# Learning from synthetic data generated with GRADE

arXiv: https://arxiv.org/abs/2305.04282 · HTML: https://mlsanity.com/paper/2305.04282/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 21 references that are in the map.
- First posted on arXiv 7 May 2023.

## Builds on (most cited first, 18 of 18)

- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Items](https://mlsanity.com/paper/2204.11918/) (2022)
- [AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles](https://mlsanity.com/paper/1705.05065/) (2017)
- [TartanAir: A Dataset to Push the Limits of Visual SLAM](https://mlsanity.com/paper/2003.14338/) (2020)
- [3D-FRONT: 3D Furnished Rooms with layOuts and semaNTics](https://mlsanity.com/paper/2011.09127/) (2020)
- [Learning from Synthetic Humans](https://mlsanity.com/paper/1701.01370/) (2017)
- [iGibson 1.0: a Simulation Environment for Interactive Tasks in Large Realistic Scenes](https://mlsanity.com/paper/2012.02924/) (2020)
- [CLOTH3D: Clothed 3D Humans](https://mlsanity.com/paper/1912.02792/) (2019)
- [FUEL: Fast UAV Exploration using Incremental Frontier Structure and Hierarchical Planning](https://mlsanity.com/paper/2010.11561/) (2020)
- [Sim4CV: A Photo-Realistic Simulator for Computer Vision Applications](https://mlsanity.com/paper/1708.05869/) (2017)
- [PSP-HDRI+: A Synthetic Dataset Generator for Pre-Training of Human-Centric Computer Vision Models](https://mlsanity.com/paper/2207.05025/) (2022)
- [AirPose: Multi-View Fusion Network for Aerial 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2201.08093/) (2022)
- [GRADE: Generating Realistic And Dynamic Environments for Robotics Research with Isaac Sim](https://mlsanity.com/paper/2303.04466/) (2023)
- [BenchBot: Evaluating Robotics Research in Photorealistic 3D Simulation and on Real Robots](https://mlsanity.com/paper/2008.00635/) (2020)

## Built on by (most cited first, 1 of 1)

- [Iterative Compositional Data Generation for Robot Control](https://mlsanity.com/paper/2512.10891/) (2025)

## Abstract (arXiv)

Recently, synthetic data generation and realistic rendering has advanced tasks like target tracking and human pose estimation. Simulations for most robotics applications are obtained in (semi)static environments, with specific sensors and low visual fidelity. To solve this, we present a fully customizable framework for generating realistic animated dynamic environments (GRADE) for robotics research, first introduced in [1]. GRADE supports full simulation control, ROS integration, realistic physics, while being in an engine that produces high visual fidelity images and ground truth data. We use GRADE to generate a dataset focused on indoor dynamic scenes with people and flying objects. Using this, we evaluate the performance of YOLO and Mask R-CNN on the tasks of segmenting and detecting people. Our results provide evidence that using data generated with GRADE can improve the model performance when used for a pre-training step. We also show that, even training using only synthetic data, can generalize well to real-world images in the same application domain such as the ones from the TUM-RGBD dataset. The code, results, trained models, and the generated data are provided as open-source at https://eliabntt.github.io/grade-rr.
