# AutoPlan: Automatic Planning of Interactive Decision-Making Tasks With Large Language Models

arXiv: https://arxiv.org/abs/2305.15064 · HTML: https://mlsanity.com/paper/2305.15064/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 23 references that are in the map.
- First posted on arXiv 24 May 2023.

## Builds on (most cited first, 16 of 16)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [HotpotQA: A Dataset for Diverse, Explainable Multi-hop Question Answering](https://mlsanity.com/paper/1809.09600/) (2018)
- [OPT: Open Pre-trained Transformer Language Models](https://mlsanity.com/paper/2205.01068/) (2022)
- [Sparks of Artificial General Intelligence: Early experiments with GPT-4](https://mlsanity.com/paper/2303.12712/) (2023)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [Fantastically Ordered Prompts and Where to Find Them: Overcoming Few-Shot Prompt Order Sensitivity](https://mlsanity.com/paper/2104.08786/) (2021)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [Out of One, Many: Using Language Models to Simulate Human Samples](https://mlsanity.com/paper/2209.06899/) (2022)
- [Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents](https://mlsanity.com/paper/2302.01560/) (2023)
- [Language Models can Solve Computer Tasks](https://mlsanity.com/paper/2303.17491/) (2023)
- [Grounding Large Language Models in Interactive Environments with Online Reinforcement Learning](https://mlsanity.com/paper/2302.02662/) (2023)

## Built on by (most cited first, 13 of 13)

- [AdvPrompter: Fast Adaptive Adversarial Prompting for LLMs](https://mlsanity.com/paper/2404.16873/) (2024)
- [Argumentative Large Language Models for Explainable and Contestable Claim Verification](https://mlsanity.com/paper/2405.02079/) (2024)
- [Position: Towards Bidirectional Human-AI Alignment](https://mlsanity.com/paper/2406.09264/) (2024)
- [Open CaptchaWorld: A Comprehensive Web-based Platform for Testing and Benchmarking Multimodal LLM Agents](https://mlsanity.com/paper/2505.24878/) (2025)
- [PLAYER*: Enhancing LLM-based Multi-Agent Communication and Interaction in Murder Mystery Games](https://mlsanity.com/paper/2404.17662/) (2024)
- [Professional Agents -- Evolving Large Language Models into Autonomous Experts with Human-Level Competencies](https://mlsanity.com/paper/2402.03628/) (2024)
- [JEF-Hinter: Leveraging Offline Knowledge for Improving Web Agents Adaptation](https://mlsanity.com/paper/2510.04373/) (2025)
- [Reasoning Capabilities of Large Language Models on Dynamic Tasks](https://mlsanity.com/paper/2505.10543/) (2025)
- [Foundation Models for Autonomous Robots in Unstructured Environments](https://mlsanity.com/paper/2407.14296/) (2024)
- [ValuePilot: A Two-Phase Framework for Value-Driven Decision-Making](https://mlsanity.com/paper/2503.04569/) (2025)
- [ValuePilot: A Two-Phase Framework for Value-Driven Decision-Making](https://mlsanity.com/paper/2512.13716/) (2025)
- [Zero-shot adaptable task planning for autonomous construction robots: a comparative study of lightweight single and multi-AI agent systems](https://mlsanity.com/paper/2601.14091/) (2026)
- [CaptchaAgent: Verifiable Visual Reasoning for CAPTCHA Solving](https://mlsanity.com/paper/2610.12866/) (2026)

## Abstract (arXiv)

Recent large language models (LLMs) are promising for making decisions in grounded environments. However, LLMs frequently fail in complex decision-making tasks due to the misalignment between the pre-trained knowledge in LLMs and the actual rules in the environment. Existing methods require either costly gradient computation or lengthy in-context demonstrations. In this paper, we propose AutoPlan, an approach to guide LLM-based agents to accomplish interactive decision-making tasks. AutoPlan augments the LLM prompt with a task-solving plan and optimizes it through iterative experience collection and reflection. Our experiments show that AutoPlan, though using no in-context demonstrations, achieves success rates on par with the baselines using human-written demonstrations on ALFWorld and even outperforms them by 8% on HotpotQA. The code is available at https://github.com/owaski/AutoPlan.
