# Evaluating how interactive visualizations can assist in finding samples where and how computer vision models make mistakes

arXiv: https://arxiv.org/abs/2305.11927 · HTML: https://mlsanity.com/paper/2305.11927/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 12 of its 36 references that are in the map.
- First posted on arXiv 19 May 2023.

## Builds on (most cited first, 12 of 12)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- ["Why Should I Trust You?": Explaining the Predictions of Any Classifier](https://mlsanity.com/paper/1602.04938/) (2016)
- [YOLOv4: Optimal Speed and Accuracy of Object Detection](https://mlsanity.com/paper/2004.10934/) (2020)
- [How transferable are features in deep neural networks?](https://mlsanity.com/paper/1411.1792/) (2014)
- [A Survey of Human-in-the-loop for Machine Learning](https://mlsanity.com/paper/2108.00941/) (2021)
- [Visual Interpretability for Deep Learning: a Survey](https://mlsanity.com/paper/1802.00614/) (2018)
- [Leveraging Explanations in Interactive Machine Learning: An Overview](https://mlsanity.com/paper/2207.14526/) (2022)
- [Machine Teaching: A New Paradigm for Building Machine Learning Systems](https://mlsanity.com/paper/1707.06742/) (2017)
- [Visual Analytics for Explainable Deep Learning](https://mlsanity.com/paper/1804.02527/) (2018)
- [Towards Better Analysis of Machine Learning Models: A Visual Analytics Perspective](https://mlsanity.com/paper/1702.01226/) (2017)
- [VATLD: A Visual Analytics System to Assess, Understand and Improve Traffic Light Detection](https://mlsanity.com/paper/2009.12975/) (2020)
- [GANSlider: How Users Control Generative Models for Images using Multiple Sliders with and without Feedforward Information](https://mlsanity.com/paper/2202.00965/) (2022)

## Abstract (arXiv)

Creating Computer Vision (CV) models remains a complex practice, despite their ubiquity. Access to data, the requirement for ML expertise, and model opacity are just a few points of complexity that limit the ability of end-users to build, inspect, and improve these models. Interactive ML perspectives have helped address some of these issues by considering a teacher in the loop where planning, teaching, and evaluating tasks take place. We present and evaluate two interactive visualizations in the context of Sprite, a system for creating CV classification and detection models for images originating from videos. We study how these visualizations help Sprite's users identify (evaluate) and select (plan) images where a model is struggling and can lead to improved performance, compared to a baseline condition where users used a query language. We found that users who had used the visualizations found more images across a wider set of potential types of model errors.
