# Incremental Dense Reconstruction from Monocular Video with Guided Sparse Feature Volume Fusion

arXiv: https://arxiv.org/abs/2305.14918 · HTML: https://mlsanity.com/paper/2305.14918/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 35 references that are in the map.
- First posted on arXiv 24 May 2023.

## Builds on (most cited first, 26 of 26)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modeling](https://mlsanity.com/paper/1412.3555/) (2014)
- [MnasNet: Platform-Aware Neural Architecture Search for Mobile](https://mlsanity.com/paper/1807.11626/) (2018)
- [MVSNet: Depth Inference for Unstructured Multi-view Stereo](https://mlsanity.com/paper/1804.02505/) (2018)
- [Direct Sparse Odometry](https://mlsanity.com/paper/1607.02565/) (2016)
- [Searching Efficient 3D Architectures with Sparse Point-Voxel Convolution](https://mlsanity.com/paper/2007.16100/) (2020)
- [Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matching](https://mlsanity.com/paper/1912.06378/) (2019)
- [DeepMVS: Learning Multi-view Stereopsis](https://mlsanity.com/paper/1804.00650/) (2018)
- [NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Video](https://mlsanity.com/paper/2104.00681/) (2021)
- [PatchmatchNet: Learned Multi-View Patchmatch Stereo](https://mlsanity.com/paper/2012.01411/) (2020)
- [Atlas: End-to-End 3D Scene Reconstruction from Posed Images](https://mlsanity.com/paper/2003.10432/) (2020)
- [CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAM](https://mlsanity.com/paper/1804.00874/) (2018)
- [SurfaceNet: An End-to-end 3D Neural Network for Multiview Stereopsis](https://mlsanity.com/paper/1708.01749/) (2017)
- [DPSNet: End-to-end Deep Plane Sweep Stereo](https://mlsanity.com/paper/1905.00538/) (2019)
- [TransformerFusion: Monocular RGB Scene Reconstruction using Transformers](https://mlsanity.com/paper/2107.02191/) (2021)
- [SimpleRecon: 3D Reconstruction Without 3D Convolutions](https://mlsanity.com/paper/2208.14743/) (2022)
- [SG-NN: Sparse Generative Neural Networks for Self-Supervised Scene Completion of RGB-D Scans](https://mlsanity.com/paper/1912.00036/) (2019)
- [DeepVideoMVS: Multi-View Stereo on Video with Recurrent Spatio-Temporal Fusion](https://mlsanity.com/paper/2012.02177/) (2020)
- [MVDepthNet: Real-time Multiview Depth Estimation Neural Network](https://mlsanity.com/paper/1807.08563/) (2018)
- [Multi-View Stereo by Temporal Nonparametric Fusion](https://mlsanity.com/paper/1904.06397/) (2019)
- [VoRTX: Volumetric 3D Reconstruction With Transformers for Voxelwise View Selection and Fusion](https://mlsanity.com/paper/2112.00236/) (2021)
- [OKVIS2: Realtime Scalable Visual-Inertial SLAM with Loop Closure](https://mlsanity.com/paper/2202.09199/) (2022)
- [CodeVIO: Visual-Inertial Odometry with Learned Optimizable Dense Depth](https://mlsanity.com/paper/2012.10133/) (2020)
- [LIC-Fusion: LiDAR-Inertial-Camera Odometry](https://mlsanity.com/paper/1909.04102/) (2019)

## Built on by (most cited first, 6 of 6)

- [HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction](https://mlsanity.com/paper/2411.17982/) (2024)
- [Dynamic LiDAR Re-simulation using Compositional Neural Fields](https://mlsanity.com/paper/2312.05247/) (2023)
- [DoubleTake: Geometry Guided Depth Estimation](https://mlsanity.com/paper/2406.18387/) (2024)
- [DORec: Decomposed Object Reconstruction and Segmentation Utilizing 2D Self-Supervised Features](https://mlsanity.com/paper/2310.11092/) (2023)
- [VFM-Recon: Unlocking Cross-Domain Scene-Level Neural Reconstruction with Scale-Aligned Foundation Priors](https://mlsanity.com/paper/2603.12657/) (2026)
- [SURE-Map: Self-Correcting Streaming Geometric Foundation Models](https://mlsanity.com/paper/2609.15795/) (2026)

## Abstract (arXiv)

Incrementally recovering 3D dense structures from monocular videos is of paramount importance since it enables various robotics and AR applications. Feature volumes have recently been shown to enable efficient and accurate incremental dense reconstruction without the need to first estimate depth, but they are not able to achieve as high of a resolution as depth-based methods due to the large memory consumption of high-resolution feature volumes. This letter proposes a real-time feature volume-based dense reconstruction method that predicts TSDF (Truncated Signed Distance Function) values from a novel sparsified deep feature volume, which is able to achieve higher resolutions than previous feature volume-based methods, and is favorable in large-scale outdoor scenarios where the majority of voxels are empty. An uncertainty-aware multi-view stereo (MVS) network is leveraged to infer initial voxel locations of the physical surface in a sparse feature volume. Then for refining the recovered 3D geometry, deep features are attentively aggregated from multiview images at potential surface locations, and temporally fused. Besides achieving higher resolutions than before, our method is shown to produce more complete reconstructions with finer detail in many cases. Extensive evaluations on both public and self-collected datasets demonstrate a very competitive real-time reconstruction result for our method compared to state-of-the-art reconstruction methods in both indoor and outdoor settings.
