# Replicating Complex Dialogue Policy of Humans via Offline Imitation Learning with Supervised Regularization

arXiv: https://arxiv.org/abs/2305.03987 · HTML: https://mlsanity.com/paper/2305.03987/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Language-conditioned policies and VLAs, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 29 of its 43 references that are in the map.
- First posted on arXiv 6 May 2023.

## Placed in

- Offline RL and imitation learning from data / [Language-conditioned policies and VLAs](https://mlsanity.com/offlinerl/language-conditioned-policies-and-vlas/)

## Builds on (most cited first, 29 of 29)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [DeBERTa: Decoding-enhanced BERT with Disentangled Attention](https://mlsanity.com/paper/2006.03654/) (2020)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [MultiWOZ -- A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modelling](https://mlsanity.com/paper/1810.00278/) (2018)
- [Revisiting Pre-Trained Models for Chinese Natural Language Processing](https://mlsanity.com/paper/2004.13922/) (2020)
- [DualDICE: Behavior-Agnostic Estimation of Discounted Stationary Distribution Corrections](https://mlsanity.com/paper/1906.04733/) (2019)
- [Imitation Learning via Off-Policy Distribution Matching](https://mlsanity.com/paper/1912.05032/) (2019)
- [Recent Advances in Deep Learning Based Dialogue Systems: A Systematic Survey](https://mlsanity.com/paper/2105.04387/) (2021)
- [Towards Conversational Recommendation over Multi-Type Dialogs](https://mlsanity.com/paper/2005.03954/) (2020)
- [GALAXY: A Generative Pre-trained Model for Task-Oriented Dialog with Semi-Supervised Learning and Explicit Policy Injection](https://mlsanity.com/paper/2111.14592/) (2021)
- [Estimation-Action-Reflection: Towards Deep Interaction Between Conversational and Recommender Systems](https://mlsanity.com/paper/2002.09102/) (2020)
- [Towards Topic-Guided Conversational Recommender System](https://mlsanity.com/paper/2010.04125/) (2020)
- [INSPIRED: Toward Sociable Recommendation Dialog Systems](https://mlsanity.com/paper/2009.14306/) (2020)
- [Error Bounds of Imitating Policies and Environments](https://mlsanity.com/paper/2010.11876/) (2020)
- [A User Simulator for Task-Completion Dialogues](https://mlsanity.com/paper/1612.05688/) (2016)
- [Scalable Bayesian Inverse Reinforcement Learning](https://mlsanity.com/paper/2102.06483/) (2021)
- [Strictly Batch Imitation Learning by Energy-based Distribution Matching](https://mlsanity.com/paper/2006.14154/) (2020)
- [Model-Free Imitation Learning with Policy Optimization](https://mlsanity.com/paper/1605.08478/) (2016)
- [MultiWOZ 2.3: A multi-domain task-oriented dialogue dataset enhanced with annotation corrections and co-reference annotation](https://mlsanity.com/paper/2010.05594/) (2020)
- [Unified Conversational Recommendation Policy Learning via Graph-based Reinforcement Learning](https://mlsanity.com/paper/2105.09710/) (2021)
- [Learning to Ask Appropriate Questions in Conversational Recommendation](https://mlsanity.com/paper/2105.04774/) (2021)
- [LAVA: Latent Action Spaces via Variational Auto-encoding for Dialogue Policy Optimization](https://mlsanity.com/paper/2011.09378/) (2020)
- [Modelling Hierarchical Structure between Dialogue Policy and Natural Language Generator with Option Framework for Task-oriented Dialogue System](https://mlsanity.com/paper/2006.06814/) (2020)
- [Truly Batch Apprenticeship Learning with Deep Successor Features](https://mlsanity.com/paper/1903.10077/) (2019)
- [Multi-Domain Dialogue Acts and Response Co-Generation](https://mlsanity.com/paper/2004.12363/) (2020)
- [UniConv: A Unified Conversational Neural Architecture for Multi-domain Task-oriented Dialogues](https://mlsanity.com/paper/2004.14307/) (2020)
- [Rethinking ValueDice: Does It Really Improve Performance?](https://mlsanity.com/paper/2202.02468/) (2022)

## Built on by (most cited first, 1 of 1)

- [Reinforcement Learning for Generative AI: A Survey](https://mlsanity.com/paper/2308.14328/) (2023)

## Abstract (arXiv)

Policy learning (PL) is a module of a task-oriented dialogue system that trains an agent to make actions in each dialogue turn. Imitating human action is a fundamental problem of PL. However, both supervised learning (SL) and reinforcement learning (RL) frameworks cannot imitate humans well. Training RL models require online interactions with user simulators, while simulating complex human policy is hard. Performances of SL-based models are restricted because of the covariate shift problem. Specifically, a dialogue is a sequential decision-making process where slight differences in current utterances and actions will cause significant differences in subsequent utterances. Therefore, the generalize ability of SL models is restricted because statistical characteristics of training and testing dialogue data gradually become different. This study proposed an offline imitation learning model that learns policy from real dialogue datasets and does not require user simulators. It also utilizes state transition information, which alleviates the influence of the covariate shift problem. We introduced a regularization trick to make our model can be effectively optimized. We investigated the performance of our model on four independent public dialogue datasets. The experimental result showed that our model performed better in the action prediction task.
