# Mixture of personality improved Spiking actor network for efficient multi-agent cooperation

arXiv: https://arxiv.org/abs/2305.05898 · HTML: https://mlsanity.com/paper/2305.05898/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 60 references that are in the map.
- First posted on arXiv 10 May 2023.

## Builds on (most cited first, 23 of 23)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [On the Utility of Learning about Humans for Human-AI Coordination](https://mlsanity.com/paper/1910.05789/) (2019)
- [Machine Theory of Mind](https://mlsanity.com/paper/1802.07740/) (2018)
- [Multi-Task Reinforcement Learning with Soft Modularization](https://mlsanity.com/paper/2003.13661/) (2020)
- [Collaborating with Humans without Human Data](https://mlsanity.com/paper/2110.08176/) (2021)
- [Effective Diversity in Population Based Reinforcement Learning](https://mlsanity.com/paper/2002.00632/) (2020)
- [Maximum Entropy Population-Based Training for Zero-Shot Human-AI Coordination](https://mlsanity.com/paper/2112.11701/) (2021)
- [ToM2C: Target-oriented Multi-agent Communication and Cooperation with Theory of Mind](https://mlsanity.com/paper/2111.09189/) (2021)
- [Modelling Behavioural Diversity for Learning in Open-Ended Games](https://mlsanity.com/paper/2103.07927/) (2021)
- [Reinforcement co-Learning of Deep and Spiking Neural Networks for Energy-Efficient Mapless Navigation with Neuromorphic Hardware](https://mlsanity.com/paper/2003.01157/) (2020)
- [On the Critical Role of Conventions in Adaptive Human-AI Collaboration](https://mlsanity.com/paper/2104.02871/) (2021)
- [PECAN: Leveraging Policy Ensemble for Context-Aware Zero-Shot Human-AI Coordination](https://mlsanity.com/paper/2301.06387/) (2023)
- [Mind the gap: Challenges of deep learning approaches to Theory of Mind](https://mlsanity.com/paper/2203.16540/) (2022)
- [GCS: Graph-based Coordination Strategy for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2201.06257/) (2022)
- [Conditional Imitation Learning for Multi-Agent Games](https://mlsanity.com/paper/2201.01448/) (2022)
- [PantheonRL: A MARL Library for Dynamic Training Interactions](https://mlsanity.com/paper/2112.07013/) (2021)

## Built on by (most cited first, 4 of 4)

- [Shared and Private Information Learning in Multimodal Sentiment Analysis with Deep Modal Alignment and Self-supervised Multi-Task Learning](https://mlsanity.com/paper/2305.08473/) (2023)
- [Multi-level Graph Subspace Contrastive Learning for Hyperspectral Image Clustering](https://mlsanity.com/paper/2404.05211/) (2024)
- [S2RC-GCN: A Spatial-Spectral Reliable Contrastive Graph Convolutional Network for Complex Land Cover Classification Using Hyperspectral Images](https://mlsanity.com/paper/2404.00964/) (2024)
- [DPMT: Dual Process Multi-scale Theory of Mind Framework for Real-time Human-AI Collaboration](https://mlsanity.com/paper/2507.14088/) (2025)

## Abstract (arXiv)

Adaptive human-agent and agent-agent cooperation are becoming more and more critical in the research area of multi-agent reinforcement learning (MARL), where remarked progress has been made with the help of deep neural networks. However, many established algorithms can only perform well during the learning paradigm but exhibit poor generalization during cooperation with other unseen partners. The personality theory in cognitive psychology describes that humans can well handle the above cooperation challenge by predicting others' personalities first and then their complex actions. Inspired by this two-step psychology theory, we propose a biologically plausible mixture of personality (MoP) improved spiking actor network (SAN), whereby a determinantal point process is used to simulate the complex formation and integration of different types of personality in MoP, and dynamic and spiking neurons are incorporated into the SAN for the efficient reinforcement learning. The benchmark Overcooked task, containing a strong requirement for cooperative cooking, is selected to test the proposed MoP-SAN. The experimental results show that the MoP-SAN can achieve both high performances during not only the learning paradigm but also the generalization test (i.e., cooperation with other unseen agents) paradigm where most counterpart deep actor networks failed. Necessary ablation experiments and visualization analyses were conducted to explain why MoP and SAN are effective in multi-agent reinforcement learning scenarios while DNN performs poorly in the generalization test.
