# Scene Style Text Editing

arXiv: https://arxiv.org/abs/2304.10097 · HTML: https://mlsanity.com/paper/2304.10097/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 41 references that are in the map.
- First posted on arXiv 20 Apr 2023.

## Builds on (most cited first, 29 of 29)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Spectral Normalization for Generative Adversarial Networks](https://mlsanity.com/paper/1802.05957/) (2018)
- [Palette: Image-to-Image Diffusion Models](https://mlsanity.com/paper/2111.05826/) (2021)
- [Resolution-robust Large Mask Inpainting with Fourier Convolutions](https://mlsanity.com/paper/2109.07161/) (2021)
- [Encoding in Style: a StyleGAN Encoder for Image-to-Image Translation](https://mlsanity.com/paper/2008.00951/) (2020)
- [Interpreting the Latent Space of GANs for Semantic Face Editing](https://mlsanity.com/paper/1907.10786/) (2019)
- [Closed-Form Factorization of Latent Semantics in GANs](https://mlsanity.com/paper/2007.06600/) (2020)
- [COCO-Text: Dataset and Benchmark for Text Detection and Recognition in Natural Images](https://mlsanity.com/paper/1601.07140/) (2016)
- [What Is Wrong With Scene Text Recognition Model Comparisons? Dataset and Model Analysis](https://mlsanity.com/paper/1904.01906/) (2019)
- [EditGAN: High-Precision Semantic Image Editing](https://mlsanity.com/paper/2111.03186/) (2021)
- [ICDAR2019 Robust Reading Challenge on Multi-lingual Scene Text Detection and Recognition -- RRC-MLT-2019](https://mlsanity.com/paper/1907.00945/) (2019)
- [Editing Text in the Wild](https://mlsanity.com/paper/1908.03047/) (2019)
- [MG-GAN: A Multi-Generator Model Preventing Out-of-Distribution Samples in Pedestrian Trajectory Prediction](https://mlsanity.com/paper/2108.09274/) (2021)
- [SwapText: Image Based Texts Transfer in Scenes](https://mlsanity.com/paper/2003.08152/) (2020)
- [Navigating the GAN Parameter Space for Semantic Image Editing](https://mlsanity.com/paper/2011.13786/) (2020)
- [TextStyleBrush: Transfer of Text Aesthetics from a Single Example](https://mlsanity.com/paper/2106.08385/) (2021)
- [STEFANN: Scene Text Editor using Font Adaptive Neural Network](https://mlsanity.com/paper/1903.01192/) (2019)
- [MTRNet: A Generic Scene Text Eraser](https://mlsanity.com/paper/1903.04092/) (2019)
- [MTRNet++: One-stage Mask-based Scene Text Eraser](https://mlsanity.com/paper/1912.07183/) (2019)
- [SimAN: Exploring Self-Supervised Representation Learning of Scene Text via Similarity-Aware Normalization](https://mlsanity.com/paper/2203.10492/) (2022)

## Built on by (most cited first, 4 of 4)

- [Visual Text Processing: A Comprehensive Review and Unified Evaluation](https://mlsanity.com/paper/2504.21682/) (2025)
- [Intelligent Artistic Typography: A Comprehensive Review of Artistic Text Design and Generation](https://mlsanity.com/paper/2407.14774/) (2024)
- [Visual Text Meets Low-level Vision: A Comprehensive Survey on Visual Text Processing](https://mlsanity.com/paper/2402.03082/) (2024)
- [TextWand: A Unified Framework for Scene Text Editing](https://mlsanity.com/paper/2606.05730/) (2026)

## Abstract (arXiv)

In this work, we propose a task called "Scene Style Text Editing (SSTE)", changing the text content as well as the text style of the source image while keeping the original text scene. Existing methods neglect to fine-grained adjust the style of the foreground text, such as its rotation angle, color, and font type. To tackle this task, we propose a quadruple framework named "QuadNet" to embed and adjust foreground text styles in the latent feature space. Specifically, QuadNet consists of four parts, namely background inpainting, style encoder, content encoder, and fusion generator. The background inpainting erases the source text content and recovers the appropriate background with a highly authentic texture. The style encoder extracts the style embedding of the foreground text. The content encoder provides target text representations in the latent feature space to implement the content edits. The fusion generator combines the information yielded from the mentioned parts and generates the rendered text images. Practically, our method is capable of performing promisingly on real-world datasets with merely string-level annotation. To the best of our knowledge, our work is the first to finely manipulate the foreground text content and style by deeply semantic editing in the latent feature space. Extensive experiments demonstrate that QuadNet has the ability to generate photo-realistic foreground text and avoid source text shadows in real-world scenes when editing text content.
