# ISP: Multi-Layered Garment Draping with Implicit Sewing Patterns

arXiv: https://arxiv.org/abs/2305.14100 · HTML: https://mlsanity.com/paper/2305.14100/

## Key facts

- Cited by 32 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 56 references that are in the map.
- First posted on arXiv 23 May 2023.

## Builds on (most cited first, 30 of 34)

- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generation](https://mlsanity.com/paper/1802.05384/) (2018)
- [Neural Unsigned Distance Fields for Implicit Function Learning](https://mlsanity.com/paper/2010.13938/) (2020)
- [Multi-Garment Net: Learning to Dress 3D People from Images](https://mlsanity.com/paper/1908.06903/) (2019)
- [Self-Correction for Human Parsing](https://mlsanity.com/paper/1910.09777/) (2019)
- [SMPLicit: Topology-aware Generative Model for Clothed People](https://mlsanity.com/paper/2103.06871/) (2021)
- [TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style](https://mlsanity.com/paper/2003.04583/) (2020)
- [BCNet: Learning Body and Cloth Shape from A Single Image](https://mlsanity.com/paper/2004.00214/) (2020)
- [MeshSDF: Differentiable Iso-Surface Extraction](https://mlsanity.com/paper/2006.03997/) (2020)
- [DeepWrinkles: Accurate and Realistic Clothing Modeling](https://mlsanity.com/paper/1808.03417/) (2018)
- [SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothing](https://mlsanity.com/paper/2007.11610/) (2020)
- [SNUG: Self-Supervised Neural Dynamic Garments](https://mlsanity.com/paper/2204.02219/) (2022)
- [Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-On](https://mlsanity.com/paper/2105.06462/) (2021)
- [HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamics](https://mlsanity.com/paper/2212.07242/) (2022)
- [MeshUDF: Fast and Differentiable Meshing of Unsigned Distance Field Networks](https://mlsanity.com/paper/2111.14549/) (2021)
- [FrankMocap: Fast Monocular 3D Hand and Body Motion Capture by Regression and Integration](https://mlsanity.com/paper/2008.08324/) (2020)
- [PBNS: Physically Based Neural Simulator for Unsupervised Garment Pose Space Deformation](https://mlsanity.com/paper/2012.11310/) (2020)
- [DeepCloth: Neural Garment Representation for Shape and Style Editing](https://mlsanity.com/paper/2011.14619/) (2020)
- [Learning a Shared Shape Space for Multimodal Garment Design](https://mlsanity.com/paper/1806.11335/) (2018)
- [Fully Convolutional Graph Neural Networks for Parametric Virtual Try-On](https://mlsanity.com/paper/2009.04592/) (2020)
- [DeePSD: Automatic Deep Skinning And Pose Space Deformation For 3D Garment Animation](https://mlsanity.com/paper/2009.02715/) (2020)
- [3D Clothed Human Reconstruction in the Wild](https://mlsanity.com/paper/2207.10053/) (2022)
- [Deep Implicit Surface Point Prediction Networks](https://mlsanity.com/paper/2106.05779/) (2021)
- [Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion Networks](https://mlsanity.com/paper/2205.01355/) (2022)
- [Point-Based Modeling of Human Clothing](https://mlsanity.com/paper/2104.08230/) (2021)
- [Generating Datasets of 3D Garments with Sewing Patterns](https://mlsanity.com/paper/2109.05633/) (2021)
- [Deep Physics-aware Inference of Cloth Deformation for Monocular Human Performance Capture](https://mlsanity.com/paper/2011.12866/) (2020)
- [DIG: Draping Implicit Garment over the Human Body](https://mlsanity.com/paper/2209.10845/) (2022)
- [GarNet++: Improving Fast and Accurate Static3D Cloth Draping by Curvature Loss](https://mlsanity.com/paper/2007.10867/) (2020)

