# Avatar Fingerprinting for Authorized Use of Synthetic Talking-Head Videos

arXiv: https://arxiv.org/abs/2305.03713 · HTML: https://mlsanity.com/paper/2305.03713/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 114 references that are in the map.
- First posted on arXiv 5 May 2023.

## Builds on (most cited first, 30 of 46)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [FaceNet: A Unified Embedding for Face Recognition and Clustering](https://mlsanity.com/paper/1503.03832/) (2015)
- [Supervised Contrastive Learning](https://mlsanity.com/paper/2004.11362/) (2020)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [FaceForensics++: Learning to Detect Manipulated Facial Images](https://mlsanity.com/paper/1901.08971/) (2019)
- [VoxCeleb2: Deep Speaker Recognition](https://mlsanity.com/paper/1806.05622/) (2018)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [Celeb-DF: A Large-scale Challenging Dataset for DeepFake Forensics](https://mlsanity.com/paper/1909.12962/) (2019)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [Multi-Similarity Loss with General Pair Weighting for Deep Metric Learning](https://mlsanity.com/paper/1904.06627/) (2019)
- [Lips Don't Lie: A Generalisable and Robust Approach to Face Forgery Detection](https://mlsanity.com/paper/2012.07657/) (2020)
- [Few-Shot Adversarial Learning of Realistic Neural Talking Head Models](https://mlsanity.com/paper/1905.08233/) (2019)
- [Deep Video Portraits](https://mlsanity.com/paper/1805.11714/) (2018)
- [StegaStamp: Invisible Hyperlinks in Physical Photographs](https://mlsanity.com/paper/1904.05343/) (2019)
- [DeeperForensics-1.0: A Large-Scale Dataset for Real-World Face Forgery Detection](https://mlsanity.com/paper/2001.03024/) (2020)
- [Thin-Plate Spline Motion Model for Image Animation](https://mlsanity.com/paper/2203.14367/) (2022)
- [Artificial Fingerprinting for Generative Models: Rooting Deepfake Attribution in Training Data](https://mlsanity.com/paper/2007.08457/) (2020)
- [Depth-Aware Generative Adversarial Network for Talking Head Video Generation](https://mlsanity.com/paper/2203.06605/) (2022)
- [Latent Image Animator: Learning to Animate Images via Latent Space Navigation](https://mlsanity.com/paper/2203.09043/) (2022)
- [Exploring Temporal Coherence for More General Video Face Forgery Detection](https://mlsanity.com/paper/2108.06693/) (2021)
- [The DeepFake Detection Challenge (DFDC) Dataset](https://mlsanity.com/paper/2006.07397/) (2020)
- [MegaPortraits: One-shot Megapixel Neural Head Avatars](https://mlsanity.com/paper/2207.07621/) (2022)
- [Pixel Codec Avatars](https://mlsanity.com/paper/2104.04638/) (2021)
- [ForgeryNet: A Versatile Benchmark for Comprehensive Forgery Analysis](https://mlsanity.com/paper/2103.05630/) (2021)
- [Realistic One-shot Mesh-based Head Avatars](https://mlsanity.com/paper/2206.08343/) (2022)
- [Fast Bi-layer Neural Synthesis of One-Shot Realistic Head Avatars](https://mlsanity.com/paper/2008.10174/) (2020)
- [Lipreading using Temporal Convolutional Networks](https://mlsanity.com/paper/2001.08702/) (2020)
- [Dual Contrastive Learning for General Face Forgery Detection](https://mlsanity.com/paper/2112.13522/) (2021)
- [ID-Reveal: Identity-aware DeepFake Video Detection](https://mlsanity.com/paper/2012.02512/) (2020)

## Built on by (most cited first, 11 of 11)

- [Seeing What Matters: Generalizable AI-generated Video Detection with Forensic-Oriented Augmentation](https://mlsanity.com/paper/2506.16802/) (2025)
- [What You See is What You GAN: Rendering Every Pixel for High-Fidelity Geometry in 3D GANs](https://mlsanity.com/paper/2401.02411/) (2024)
- [Is JPEG AI going to change image forensics?](https://mlsanity.com/paper/2412.03261/) (2024)
- [Is It Really You? Exploring Biometric Verification Scenarios in Photorealistic Talking-Head Avatar Videos](https://mlsanity.com/paper/2508.00748/) (2025)
- [Unmasking Puppeteers: Leveraging Biometric Leakage to Expose Impersonation in AI-Based Videoconferencing](https://mlsanity.com/paper/2510.03548/) (2025)
- [Leveraging Avatar Fingerprinting: A Multi-Generator Photorealistic Talking-Head Public Database and Benchmark](https://mlsanity.com/paper/2603.26934/) (2026)
- [Securing Social Media Against Deepfakes using Identity, Behavioral, and Geometric Signatures](https://mlsanity.com/paper/2412.05487/) (2024)
- [ELITE: Efficient Gaussian Head Avatar from a Monocular Video via Learned Initialization and TEst-time Generative Adaptation](https://mlsanity.com/paper/2601.10200/) (2026)
- [FiCA: Feed-forward instant Gaussian Codec Avatars from a Single Portrait Image](https://mlsanity.com/paper/2606.24232/) (2026)
- [Instant Expressive Gaussian Head Avatars at Over 100 FPS](https://mlsanity.com/paper/2512.16893/) (2025)
- [Micro-Expression-Aware Avatar Fingerprinting via Inter-Frame Feature Differencing](https://mlsanity.com/paper/2604.23247/) (2026)

## Abstract (arXiv)

Modern avatar generators allow anyone to synthesize photorealistic real-time talking avatars, ushering in a new era of avatar-based human communication, such as with immersive AR/VR interactions or videoconferencing with limited bandwidths. Their safe adoption, however, requires a mechanism to verify if the rendered avatar is trustworthy: does it use the appearance of an individual without their consent? We term this task avatar fingerprinting. To tackle it, we first introduce a large-scale dataset of real and synthetic videos of people interacting on a video call, where the synthetic videos are generated using the facial appearance of one person and the expressions of another. We verify the identity driving the expressions in a synthetic video, by learning motion signatures that are independent of the facial appearance shown. Our solution, the first in this space, achieves an average AUC of 0.85. Critical to its practical use, it also generalizes to new generators never seen in training (average AUC of 0.83). The proposed dataset and other resources can be found at: https://research.nvidia.com/labs/nxp/avatar-fingerprinting/.
