# Integrated Object Deformation and Contact Patch Estimation from Visuo-Tactile Feedback

arXiv: https://arxiv.org/abs/2305.14470 · HTML: https://mlsanity.com/paper/2305.14470/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 40 references that are in the map.
- First posted on arXiv 23 May 2023.

## Builds on (most cited first, 28 of 28)

- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [GRNet: Gridding Residual Network for Dense Point Cloud Completion](https://mlsanity.com/paper/2006.03761/) (2020)
- [Deformed Implicit Field: Modeling 3D Shapes with Learned Dense Correspondence](https://mlsanity.com/paper/2011.13650/) (2020)
- [A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representation](https://mlsanity.com/paper/2104.07645/) (2021)
- [iSDF: Real-Time Neural Signed Distance Fields for Robot Perception](https://mlsanity.com/paper/2204.02296/) (2022)
- [NPMs: Neural Parametric Models for 3D Deformable Shapes](https://mlsanity.com/paper/2104.00702/) (2021)
- [RoboCraft: Learning to See, Simulate, and Shape Elasto-Plastic Objects with Graph Networks](https://mlsanity.com/paper/2205.02909/) (2022)
- [Learning Multi-Object Dynamics with Compositional Neural Radiance Fields](https://mlsanity.com/paper/2202.11855/) (2022)
- [Learning Visible Connectivity Dynamics for Cloth Smoothing](https://mlsanity.com/paper/2105.10389/) (2021)
- [Reinforcement Learning with Neural Radiance Fields](https://mlsanity.com/paper/2206.01634/) (2022)
- [Mesh-based Dynamics with Occlusion Reasoning for Cloth Manipulation](https://mlsanity.com/paper/2206.02881/) (2022)
- [MidasTouch: Monte-Carlo inference over distributions across sliding touch](https://mlsanity.com/paper/2210.14210/) (2022)
- [More than a Million Ways to Be Pushed: A High-Fidelity Experimental Dataset of Planar Pushing](https://mlsanity.com/paper/1604.04038/) (2016)
- [DiffCloud: Real-to-Sim from Point Clouds with Differentiable Simulation and Rendering of Deformable Objects](https://mlsanity.com/paper/2204.03139/) (2022)
- [Sim-to-Real for Robotic Tactile Sensing via Physics-Based Simulation and Learned Latent Projections](https://mlsanity.com/paper/2103.16747/) (2021)
- [VIRDO: Visio-tactile Implicit Representations of Deformable Objects](https://mlsanity.com/paper/2202.00868/) (2022)
- [Attention Beats Concatenation for Conditioning Neural Fields](https://mlsanity.com/paper/2209.10684/) (2022)
- [Active Extrinsic Contact Sensing: Application to General Peg-in-Hole Insertion](https://mlsanity.com/paper/2110.03555/) (2021)
- [Extrinsic Contact Sensing with Relative-Motion Tracking from Distributed Tactile Measurements](https://mlsanity.com/paper/2103.08108/) (2021)
- [VIRDO++: Real-World, Visuo-tactile Dynamics and Perception of Deformable Objects](https://mlsanity.com/paper/2210.03701/) (2022)
- [Neural Contact Fields: Tracking Extrinsic Contact with Tactile Sensing](https://mlsanity.com/paper/2210.09297/) (2022)
- [A Convex Polynomial Force-Motion Model for Planar Sliding: Identification and Application](https://mlsanity.com/paper/1602.06056/) (2016)
- [Learning Latent Space Dynamics for Tactile Servoing](https://mlsanity.com/paper/1811.03704/) (2018)
- [Learning the Dynamics of Compliant Tool-Environment Interaction for Visuo-Tactile Contact Servoing](https://mlsanity.com/paper/2210.03836/) (2022)

## Built on by (most cited first, 3 of 3)

- [Built Different: Tactile Perception to Overcome Cross-Embodiment Capability Differences in Collaborative Manipulation](https://mlsanity.com/paper/2409.14896/) (2024)
- [ViTaSCOPE: Visuo-tactile Implicit Representation for In-hand Pose and Extrinsic Contact Estimation](https://mlsanity.com/paper/2506.12239/) (2025)
- [Implicit Contact Diffuser: Sequential Contact Reasoning with Latent Point Cloud Diffusion](https://mlsanity.com/paper/2410.16571/) (2024)

## Abstract (arXiv)

Reasoning over the interplay between object deformation and force transmission through contact is central to the manipulation of compliant objects. In this paper, we propose Neural Deforming Contact Field (NDCF), a representation that jointly models object deformations and contact patches from visuo-tactile feedback using implicit representations. Representing the object geometry and contact with the environment implicitly allows a single model to predict contact patches of varying complexity. Additionally, learning geometry and contact simultaneously allows us to enforce physical priors, such as ensuring contacts lie on the surface of the object. We propose a neural network architecture to learn a NDCF, and train it using simulated data. We then demonstrate that the learned NDCF transfers directly to the real-world without the need for fine-tuning. We benchmark our proposed approach against a baseline representing geometry and contact patches with point clouds. We find that NDCF performs better on simulated data and in transfer to the real-world.
