# SEA: A Spatially Explicit Architecture for Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2304.12532 · HTML: https://mlsanity.com/paper/2304.12532/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 27 references that are in the map.
- First posted on arXiv 25 Apr 2023.

## Builds on (most cited first, 17 of 17)

- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [Safe, Multi-Agent, Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1610.03295/) (2016)
- [A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning](https://mlsanity.com/paper/1711.00832/) (2017)
- [Mean Field Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1802.05438/) (2018)
- [Multi-Agent Deep Reinforcement Learning for Large-scale Traffic Signal Control](https://mlsanity.com/paper/1903.04527/) (2019)
- [MAgent: A Many-Agent Reinforcement Learning Platform for Artificial Collective Intelligence](https://mlsanity.com/paper/1712.00600/) (2017)
- [HAVEN: Hierarchical Cooperative Multi-Agent Reinforcement Learning with Dual Coordination Mechanism](https://mlsanity.com/paper/2110.07246/) (2021)
- [Neighborhood Cognition Consistent Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1912.01160/) (2019)
- [Mingling Foresight with Imagination: Model-Based Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2204.09418/) (2022)

## Built on by (most cited first, 2 of 2)

- [Verco: Learning Coordinated Verbal Communication for Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2404.17780/) (2024)
- [Adaptive parameter sharing for multi-agent reinforcement learning](https://mlsanity.com/paper/2312.09009/) (2023)

## Abstract (arXiv)

Spatial information is essential in various fields. How to explicitly model according to the spatial location of agents is also very important for the multi-agent problem, especially when the number of agents is changing and the scale is enormous. Inspired by the point cloud task in computer vision, we propose a spatial information extraction structure for multi-agent reinforcement learning in this paper. Agents can effectively share the neighborhood and global information through a spatially encoder-decoder structure. Our method follows the centralized training with decentralized execution (CTDE) paradigm. In addition, our structure can be applied to various existing mainstream reinforcement learning algorithms with minor modifications and can deal with the problem with a variable number of agents. The experiments in several multi-agent scenarios show that the existing methods can get convincing results by adding our spatially explicit architecture.
