# Human Body Pose Estimation for Gait Identification: A Comprehensive Survey of Datasets and Models

arXiv: https://arxiv.org/abs/2305.13765 · HTML: https://mlsanity.com/paper/2305.13765/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 92 of its 220 references that are in the map.
- First posted on arXiv 23 May 2023.

## Builds on (most cited first, 30 of 92)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Going Deeper with Convolutions](https://mlsanity.com/paper/1409.4842/) (2014)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Spectral Networks and Locally Connected Networks on Graphs](https://mlsanity.com/paper/1312.6203/) (2013)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [Learning from Synthetic Humans](https://mlsanity.com/paper/1701.01370/) (2017)
- [RMPE: Regional Multi-person Pose Estimation](https://mlsanity.com/paper/1612.00137/) (2016)
- [Convolutional Pose Machines](https://mlsanity.com/paper/1602.00134/) (2016)
- [DeepPose: Human Pose Estimation via Deep Neural Networks](https://mlsanity.com/paper/1312.4659/) (2013)
- [Efficient Object Localization Using Convolutional Networks](https://mlsanity.com/paper/1411.4280/) (2014)
- [Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose](https://mlsanity.com/paper/1611.07828/) (2016)
- [Associative Embedding: End-to-End Learning for Joint Detection and Grouping](https://mlsanity.com/paper/1611.05424/) (2016)
- [Deep Learning-Based Human Pose Estimation: A Survey](https://mlsanity.com/paper/2012.13392/) (2020)
- [Single-Shot Multi-Person 3D Pose Estimation From Monocular RGB](https://mlsanity.com/paper/1712.03453/) (2017)
- [Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimation](https://mlsanity.com/paper/1808.05942/) (2018)
- [Panoptic Studio: A Massively Multiview System for Social Interaction Capture](https://mlsanity.com/paper/1612.03153/) (2016)
- [PoseTrack: A Benchmark for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1710.10000/) (2017)
- [Distribution-Aware Coordinate Representation for Human Pose Estimation](https://mlsanity.com/paper/1910.06278/) (2019)
- [An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1902.09130/) (2019)
- [BodyNet: Volumetric Inference of 3D Human Body Shapes](https://mlsanity.com/paper/1804.04875/) (2018)
- [PersonLab: Person Pose Estimation and Instance Segmentation with a Bottom-Up, Part-Based, Geometric Embedding Model](https://mlsanity.com/paper/1803.08225/) (2018)
- [Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1907.11346/) (2019)
- [Towards Accurate Multi-person Pose Estimation in the Wild](https://mlsanity.com/paper/1701.01779/) (2017)
- [Joint Training of a Convolutional Network and a Graphical Model for Human Pose Estimation](https://mlsanity.com/paper/1406.2984/) (2014)

## Built on by (most cited first, 5 of 5)

- [GAIA: Rethinking Action Quality Assessment for AI-Generated Videos](https://mlsanity.com/paper/2406.06087/) (2024)
- [The Influence of Faulty Labels in Data Sets on Human Pose Estimation](https://mlsanity.com/paper/2409.03887/) (2024)
- [Consistent multi-animal pose estimation in cattle using dynamic Kalman filter based tracking](https://mlsanity.com/paper/2503.10450/) (2025)
- [Human Gait Recognition using Deep Learning: A Comprehensive Review](https://mlsanity.com/paper/2309.10144/) (2023)
- [Paving the Way Towards Kinematic Assessment Using Monocular Video: A Preclinical Benchmark of State-of-the-Art Deep-Learning-Based 3D Human Pose Estimators Against Inertial Sensors in Daily Living Activities](https://mlsanity.com/paper/2510.02264/) (2025)

## Abstract (arXiv)

Person identification is a problem that has received substantial attention, particularly in security domains. Gait recognition is one of the most convenient approaches enabling person identification at a distance without the need of high-quality images. There are several review studies addressing person identification such as the utilization of facial images, silhouette images, and wearable sensor. Despite skeleton-based person identification gaining popularity while overcoming the challenges of traditional approaches, existing survey studies lack the comprehensive review of skeleton-based approaches to gait identification. We present a detailed review of the human pose estimation and gait analysis that make the skeleton-based approaches possible. The study covers various types of related datasets, tools, methodologies, and evaluation metrics with associated challenges, limitations, and application domains. Detailed comparisons are presented for each of these aspects with recommendations for potential research and alternatives. A common trend throughout this paper is the positive impact that deep learning techniques are beginning to have on topics such as human pose estimation and gait identification. The survey outcomes might be useful for the related research community and other stakeholders in terms of performance analysis of existing methodologies, potential research gaps, application domains, and possible contributions in the future.
