# Designing Optimal Behavioral Experiments Using Machine Learning

arXiv: https://arxiv.org/abs/2305.07721 · HTML: https://mlsanity.com/paper/2305.07721/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 104 references that are in the map.
- First posted on arXiv 12 May 2023.

## Builds on (most cited first, 21 of 21)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Graph Neural Networks: A Review of Methods and Applications](https://mlsanity.com/paper/1812.08434/) (2018)
- [On Variational Bounds of Mutual Information](https://mlsanity.com/paper/1905.06922/) (2019)
- [The frontier of simulation-based inference](https://mlsanity.com/paper/1911.01429/) (2019)
- [A Comprehensive Survey of Neural Architecture Search: Challenges and Solutions](https://mlsanity.com/paper/2006.02903/) (2020)
- [Modern Bayesian Experimental Design](https://mlsanity.com/paper/2302.14545/) (2023)
- [Variational Bayesian Optimal Experimental Design](https://mlsanity.com/paper/1903.05480/) (2019)
- [Neural Approximate Sufficient Statistics for Implicit Models](https://mlsanity.com/paper/2010.10079/) (2020)
- [BOCK : Bayesian Optimization with Cylindrical Kernels](https://mlsanity.com/paper/1806.01619/) (2018)
- [Implicit Deep Adaptive Design: Policy-Based Experimental Design without Likelihoods](https://mlsanity.com/paper/2111.02329/) (2021)
- [Mining gold from implicit models to improve likelihood-free inference](https://mlsanity.com/paper/1805.12244/) (2018)
- [Bayesian Experimental Design for Implicit Models by Mutual Information Neural Estimation](https://mlsanity.com/paper/2002.08129/) (2020)
- [Efficient Bayesian Experimental Design for Implicit Models](https://mlsanity.com/paper/1810.09912/) (2018)
- [Gradient-based Bayesian Experimental Design for Implicit Models using Mutual Information Lower Bounds](https://mlsanity.com/paper/2105.04379/) (2021)
- [Sequential Bayesian Experimental Design for Implicit Models via Mutual Information](https://mlsanity.com/paper/2003.09379/) (2020)
- [Prior knowledge elicitation: The past, present, and future](https://mlsanity.com/paper/2112.01380/) (2021)
- [BayesOpt: A Bayesian Optimization Library for Nonlinear Optimization, Experimental Design and Bandits](https://mlsanity.com/paper/1405.7430/) (2014)
- [Toward a principled Bayesian workflow in cognitive science](https://mlsanity.com/paper/1904.12765/) (2019)
- [The Automatic Neuroscientist: automated experimental design with real-time fMRI](https://mlsanity.com/paper/1506.02088/) (2015)
- [Bayesian Optimal Experimental Design for Simulator Models of Cognition](https://mlsanity.com/paper/2110.15632/) (2021)
- [Bayesian Optimization with Informative Covariance](https://mlsanity.com/paper/2208.02704/) (2022)

## Built on by (most cited first, 3 of 3)

- [Bayesian Optimisation Against Climate Change: Applications and Benchmarks](https://mlsanity.com/paper/2306.04343/) (2023)
- [Accelerated Bayesian Optimal Experimental Design via Conditional Density Estimation and Informative Data](https://mlsanity.com/paper/2507.15235/) (2025)
- [Wide Learning: Learning to Reach Evidence](https://mlsanity.com/paper/2608.29608/) (2026)

## Abstract (arXiv)

Computational models are powerful tools for understanding human cognition and behavior. They let us express our theories clearly and precisely, and offer predictions that can be subtle and often counter-intuitive. However, this same richness and ability to surprise means our scientific intuitions and traditional tools are ill-suited to designing experiments to test and compare these models. To avoid these pitfalls and realize the full potential of computational modeling, we require tools to design experiments that provide clear answers about what models explain human behavior and the auxiliary assumptions those models must make. Bayesian optimal experimental design (BOED) formalizes the search for optimal experimental designs by identifying experiments that are expected to yield informative data. In this work, we provide a tutorial on leveraging recent advances in BOED and machine learning to find optimal experiments for any kind of model that we can simulate data from, and show how by-products of this procedure allow for quick and straightforward evaluation of models and their parameters against real experimental data. As a case study, we consider theories of how people balance exploration and exploitation in multi-armed bandit decision-making tasks. We validate the presented approach using simulations and a real-world experiment. As compared to experimental designs commonly used in the literature, we show that our optimal designs more efficiently determine which of a set of models best account for individual human behavior, and more efficiently characterize behavior given a preferred model. At the same time, formalizing a scientific question such that it can be adequately addressed with BOED can be challenging and we discuss several potential caveats and pitfalls that practitioners should be aware of. We provide code and tutorial notebooks to replicate all analyses.
