# Deep Neural Networks in Video Human Action Recognition: A Review

arXiv: https://arxiv.org/abs/2305.15692 · HTML: https://mlsanity.com/paper/2305.15692/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 75 of its 174 references that are in the map.
- First posted on arXiv 25 May 2023.

## Builds on (most cited first, 30 of 75)

- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Densely Connected Convolutional Networks](https://mlsanity.com/paper/1608.06993/) (2016)
- [EfficientNet: Rethinking Model Scaling for Convolutional Neural Networks](https://mlsanity.com/paper/1905.11946/) (2019)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [SSD: Single Shot MultiBox Detector](https://mlsanity.com/paper/1512.02325/) (2015)
- [Fast R-CNN](https://mlsanity.com/paper/1504.08083/) (2015)
- [Xception: Deep Learning with Depthwise Separable Convolutions](https://mlsanity.com/paper/1610.02357/) (2016)
- [Identity Mappings in Deep Residual Networks](https://mlsanity.com/paper/1603.05027/) (2016)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [Inception-v4, Inception-ResNet and the Impact of Residual Connections on Learning](https://mlsanity.com/paper/1602.07261/) (2016)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [Deep Clustering for Unsupervised Learning of Visual Features](https://mlsanity.com/paper/1807.05520/) (2018)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [TALL: Temporal Activity Localization via Language Query](https://mlsanity.com/paper/1705.02101/) (2017)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding](https://mlsanity.com/paper/1905.04757/) (2019)
- [Temporal Convolutional Networks for Action Segmentation and Detection](https://mlsanity.com/paper/1611.05267/) (2016)
- [AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actions](https://mlsanity.com/paper/1705.08421/) (2017)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [A Survey of Unsupervised Deep Domain Adaptation](https://mlsanity.com/paper/1812.02849/) (2018)
- [ActionFormer: Localizing Moments of Actions with Transformers](https://mlsanity.com/paper/2202.07925/) (2022)
- [Self-Supervised Learning by Cross-Modal Audio-Video Clustering](https://mlsanity.com/paper/1911.12667/) (2019)
- [Not only Look, but also Listen: Learning Multimodal Violence Detection under Weak Supervision](https://mlsanity.com/paper/2007.04687/) (2020)
- [AdaViT: Adaptive Vision Transformers for Efficient Image Recognition](https://mlsanity.com/paper/2111.15668/) (2021)
- [Moments in Time Dataset: one million videos for event understanding](https://mlsanity.com/paper/1801.03150/) (2018)

## Built on by (most cited first, 1 of 1)

- [Boosting Skeleton-based Zero-Shot Action Recognition with Training-Free Test-Time Adaptation](https://mlsanity.com/paper/2512.11458/) (2025)

## Abstract (arXiv)

Currently, video behavior recognition is one of the most foundational tasks of computer vision. The 2D neural networks of deep learning are built for recognizing pixel-level information such as images with RGB, RGB-D, or optical flow formats, with the current increasingly wide usage of surveillance video and more tasks related to human action recognition. There are increasing tasks requiring temporal information for frames dependency analysis. The researchers have widely studied video-based recognition rather than image-based(pixel-based) only to extract more informative elements from geometry tasks. Our current related research addresses multiple novel proposed research works and compares their advantages and disadvantages between the derived deep learning frameworks rather than machine learning frameworks. The comparison happened between existing frameworks and datasets, which are video format data only. Due to the specific properties of human actions and the increasingly wide usage of deep neural networks, we collected all research works within the last three years between 2020 to 2022. In our article, the performance of deep neural networks surpassed most of the techniques in the feature learning and extraction tasks, especially video action recognition.
