# Distributional Reinforcement Learning with Dual Expectile-Quantile Regression

arXiv: https://arxiv.org/abs/2305.16877 · HTML: https://mlsanity.com/paper/2305.16877/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 41 references that are in the map.
- First posted on arXiv 26 May 2023.

## Builds on (most cited first, 17 of 17)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [Distributional Reinforcement Learning with Quantile Regression](https://mlsanity.com/paper/1710.10044/) (2017)
- [Implicit Quantile Networks for Distributional Reinforcement Learning](https://mlsanity.com/paper/1806.06923/) (2018)
- [Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents](https://mlsanity.com/paper/1709.06009/) (2017)
- [Fully Parameterized Quantile Function for Distributional Reinforcement Learning](https://mlsanity.com/paper/1911.02140/) (2019)
- [Statistics and Samples in Distributional Reinforcement Learning](https://mlsanity.com/paper/1902.08102/) (2019)
- [Distributional Reinforcement Learning for Efficient Exploration](https://mlsanity.com/paper/1905.06125/) (2019)
- [Atari-5: Distilling the Arcade Learning Environment down to Five Games](https://mlsanity.com/paper/2210.02019/) (2022)
- [Efficient Risk-Averse Reinforcement Learning](https://mlsanity.com/paper/2205.05138/) (2022)
- [An Analysis of Quantile Temporal-Difference Learning](https://mlsanity.com/paper/2301.04462/) (2023)
- [Stochastically Dominant Distributional Reinforcement Learning](https://mlsanity.com/paper/1905.07318/) (2019)
- [A Simulation Environment and Reinforcement Learning Method for Waste Reduction](https://mlsanity.com/paper/2205.15455/) (2022)
- [Expectile Asymptotics](https://mlsanity.com/paper/1509.06866/) (2015)

## Built on by (most cited first, 1 of 1)

- [QHyer: Q-conditioned Hybrid Attention-mamba Transformer for Offline Goal-conditioned RL](https://mlsanity.com/paper/2605.01862/) (2026)

## Abstract (arXiv)

Distributional reinforcement learning (RL) has proven useful in multiple benchmarks as it enables approximating the full distribution of returns and extracts rich feedback from environment samples. The commonly used quantile regression approach to distributional RL -- based on asymmetric L1 losses -- provides a flexible and effective way of learning arbitrary return distributions. In practice, it is often improved by using a more efficient, asymmetric hybrid L1-L2 Huber loss for quantile regression. However, by doing so, distributional estimation guarantees vanish, and we empirically observe that the estimated distribution rapidly collapses to its mean. Indeed, asymmetric L2 losses, corresponding to expectile regression, cannot be readily used for distributional temporal difference. Motivated by the efficiency of L2-based learning, we propose to jointly learn expectiles and quantiles of the return distribution in a way that allows efficient learning while keeping an estimate of the full distribution of returns. We prove that our proposed operator converges to the distributional Bellman operator in the limit of infinite estimated quantile and expectile fractions, and we benchmark a practical implementation on a toy example and at scale. On the Atari benchmark, our approach matches the performance of the Huber-based IQN-1 baseline after 200M training frames but avoids distributional collapse and keeps estimates of the full distribution of returns.
