# AMD: Autoregressive Motion Diffusion

arXiv: https://arxiv.org/abs/2305.09381 · HTML: https://mlsanity.com/paper/2305.09381/

## Key facts

- Cited by 30 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 16 May 2023.

## Built on by (most cited first, 30 of 30)

- [State of the Art on Diffusion Models for Visual Computing](https://mlsanity.com/paper/2310.07204/) (2023)
- [DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control](https://mlsanity.com/paper/2410.05260/) (2024)
- [Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data](https://mlsanity.com/paper/2507.07095/) (2025)
- [Large Motion Model for Unified Multi-Modal Motion Generation](https://mlsanity.com/paper/2404.01284/) (2024)
- [On the Design Fundamentals of Diffusion Models: A Survey](https://mlsanity.com/paper/2306.04542/) (2023)
- [ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Model](https://mlsanity.com/paper/2412.14559/) (2024)
- [AnyTop: Character Animation Diffusion with Any Topology](https://mlsanity.com/paper/2502.17327/) (2025)
- [Autoregressive Models in Vision: A Survey](https://mlsanity.com/paper/2411.05902/) (2024)
- [HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Device](https://mlsanity.com/paper/2409.13426/) (2024)
- [MotionScript: Natural Language Descriptions for Expressive 3D Human Motions](https://mlsanity.com/paper/2312.12634/) (2023)
- [What is the Best Automated Metric for Text to Motion Generation?](https://mlsanity.com/paper/2309.10248/) (2023)
- [Text-controlled Motion Mamba: Text-Instructed Temporal Grounding of Human Motion](https://mlsanity.com/paper/2404.11375/) (2024)
- [InfiniDreamer: Arbitrarily Long Human Motion Generation via Segment Score Distillation](https://mlsanity.com/paper/2411.18303/) (2024)
- [Learning Generalizable Human Motion Generator with Reinforcement Learning](https://mlsanity.com/paper/2405.15541/) (2024)
- [HumanMM: Global Human Motion Recovery from Multi-shot Videos](https://mlsanity.com/paper/2503.07597/) (2025)
- [MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitives](https://mlsanity.com/paper/2604.24833/) (2026)
- [OmniMotion-X: Versatile Multimodal Whole-Body Motion Generation](https://mlsanity.com/paper/2510.19789/) (2025)
- [HMVLM: Human Motion-Vision-Lanuage Model via MoE LoRA](https://mlsanity.com/paper/2511.01463/) (2025)
- [PRISM: Streaming Human Motion Generation with Per-Joint Latent Decomposition](https://mlsanity.com/paper/2603.08590/) (2026)
- [Endowing GPT-4 with a Humanoid Body: Building the Bridge Between Off-the-Shelf VLMs and the Physical World](https://mlsanity.com/paper/2511.00041/) (2025)
- [ARMFlow: AutoRegressive MeanFlow for Online 3D Human Reaction Generation](https://mlsanity.com/paper/2512.16234/) (2025)
- [Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forward](https://mlsanity.com/paper/2506.03191/) (2025)
- [ClusterStyle: Modeling Intra-Style Diversity with Prototypical Clustering for Stylized Motion Generation](https://mlsanity.com/paper/2512.02453/) (2025)
- [ReactMotion: Generating Reactive Listener Motions from Speaker Utterance](https://mlsanity.com/paper/2603.15083/) (2026)
- [FineMoLA: Towards Fine-Grained Motion-Language Alignment from Clip-Level Supervision](https://mlsanity.com/paper/2608.01392/) (2026)
- [RDM: Recurrent Diffusion Model for Human Motion Generation](https://mlsanity.com/paper/2406.07169/) (2024)
- [EADReg: Probabilistic Correspondence Generation with Efficient Autoregressive Diffusion Model for Outdoor Point Cloud Registration](https://mlsanity.com/paper/2411.15271/) (2024)
- [DeMoGen: Towards Decompositional Human Motion Generation with Energy-Based Diffusion Models](https://mlsanity.com/paper/2512.22324/) (2025)
- [Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control](https://mlsanity.com/paper/2605.14935/) (2026)
- [MotionMERGE: A Multi-granular Framework for Human Motion Editing, Reasoning, Generation, and Explanation](https://mlsanity.com/paper/2605.18956/) (2026)

## Abstract (arXiv)

Human motion generation aims to produce plausible human motion sequences according to various conditional inputs, such as text or audio. Despite the feasibility of existing methods in generating motion based on short prompts and simple motion patterns, they encounter difficulties when dealing with long prompts or complex motions. The challenges are two-fold: 1) the scarcity of human motion-captured data for long prompts and complex motions. 2) the high diversity of human motions in the temporal domain and the substantial divergence of distributions from conditional modalities, leading to a many-to-many mapping problem when generating motion with complex and long texts. In this work, we address these gaps by 1) elaborating the first dataset pairing long textual descriptions and 3D complex motions (HumanLong3D), and 2) proposing an autoregressive motion diffusion model (AMD). Specifically, AMD integrates the text prompt at the current timestep with the text prompt and action sequences at the previous timestep as conditional information to predict the current action sequences in an iterative manner. Furthermore, we present its generalization for X-to-Motion with "No Modality Left Behind", enabling the generation of high-definition and high-fidelity human motions based on user-defined modality input.
