# ToxBuster: In-game Chat Toxicity Buster with BERT

arXiv: https://arxiv.org/abs/2305.12542 · HTML: https://mlsanity.com/paper/2305.12542/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 32 references that are in the map.
- First posted on arXiv 21 May 2023.

## Builds on (most cited first, 13 of 13)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Language (Technology) is Power: A Critical Survey of "Bias" in NLP](https://mlsanity.com/paper/2005.14050/) (2020)
- [On Measuring Social Biases in Sentence Encoders](https://mlsanity.com/paper/1903.10561/) (2019)
- [Examining Gender and Race Bias in Two Hundred Sentiment Analysis Systems](https://mlsanity.com/paper/1805.04508/) (2018)
- [A New Generation of Perspective API: Efficient Multilingual Character-level Transformers](https://mlsanity.com/paper/2202.11176/) (2022)
- [An Empirical Survey of the Effectiveness of Debiasing Techniques for Pre-trained Language Models](https://mlsanity.com/paper/2110.08527/) (2021)
- [Toxicity Detection: Does Context Really Matter?](https://mlsanity.com/paper/2006.00998/) (2020)
- [Detecting Online Hate Speech Using Context Aware Models](https://mlsanity.com/paper/1710.07395/) (2017)
- [Challenges for Toxic Comment Classification: An In-Depth Error Analysis](https://mlsanity.com/paper/1809.07572/) (2018)
- [One-step and Two-step Classification for Abusive Language Detection on Twitter](https://mlsanity.com/paper/1706.01206/) (2017)
- [Convolutional Neural Networks for Toxic Comment Classification](https://mlsanity.com/paper/1802.09957/) (2018)
- [Measuring and Characterizing Hate Speech on News Websites](https://mlsanity.com/paper/2005.07926/) (2020)
- [Toxicity Detection for Indic Multilingual Social Media Content](https://mlsanity.com/paper/2201.00598/) (2022)

## Built on by (most cited first, 5 of 5)

- [Model Breadcrumbs: Scaling Multi-Task Model Merging with Sparse Masks](https://mlsanity.com/paper/2312.06795/) (2023)
- [Stabilizing Black-Box Prompt Optimization with Textual Regularization and Signal Aggregation](https://mlsanity.com/paper/2507.09839/) (2025)
- [Prosocial Behavior Detection in Player Game Chat: From Aligning Human-AI Definitions to Efficient Annotation at Scale](https://mlsanity.com/paper/2508.05938/) (2025)
- [How AI Fails: An Interactive Pedagogical Tool for Demonstrating Dialectal Bias in Automated Toxicity Models](https://mlsanity.com/paper/2511.06676/) (2025)
- [Language-Specific Gaps in AI Safety Training Datasets](https://mlsanity.com/paper/2608.13695/) (2026)

## Abstract (arXiv)

Detecting toxicity in online spaces is challenging and an ever more pressing problem given the increase in social media and gaming consumption. We introduce ToxBuster, a simple and scalable model trained on a relatively large dataset of 194k lines of game chat from Rainbow Six Siege and For Honor, carefully annotated for different kinds of toxicity. Compared to the existing state-of-the-art, ToxBuster achieves 82.95% (+7) in precision and 83.56% (+57) in recall. This improvement is obtained by leveraging past chat history and metadata. We also study the implication towards real-time and post-game moderation as well as the model transferability from one game to another.
