# LDM3D: Latent Diffusion Model for 3D

arXiv: https://arxiv.org/abs/2305.10853 · HTML: https://mlsanity.com/paper/2305.10853/

## Key facts

- Cited by 53 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 27 of its 31 references that are in the map.
- First posted on arXiv 18 May 2023.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 27 of 27)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [LAION-400M: Open Dataset of CLIP-Filtered 400 Million Image-Text Pairs](https://mlsanity.com/paper/2111.02114/) (2021)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [AdaBins: Depth Estimation using Adaptive Bins](https://mlsanity.com/paper/2011.14141/) (2020)
- [Deeper Depth Prediction with Fully Convolutional Residual Networks](https://mlsanity.com/paper/1606.00373/) (2016)
- [A Note on the Inception Score](https://mlsanity.com/paper/1801.01973/) (2018)
- [Transformer-Based Attention Networks for Continuous Pixel-Wise Prediction](https://mlsanity.com/paper/2103.12091/) (2021)
- [Pros and Cons of GAN Evaluation Measures: New Developments](https://mlsanity.com/paper/2103.09396/) (2021)
- [Semi-Supervised Deep Learning for Monocular Depth Map Prediction](https://mlsanity.com/paper/1702.02706/) (2017)
- [Monocular Depth Estimation using Diffusion Models](https://mlsanity.com/paper/2302.14816/) (2023)
- [DiffusionDepth: Diffusion Denoising Approach for Monocular Depth Estimation](https://mlsanity.com/paper/2303.05021/) (2023)
- [Structured Attention Guided Convolutional Neural Fields for Monocular Depth Estimation](https://mlsanity.com/paper/1803.11029/) (2018)
- [Multi-Scale Continuous CRFs as Sequential Deep Networks for Monocular Depth Estimation](https://mlsanity.com/paper/1704.02157/) (2017)
- [GCNDepth: Self-supervised Monocular Depth Estimation based on Graph Convolutional Network](https://mlsanity.com/paper/2112.06782/) (2021)

## Built on by (most cited first, 30 of 53)

- [MiDaS v3.1 -- A Model Zoo for Robust Monocular Relative Depth Estimation](https://mlsanity.com/paper/2307.14460/) (2023)
- [RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D](https://mlsanity.com/paper/2311.16918/) (2023)
- [SparseGS: Sparse View Synthesis using 3D Gaussian Splatting](https://mlsanity.com/paper/2312.00206/) (2023)
- [PixelFlow: Pixel-Space Generative Models with Flow](https://mlsanity.com/paper/2504.07963/) (2025)
- [ControlRoom3D: Room Generation using Semantic Proxy Rooms](https://mlsanity.com/paper/2312.05208/) (2023)
- [SceneWiz3D: Towards Text-guided 3D Scene Composition](https://mlsanity.com/paper/2312.08885/) (2023)
- [LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation](https://mlsanity.com/paper/2408.13252/) (2024)
- [DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation](https://mlsanity.com/paper/2501.16764/) (2025)
- [PhysMotion: Physics-Grounded Dynamics From a Single Image](https://mlsanity.com/paper/2411.17189/) (2024)
- [SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors](https://mlsanity.com/paper/2311.17261/) (2023)
- [Efficient Video Diffusion Models via Content-Frame Motion-Latent Decomposition](https://mlsanity.com/paper/2403.14148/) (2024)
- [Continuous, Subject-Specific Attribute Control in T2I Models by Identifying Semantic Directions](https://mlsanity.com/paper/2403.17064/) (2024)
- [GenFusion: Closing the Loop between Reconstruction and Generation via Videos](https://mlsanity.com/paper/2503.21219/) (2025)
- [3DIS: Depth-Driven Decoupled Instance Synthesis for Text-to-Image Generation](https://mlsanity.com/paper/2410.12669/) (2024)
- [Exploiting the Signal-Leak Bias in Diffusion Models](https://mlsanity.com/paper/2309.15842/) (2023)
- [Autoregressive Omni-Aware Outpainting for Open-Vocabulary 360-Degree Image Generation](https://mlsanity.com/paper/2309.03467/) (2023)
- [SynCity: Training-Free Generation of 3D Worlds](https://mlsanity.com/paper/2503.16420/) (2025)
- [DreamRenderer: Taming Multi-Instance Attribute Control in Large-Scale Text-to-Image Models](https://mlsanity.com/paper/2503.12885/) (2025)
- [Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpainting](https://mlsanity.com/paper/2404.19758/) (2024)
- [3D Scene Generation: A Survey](https://mlsanity.com/paper/2505.05474/) (2025)
- [JointNet: Extending Text-to-Image Diffusion for Dense Distribution Modeling](https://mlsanity.com/paper/2310.06347/) (2023)
- [Collaborative Control for Geometry-Conditioned PBR Image Generation](https://mlsanity.com/paper/2402.05919/) (2024)
- [iNVS: Repurposing Diffusion Inpainters for Novel View Synthesis](https://mlsanity.com/paper/2310.16167/) (2023)
- [WorldGen: From Text to Traversable and Interactive 3D Worlds](https://mlsanity.com/paper/2511.16825/) (2025)
- [GeoVideo: Introducing Geometric Regularization into Video Generation Model](https://mlsanity.com/paper/2512.03453/) (2025)
- [Diffusion Priors for Dynamic View Synthesis from Monocular Videos](https://mlsanity.com/paper/2401.05583/) (2024)
- [A Simple Approach to Unifying Diffusion-based Conditional Generation](https://mlsanity.com/paper/2410.11439/) (2024)
- [DreamCube: 3D Panorama Generation via Multi-plane Synchronization](https://mlsanity.com/paper/2506.17206/) (2025)
- [IDOL: Unified Dual-Modal Latent Diffusion for Human-Centric Joint Video-Depth Generation](https://mlsanity.com/paper/2407.10937/) (2024)
- [JointDiT: Enhancing RGB-Depth Joint Modeling with Diffusion Transformers](https://mlsanity.com/paper/2505.00482/) (2025)

## Abstract (arXiv)

This research paper proposes a Latent Diffusion Model for 3D (LDM3D) that generates both image and depth map data from a given text prompt, allowing users to generate RGBD images from text prompts. The LDM3D model is fine-tuned on a dataset of tuples containing an RGB image, depth map and caption, and validated through extensive experiments. We also develop an application called DepthFusion, which uses the generated RGB images and depth maps to create immersive and interactive 360-degree-view experiences using TouchDesigner. This technology has the potential to transform a wide range of industries, from entertainment and gaming to architecture and design. Overall, this paper presents a significant contribution to the field of generative AI and computer vision, and showcases the potential of LDM3D and DepthFusion to revolutionize content creation and digital experiences. A short video summarizing the approach can be found at https://t.ly/tdi2.
