# Revisiting the Minimalist Approach to Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2305.09836 · HTML: https://mlsanity.com/paper/2305.09836/

## Key facts

- Cited by 126 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 40 of its 45 references that are in the map.
- First posted on arXiv 16 May 2023.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 40)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Large Batch Optimization for Deep Learning: Training BERT in 76 minutes](https://mlsanity.com/paper/1904.00962/) (2019)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Large Batch Training of Convolutional Networks](https://mlsanity.com/paper/1708.03888/) (2017)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble](https://mlsanity.com/paper/2110.01548/) (2021)
- [Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning](https://mlsanity.com/paper/2303.05479/) (2023)
- [A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems](https://mlsanity.com/paper/2203.01387/) (2022)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [Multi-Game Decision Transformers](https://mlsanity.com/paper/2205.15241/) (2022)
- [Implementation Matters in Deep Policy Gradients: A Case Study on PPO and TRPO](https://mlsanity.com/paper/2005.12729/) (2020)
- [CORL: Research-oriented Deep Offline Reinforcement Learning Library](https://mlsanity.com/paper/2210.07105/) (2022)
- [Dropout Q-Functions for Doubly Efficient Reinforcement Learning](https://mlsanity.com/paper/2110.02034/) (2021)
- [RORL: Robust Offline Reinforcement Learning via Conservative Smoothing](https://mlsanity.com/paper/2206.02829/) (2022)
- [A Walk in the Park: Learning to Walk in 20 Minutes With Model-Free Reinforcement Learning](https://mlsanity.com/paper/2208.07860/) (2022)
- [Why So Pessimistic? Estimating Uncertainties for Offline RL through Ensembles, and Why Their Independence Matters](https://mlsanity.com/paper/2205.13703/) (2022)
- [Supported Policy Optimization for Offline Reinforcement Learning](https://mlsanity.com/paper/2202.06239/) (2022)
- [Offline Q-Learning on Diverse Multi-Task Data Both Scales And Generalizes](https://mlsanity.com/paper/2211.15144/) (2022)
- [Challenges and Opportunities in Offline Reinforcement Learning from Visual Observations](https://mlsanity.com/paper/2206.04779/) (2022)

## Built on by (most cited first, 30 of 126)

- [Flow Q-Learning](https://mlsanity.com/paper/2502.02538/) (2025)
- [Steering Your Diffusion Policy with Latent Space Reinforcement Learning](https://mlsanity.com/paper/2506.15799/) (2025)
- [Reinforcement Learning with Action Chunking](https://mlsanity.com/paper/2507.07969/) (2025)
- [Is Value Learning Really the Main Bottleneck in Offline RL?](https://mlsanity.com/paper/2406.09329/) (2024)
- [Efficient Online Reinforcement Learning Fine-Tuning Need Not Retain Offline Data](https://mlsanity.com/paper/2412.07762/) (2024)
- [Diffusion Guidance Is a Controllable Policy Improvement Operator](https://mlsanity.com/paper/2505.23458/) (2025)
- [Horizon Reduction Makes RL Scalable](https://mlsanity.com/paper/2506.04168/) (2025)
- [XLand-MiniGrid: Scalable Meta-Reinforcement Learning Environments in JAX](https://mlsanity.com/paper/2312.12044/) (2023)
- [Q-learning with Adjoint Matching](https://mlsanity.com/paper/2601.14234/) (2026)
- [Exploration and Anti-Exploration with Distributional Random Network Distillation](https://mlsanity.com/paper/2401.09750/) (2024)
- [GenRL: Multimodal-foundation world models for generalization in embodied agents](https://mlsanity.com/paper/2406.18043/) (2024)
- [Scaling Offline RL via Efficient and Expressive Shortcut Models](https://mlsanity.com/paper/2505.22866/) (2025)
- [Unleashing the Power of Pre-trained Language Models for Offline Reinforcement Learning](https://mlsanity.com/paper/2310.20587/) (2023)
- [floq: Training Critics via Flow-Matching for Scaling Compute in Value-Based RL](https://mlsanity.com/paper/2509.06863/) (2025)
- [Doubly Mild Generalization for Offline Reinforcement Learning](https://mlsanity.com/paper/2411.07934/) (2024)
- [Behavior-Regularized Diffusion Policy Optimization for Offline Reinforcement Learning](https://mlsanity.com/paper/2502.04778/) (2025)
- [Dissecting Deep RL with High Update Ratios: Combatting Value Divergence](https://mlsanity.com/paper/2403.05996/) (2024)
- [What Matters for Batch Online Reinforcement Learning in Robotics?](https://mlsanity.com/paper/2505.08078/) (2025)
- [Value Flows](https://mlsanity.com/paper/2510.07650/) (2025)
- [Normalizing Flows are Capable Models for Continuous Control](https://mlsanity.com/paper/2505.23527/) (2025)
- [Leveraging Skills from Unlabeled Prior Data for Efficient Online Exploration](https://mlsanity.com/paper/2410.18076/) (2024)
- [Scalable Offline Model-Based RL with Action Chunks](https://mlsanity.com/paper/2512.08108/) (2025)
- [Transitive RL: Value Learning via Divide and Conquer](https://mlsanity.com/paper/2510.22512/) (2025)
- [Unsupervised-to-Online Reinforcement Learning](https://mlsanity.com/paper/2408.14785/) (2024)
- [A Clean Slate for Offline Reinforcement Learning](https://mlsanity.com/paper/2504.11453/) (2025)
- [Yes, Q-learning Helps Offline In-Context RL](https://mlsanity.com/paper/2502.17666/) (2025)
- [Multi-agent Coordination via Flow Matching](https://mlsanity.com/paper/2511.05005/) (2025)
- [Rethinking Optimal Transport in Offline Reinforcement Learning](https://mlsanity.com/paper/2410.14069/) (2024)
- [Intention-Conditioned Flow Occupancy Models](https://mlsanity.com/paper/2506.08902/) (2025)
- [TQL: Scaling Q-Functions with Transformers by Preventing Attention Collapse](https://mlsanity.com/paper/2602.01439/) (2026)

## Abstract (arXiv)

Recent years have witnessed significant advancements in offline reinforcement learning (RL), resulting in the development of numerous algorithms with varying degrees of complexity. While these algorithms have led to noteworthy improvements, many incorporate seemingly minor design choices that impact their effectiveness beyond core algorithmic advances. However, the effect of these design choices on established baselines remains understudied. In this work, we aim to bridge this gap by conducting a retrospective analysis of recent works in offline RL and propose ReBRAC, a minimalistic algorithm that integrates such design elements built on top of the TD3+BC method. We evaluate ReBRAC on 51 datasets with both proprioceptive and visual state spaces using D4RL and V-D4RL benchmarks, demonstrating its state-of-the-art performance among ensemble-free methods in both offline and offline-to-online settings. To further illustrate the efficacy of these design choices, we perform a large-scale ablation study and hyperparameter sensitivity analysis on the scale of thousands of experiments.