## Built on by (most cited first, 30 of 32)

- [TeCH: Text-guided Reconstruction of Lifelike Clothed Humans](https://mlsanity.com/paper/2308.08545/) (2023)
- [DressCode: Autoregressively Sewing and Generating Garments from Text Guidance](https://mlsanity.com/paper/2401.16465/) (2024)
- [DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulation](https://mlsanity.com/paper/2311.12194/) (2023)
- [Garment3DGen: 3D Garment Stylization and Texture Generation](https://mlsanity.com/paper/2403.18816/) (2024)
- [Garment Recovery with Shape and Deformation Priors](https://mlsanity.com/paper/2311.10356/) (2023)
- [ChatGarment: Garment Estimation, Generation and Editing via Large Language Models](https://mlsanity.com/paper/2412.17811/) (2024)
- [ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild](https://mlsanity.com/paper/2409.15269/) (2024)
- [Design2GarmentCode: Turning Design Concepts to Tangible Garments Through Program Synthesis](https://mlsanity.com/paper/2412.08603/) (2024)
- [GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Details](https://mlsanity.com/paper/2411.03047/) (2024)
- [Single View Garment Reconstruction Using Diffusion Mapping Via Pattern Coordinates](https://mlsanity.com/paper/2504.08353/) (2025)
- [Reconstruction of Manipulated Garment with Guided Deformation Prior](https://mlsanity.com/paper/2405.10934/) (2024)
- [ClotheDreamer: Text-Guided Garment Generation with 3D Gaussians](https://mlsanity.com/paper/2406.16815/) (2024)
- [GGAvatar: Reconstructing Garment-Separated 3D Gaussian Splatting Avatars from Monocular Video](https://mlsanity.com/paper/2411.09952/) (2024)
- [GarmageNet: A Multimodal Generative Framework for Sewing Pattern Design and Generic Garment Modeling](https://mlsanity.com/paper/2504.01483/) (2025)
- [A Neural-Network-Based Approach for Loose-Fitting Clothing](https://mlsanity.com/paper/2404.16896/) (2024)
- [NGD: Neural Gradient Based Deformation for Monocular Garment Reconstruction](https://mlsanity.com/paper/2508.17712/) (2025)
- [DressWild: Feed-Forward Pose-Agnostic Garment Sewing Pattern Generation from In-the-Wild Images](https://mlsanity.com/paper/2602.16502/) (2026)
- [NGL: Natural Garment Language for Training-Free Sewing Pattern Estimation](https://mlsanity.com/paper/2602.20700/) (2026)
- [Garment Particles: A 2D--3D Symmetric Garment Representation for Generation and Editing](https://mlsanity.com/paper/2605.26391/) (2026)
- [A Comparative Study of Garment Draping Techniques](https://mlsanity.com/paper/2405.11056/) (2024)
- [Learning Sewing Patterns via Latent Flow Matching of Implicit Fields](https://mlsanity.com/paper/2601.17740/) (2026)
- [InverseDraping: Recovering Sewing Patterns from 3D Garment Surfaces via BoxMesh Bridging](https://mlsanity.com/paper/2604.02764/) (2026)
- [Learning-based Seam Correspondence Reconstruction in Sewing Patterns](https://mlsanity.com/paper/2607.21213/) (2026)
- [PhyDeformer: High-Quality Non-Rigid Garment Registration with Physics-Awareness](https://mlsanity.com/paper/2501.10455/) (2025)
- [ReMu: Reconstructing Multi-layer 3D Clothed Human from Image Layers](https://mlsanity.com/paper/2508.01381/) (2025)
- [LUIVITON: Learned Universal Interoperable VIrtual Try-ON](https://mlsanity.com/paper/2509.05030/) (2025)
- [PhysDrape: Learning Explicit Forces and Collision Constraints for Physically Realistic Garment Draping](https://mlsanity.com/paper/2602.08020/) (2026)
- [Spatio-Temporal Garment Reconstruction Using Diffusion Mapping via Pattern Coordinates](https://mlsanity.com/paper/2602.24043/) (2026)
- [UNIC: Neural Garment Deformation Field for Real-time Clothed Character Animation](https://mlsanity.com/paper/2603.25580/) (2026)
- [GarmentWeaver: Schema-Aware Structured Synthesis for Multimodal Sewing Patterns](https://mlsanity.com/paper/2608.30550/) (2026)

## Abstract (arXiv)

Many approaches to draping individual garments on human body models are realistic, fast, and yield outputs that are differentiable with respect to the body shape on which they are draped. However, they are either unable to handle multi-layered clothing, which is prevalent in everyday dress, or restricted to bodies in T-pose. In this paper, we introduce a parametric garment representation model that addresses these limitations. As in models used by clothing designers, each garment consists of individual 2D panels. Their 2D shape is defined by a Signed Distance Function and 3D shape by a 2D to 3D mapping. The 2D parameterization enables easy detection of potential collisions and the 3D parameterization handles complex shapes effectively. We show that this combination is faster and yields higher quality reconstructions than purely implicit surface representations, and makes the recovery of layered garments from images possible thanks to its differentiability. Furthermore, it supports rapid editing of garment shapes and texture by modifying individual 2D panels.
