanity.com/paper/2006.02243/) (2020)
- [On The Effect of Auxiliary Tasks on Representation Dynamics](https://mlsanity.com/paper/2102.13089/) (2021)
- [A Geometric Perspective on Optimal Representations for Reinforcement Learning](https://mlsanity.com/paper/1901.11530/) (2019)
- [SciPy 1.0--Fundamental Algorithms for Scientific Computing in Python](https://mlsanity.com/paper/1907.10121/) (2019)
- [A Comparative Analysis of Expected and Distributional Reinforcement Learning](https://mlsanity.com/paper/1901.11084/) (2019)
- [Understanding Self-Predictive Learning for Reinforcement Learning](https://mlsanity.com/paper/2212.03319/) (2022)
- [Spectral Decomposition Representation for Reinforcement Learning](https://mlsanity.com/paper/2208.09515/) (2022)
- [Neural Temporal-Difference and Q-Learning Provably Converge to Global Optima](https://mlsanity.com/paper/1905.10027/) (2019)
- [Shallow Updates for Deep Reinforcement Learning](https://mlsanity.com/paper/1705.07461/) (2017)
- [Geometric Insights into the Convergence of Nonlinear TD Learning](https://mlsanity.com/paper/1905.12185/) (2019)
- [Approximate Temporal Difference Learning is a Gradient Descent for Reversible Policies](https://mlsanity.com/paper/1805.00869/) (2018)
- [Asymptotics of Reinforcement Learning with Neural Networks](https://mlsanity.com/paper/1911.07304/) (2019)
- [Can Temporal-Difference and Q-Learning Learn Representation? A Mean-Field Theory](https://mlsanity.com/paper/2006.04761/) (2020)
- [Learning State Representations from Random Deep Action-conditional Predictions](https://mlsanity.com/paper/2102.04897/) (2021)
- [Temporal-difference learning with nonlinear function approximation: lazy training and mean field regimes](https://mlsanity.com/paper/1905.10917/) (2019)

## Built on by (most cited first, 3 of 3)

- [When does Self-Prediction help? Understanding Auxiliary Tasks in Reinforcement Learning](https://mlsanity.com/paper/2406.17718/) (2024)
- [Scaling Laws for State Dynamics in Large Language Models](https://mlsanity.com/paper/2505.14892/) (2025)
- [Local Guidance, Global Impact: Gaussian-Reshaped Trust Region Unlocks Behavior Transitions](https://mlsanity.com/paper/2606.03382/) (2026)

## Abstract (arXiv)

TD-learning is a foundation reinforcement learning (RL) algorithm for value prediction. Critical to the accuracy of value predictions is the quality of state representations. In this work, we consider the question: how does end-to-end TD-learning impact the representation over time? Complementary to prior work, we provide a set of analysis that sheds further light on the representation dynamics under TD-learning. We first show that when the environments are reversible, end-to-end TD-learning strictly decreases the value approximation error over time. Under further assumptions on the environments, we can connect the representation dynamics with spectral decomposition over the transition matrix. This latter finding establishes fitting multiple value functions from randomly generated rewards as a useful auxiliary task for representation learning, as we empirically validate on both tabular and Atari game suites.
