# Rethinking Adversarial Policies: A Generalized Attack Formulation and Provable Defense in RL

arXiv: https://arxiv.org/abs/2305.17342 · HTML: https://mlsanity.com/paper/2305.17342/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 58 of its 77 references that are in the map.
- First posted on arXiv 27 May 2023.

## Builds on (most cited first, 30 of 58)

- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Certified Adversarial Robustness via Randomized Smoothing](https://mlsanity.com/paper/1902.02918/) (2019)
- [Provable defenses against adversarial examples via the convex outer adversarial polytope](https://mlsanity.com/paper/1711.00851/) (2017)
- [Robust Adversarial Reinforcement Learning](https://mlsanity.com/paper/1703.02702/) (2017)
- [Efficient Neural Network Robustness Certification with General Activation Functions](https://mlsanity.com/paper/1811.00866/) (2018)
- [On the Effectiveness of Interval Bound Propagation for Training Verifiably Robust Models](https://mlsanity.com/paper/1810.12715/) (2018)
- [Adversarial Attacks on Neural Network Policies](https://mlsanity.com/paper/1702.02284/) (2017)
- [Certified Defenses against Adversarial Examples](https://mlsanity.com/paper/1801.09344/) (2018)
- [Information-Theoretic Considerations in Batch Reinforcement Learning](https://mlsanity.com/paper/1905.00360/) (2019)
- [A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning](https://mlsanity.com/paper/1711.00832/) (2017)
- [Adversarial Policies: Attacking Deep Reinforcement Learning](https://mlsanity.com/paper/1905.10615/) (2019)
- [Towards Stable and Efficient Training of Verifiably Robust Neural Networks](https://mlsanity.com/paper/1906.06316/) (2019)
- [Fully Decentralized Multi-Agent Reinforcement Learning with Networked Agents](https://mlsanity.com/paper/1802.08757/) (2018)
- [OpenSpiel: A Framework for Reinforcement Learning in Games](https://mlsanity.com/paper/1908.09453/) (2019)
- [Semidefinite relaxations for certifying robustness to adversarial examples](https://mlsanity.com/paper/1811.01057/) (2018)
- [Action Robust Reinforcement Learning and Applications in Continuous Control](https://mlsanity.com/paper/1901.09184/) (2019)
- [Tactics of Adversarial Attack on Deep Reinforcement Learning Agents](https://mlsanity.com/paper/1703.06748/) (2017)
- [Deep Reinforcement Learning from Self-Play in Imperfect-Information Games](https://mlsanity.com/paper/1603.01121/) (2016)
- [Robust Deep Reinforcement Learning with Adversarial Attacks](https://mlsanity.com/paper/1712.03632/) (2017)
- [Robust Reinforcement Learning on State Observations with Learned Optimal Adversary](https://mlsanity.com/paper/2101.08452/) (2021)
- [Emergent Complexity via Multi-Agent Competition](https://mlsanity.com/paper/1710.03748/) (2017)
- [Continuous Adaptation via Meta-Learning in Nonstationary and Competitive Environments](https://mlsanity.com/paper/1710.03641/) (2017)
- [Deep Counterfactual Regret Minimization](https://mlsanity.com/paper/1811.00164/) (2018)
- [Independent Policy Gradient Methods for Competitive Reinforcement Learning](https://mlsanity.com/paper/2101.04233/) (2021)
- [Open-ended Learning in Symmetric Zero-sum Games](https://mlsanity.com/paper/1901.08106/) (2019)
- [The Complexity of Constrained Min-Max Optimization](https://mlsanity.com/paper/2009.09623/) (2020)

## Built on by (most cited first, 7 of 7)

- [SUB-PLAY: Adversarial Policies against Partially Observed Multi-Agent Reinforcement Learning Systems](https://mlsanity.com/paper/2402.03741/) (2024)
- [UNIDOOR: A Universal Framework for Action-Level Backdoor Attacks in Deep Reinforcement Learning](https://mlsanity.com/paper/2501.15529/) (2025)
- [CAMP in the Odyssey: Provably Robust Reinforcement Learning with Certified Radius Maximization](https://mlsanity.com/paper/2501.17667/) (2025)
- [Hierarchical Adversarially-Resilient Multi-Agent Reinforcement Learning for Cyber-Physical Systems Security](https://mlsanity.com/paper/2506.22445/) (2025)
- [Off-Policy Actor-Critic for Adversarial Observation Robustness: Virtual Alternative Training via Symmetric Policy Evaluation](https://mlsanity.com/paper/2506.16753/) (2025)
- [Policy Disruption in Reinforcement Learning:Adversarial Attack with Large Language Models and Critical State Identification](https://mlsanity.com/paper/2507.18113/) (2025)
- [On the Tension Between Optimality and Adversarial Robustness in Policy Optimization](https://mlsanity.com/paper/2512.01228/) (2025)

## Abstract (arXiv)

Most existing works focus on direct perturbations to the victim's state/action or the underlying transition dynamics to demonstrate the vulnerability of reinforcement learning agents to adversarial attacks. However, such direct manipulations may not be always realizable. In this paper, we consider a multi-agent setting where a well-trained victim agent nu is exploited by an attacker controlling another agent α with an textitadversarial policy. Previous models do not account for the possibility that the attacker may only have partial control over α or that the attack may produce easily detectable "abnormal" behaviors. Furthermore, there is a lack of provably efficient defenses against these adversarial policies. To address these limitations, we introduce a generalized attack framework that has the flexibility to model to what extent the adversary is able to control the agent, and allows the attacker to regulate the state distribution shift and produce stealthier adversarial policies. Moreover, we offer a provably efficient defense with polynomial convergence to the most robust victim policy through adversarial training with timescale separation. This stands in sharp contrast to supervised learning, where adversarial training typically provides only textitempirical defenses. Using the Robosumo competition experiments, we show that our generalized attack formulation results in much stealthier adversarial policies when maintaining the same winning rate as baselines. Additionally, our adversarial training approach yields stable learning dynamics and less exploitable victim policies.
