# Regret-Optimal Model-Free Reinforcement Learning for Discounted MDPs with Short Burn-In Time

arXiv: https://arxiv.org/abs/2305.15546 · HTML: https://mlsanity.com/paper/2305.15546/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 49 references that are in the map.
- First posted on arXiv 24 May 2023.

## Builds on (most cited first, 30 of 33)

- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [SARAH: A Novel Method for Machine Learning Problems Using Stochastic Recursive Gradient](https://mlsanity.com/paper/1703.00102/) (2017)
- [Model-Based Reinforcement Learning with a Generative Model is Minimax Optimal](https://mlsanity.com/paper/1906.03804/) (2019)
- [Almost Optimal Model-Free Reinforcement Learning via Reference-Advantage Decomposition](https://mlsanity.com/paper/2004.10019/) (2020)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation Under Adaptivity Constraints](https://mlsanity.com/paper/2101.02195/) (2021)
- [Breaking the Sample Size Barrier in Model-Based Reinforcement Learning with a Generative Model](https://mlsanity.com/paper/2005.12900/) (2020)
- [Stochastic Variance-Reduced Policy Gradient](https://mlsanity.com/paper/1806.05618/) (2018)
- [Provably Efficient Reinforcement Learning for Discounted MDPs with Feature Mapping](https://mlsanity.com/paper/2006.13165/) (2020)
- [Sample Complexity of Asynchronous Q-Learning: Sharper Analysis and Variance Reduction](https://mlsanity.com/paper/2006.03041/) (2020)
- [Pessimistic Q-Learning for Offline Reinforcement Learning: Towards Optimal Sample Complexity](https://mlsanity.com/paper/2202.13890/) (2022)
- [A Proximal Stochastic Gradient Method with Progressive Variance Reduction](https://mlsanity.com/paper/1403.4699/) (2014)
- [Provably Efficient Q-Learning with Low Switching Cost](https://mlsanity.com/paper/1905.12849/) (2019)
- [Variance-reduced Q-learning is minimax optimal](https://mlsanity.com/paper/1906.04697/) (2019)
- [On the Convergence and Sample Efficiency of Variance-Reduced Policy Gradient Method](https://mlsanity.com/paper/2102.08607/) (2021)
- [An Improved Analysis of (Variance-Reduced) Policy Gradient and Natural Policy Gradient Methods](https://mlsanity.com/paper/2211.07937/) (2022)
- [Q-learning with Logarithmic Regret](https://mlsanity.com/paper/2006.09118/) (2020)
- [Stochastic Variance Reduction Methods for Policy Evaluation](https://mlsanity.com/paper/1702.07944/) (2017)
- [Variance Reduced Value Iteration and Faster Algorithms for Solving Markov Decision Processes](https://mlsanity.com/paper/1710.09988/) (2017)
- [Near-Optimal Offline Reinforcement Learning via Double Variance Reduction](https://mlsanity.com/paper/2102.01748/) (2021)
- [Q-learning with UCB Exploration is Sample Efficient for Infinite-Horizon MDP](https://mlsanity.com/paper/1901.09311/) (2019)
- [Breaking the Sample Complexity Barrier to Regret-Optimal Model-Free Reinforcement Learning](https://mlsanity.com/paper/2110.04645/) (2021)
- [UCB Momentum Q-learning: Correcting the bias without forgetting](https://mlsanity.com/paper/2103.01312/) (2021)
- [Nearly Minimax Optimal Reinforcement Learning for Discounted MDPs](https://mlsanity.com/paper/2010.00587/) (2020)
- [The Efficacy of Pessimism in Asynchronous Q-Learning](https://mlsanity.com/paper/2203.07368/) (2022)
- [A Provably Efficient Algorithm for Linear Markov Decision Process with Low Switching Cost](https://mlsanity.com/paper/2101.00494/) (2021)
- [Sample-Efficient Reinforcement Learning with loglog(T) Switching Cost](https://mlsanity.com/paper/2202.06385/) (2022)
- [Model-Free Reinforcement Learning: from Clipped Pseudo-Regret to Sample Complexity](https://mlsanity.com/paper/2006.03864/) (2020)
- [Reanalysis of Variance Reduced Temporal Difference Learning](https://mlsanity.com/paper/2001.01898/) (2020)
- [Near-Optimal Time and Sample Complexities for Solving Discounted Markov Decision Process with a Generative Model](https://mlsanity.com/paper/1806.01492/) (2018)
- [Regret Bounds for Discounted MDPs](https://mlsanity.com/paper/2002.05138/) (2020)

## Built on by (most cited first, 8 of 8)

- [Settling the Sample Complexity of Online Reinforcement Learning](https://mlsanity.com/paper/2307.13586/) (2023)
- [Reinforcement Learning for Infinite-Horizon Average-Reward Linear MDPs via Approximation by Discounted-Reward MDPs](https://mlsanity.com/paper/2405.15050/) (2024)
- [Emoti-Attack: Zero-Perturbation Adversarial Attacks on NLP Systems via Emoji Sequences](https://mlsanity.com/paper/2502.17392/) (2025)
- [Near-Optimal Reinforcement Learning with Self-Play under Adaptivity Constraints](https://mlsanity.com/paper/2402.01111/) (2024)
- [Enhancing Classification Performance via Reinforcement Learning for Feature Selection](https://mlsanity.com/paper/2403.05979/) (2024)
- [Statistical and Algorithmic Foundations of Reinforcement Learning](https://mlsanity.com/paper/2507.14444/) (2025)
- [Optimal Variance-Dependent Regret Bounds for Infinite-Horizon MDPs](https://mlsanity.com/paper/2603.23926/) (2026)
- [Regret and Sample Complexity of Online Q-Learning via Concentration of Stochastic Approximation with Time-Inhomogeneous Markov Chains](https://mlsanity.com/paper/2602.16274/) (2026)

## Abstract (arXiv)

A crucial problem in reinforcement learning is learning the optimal policy. We study this in tabular infinite-horizon discounted Markov decision processes under the online setting. The existing algorithms either fail to achieve regret optimality or have to incur a high memory and computational cost. In addition, existing optimal algorithms all require a long burn-in time in order to achieve optimal sample efficiency, i.e., their optimality is not guaranteed unless sample size surpasses a high threshold. We address both open problems by introducing a model-free algorithm that employs variance reduction and a novel technique that switches the execution policy in a slow-yet-adaptive manner. This is the first regret-optimal model-free algorithm in the discounted setting, with the additional benefit of a low burn-in time.
