# Sequential Best-Arm Identification with Application to Brain-Computer Interface

arXiv: https://arxiv.org/abs/2305.11908 · HTML: https://mlsanity.com/paper/2305.11908/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 15 of its 34 references that are in the map.
- First posted on arXiv 17 May 2023.

## Builds on (most cited first, 15 of 15)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [The Curious Case of Neural Text Degeneration](https://mlsanity.com/paper/1904.09751/) (2019)
- [Hierarchical Neural Story Generation](https://mlsanity.com/paper/1805.04833/) (2018)
- [On the Complexity of Best Arm Identification in Multi-Armed Bandit Models](https://mlsanity.com/paper/1407.4443/) (2014)
- [Optimal Best Arm Identification with Fixed Confidence](https://mlsanity.com/paper/1602.04589/) (2016)
- [An Information-Theoretic Analysis of Thompson Sampling](https://mlsanity.com/paper/1403.5341/) (2014)
- [Simple Bayesian Algorithms for Best Arm Identification](https://mlsanity.com/paper/1602.08448/) (2016)
- [Meta-Thompson Sampling](https://mlsanity.com/paper/2102.06129/) (2021)
- [Improving the Expected Improvement Algorithm](https://mlsanity.com/paper/1705.10033/) (2017)
- [Bayesian decision-making under misspecified priors with applications to meta-learning](https://mlsanity.com/paper/2107.01509/) (2021)
- [Fixed-Confidence Guarantees for Bayesian Best-Arm Identification](https://mlsanity.com/paper/1910.10945/) (2019)
- [Top Two Algorithms Revisited](https://mlsanity.com/paper/2206.05979/) (2022)
- [Leveraging Demonstrations to Improve Online Learning: Quality Matters](https://mlsanity.com/paper/2302.03319/) (2023)
- [Meta-Learning for Simple Regret Minimization](https://mlsanity.com/paper/2202.12888/) (2022)
- [Multi-Armed Bandits in Brain-Computer Interfaces](https://mlsanity.com/paper/2205.09584/) (2022)

## Abstract (arXiv)

A brain-computer interface (BCI) is a technology that enables direct communication between the brain and an external device or computer system. It allows individuals to interact with the device using only their thoughts, and holds immense potential for a wide range of applications in medicine, rehabilitation, and human augmentation. An electroencephalogram (EEG) and event-related potential (ERP)-based speller system is a type of BCI that allows users to spell words without using a physical keyboard, but instead by recording and interpreting brain signals under different stimulus presentation paradigms. Conventional non-adaptive paradigms treat each word selection independently, leading to a lengthy learning process. To improve the sampling efficiency, we cast the problem as a sequence of best-arm identification tasks in multi-armed bandits. Leveraging pre-trained large language models (LLMs), we utilize the prior knowledge learned from previous tasks to inform and facilitate subsequent tasks. To do so in a coherent way, we propose a sequential top-two Thompson sampling (STTS) algorithm under the fixed-confidence setting and the fixed-budget setting. We study the theoretical property of the proposed algorithm, and demonstrate its substantial empirical improvement through both synthetic data analysis as well as a P300 BCI speller simulator example.
