# The Future of Artificial Intelligence (AI) and Machine Learning (ML) in Landscape Design: A Case Study in Coastal Virginia, USA

arXiv: https://arxiv.org/abs/2305.02327 · HTML: https://mlsanity.com/paper/2305.02327/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 3 of its 26 references that are in the map.
- First posted on arXiv 3 May 2023.

## Builds on (most cited first, 3 of 3)

- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Recent Trends in Deep Learning Based Natural Language Processing](https://mlsanity.com/paper/1708.02709/) (2017)

## Abstract (arXiv)

There have been theory-based endeavours that directly engage with AI and ML in the landscape discipline. By presenting a case that uses machine learning techniques to predict variables in a coastal environment, this paper provides empirical evidence of the forthcoming cybernetic environment, in which designers are conceptualized not as authors but as choreographers, catalyst agents, and conductors among many other intelligent agents. Drawing ideas from posthumanism, this paper argues that, to truly understand the cybernetic environment, we have to take on posthumanist ethics and overcome human exceptionalism.
