# VMA: Divide-and-Conquer Vectorized Map Annotation System for Large-Scale Driving Scene

arXiv: https://arxiv.org/abs/2304.09807 · HTML: https://mlsanity.com/paper/2304.09807/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 54 references that are in the map.
- First posted on arXiv 19 Apr 2023.

## Builds on (most cited first, 30 of 35)

- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [SGDR: Stochastic Gradient Descent with Warm Restarts](https://mlsanity.com/paper/1608.03983/) (2016)
- [Deformable DETR: Deformable Transformers for End-to-End Object Detection](https://mlsanity.com/paper/2010.04159/) (2020)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [BEVFusion: Multi-Task Multi-Sensor Fusion with Unified Bird's-Eye View Representation](https://mlsanity.com/paper/2205.13542/) (2022)
- [PETRv2: A Unified Framework for 3D Perception from Multi-Camera Images](https://mlsanity.com/paper/2206.01256/) (2022)
- [MapTR: Structured Modeling and Learning for Online Vectorized HD Map Construction](https://mlsanity.com/paper/2208.14437/) (2022)
- [HDMapNet: An Online HD Map Construction and Evaluation Framework](https://mlsanity.com/paper/2107.06307/) (2021)
- [Cross-view Transformers for real-time Map-view Semantic Segmentation](https://mlsanity.com/paper/2205.02833/) (2022)
- [VectorMapNet: End-to-end Vectorized HD Map Learning](https://mlsanity.com/paper/2206.08920/) (2022)
- [LIO-SAM: Tightly-coupled Lidar Inertial Odometry via Smoothing and Mapping](https://mlsanity.com/paper/2007.00258/) (2020)
- [SpaceNet: A Remote Sensing Dataset and Challenge Series](https://mlsanity.com/paper/1807.01232/) (2018)
- [You Only Look at One Sequence: Rethinking Transformer in Vision through Object Detection](https://mlsanity.com/paper/2106.00666/) (2021)
- [PersFormer: 3D Lane Detection via Perspective Transformer and the OpenLane Benchmark](https://mlsanity.com/paper/2203.11089/) (2022)
- [Keep your Eyes on the Lane: Real-time Attention-guided Lane Detection](https://mlsanity.com/paper/2010.12035/) (2020)
- [Vision-Centric BEV Perception: A Survey](https://mlsanity.com/paper/2208.02797/) (2022)
- [End-to-end Lane Shape Prediction with Transformers](https://mlsanity.com/paper/2011.04233/) (2020)
- [3D-LaneNet: End-to-End 3D Multiple Lane Detection](https://mlsanity.com/paper/1811.10203/) (2018)
- [RoadTracer: Automatic Extraction of Road Networks from Aerial Images](https://mlsanity.com/paper/1802.03680/) (2018)
- [AFDetV2: Rethinking the Necessity of the Second Stage for Object Detection from Point Clouds](https://mlsanity.com/paper/2112.09205/) (2021)
- [Rethinking Efficient Lane Detection via Curve Modeling](https://mlsanity.com/paper/2203.02431/) (2022)
- [Efficient and Robust 2D-to-BEV Representation Learning via Geometry-guided Kernel Transformer](https://mlsanity.com/paper/2206.04584/) (2022)
- [Gen-LaneNet: A Generalized and Scalable Approach for 3D Lane Detection](https://mlsanity.com/paper/2003.10656/) (2020)
- [A Keypoint-based Global Association Network for Lane Detection](https://mlsanity.com/paper/2204.07335/) (2022)
- [Lane Graph as Path: Continuity-preserving Path-wise Modeling for Online Lane Graph Construction](https://mlsanity.com/paper/2303.08815/) (2023)
- [DAGMapper: Learning to Map by Discovering Lane Topology](https://mlsanity.com/paper/2012.12377/) (2020)
- [Learning Ego 3D Representation as Ray Tracing](https://mlsanity.com/paper/2206.04042/) (2022)
- [Convolutional Recurrent Network for Road Boundary Extraction](https://mlsanity.com/paper/2012.12160/) (2020)
- [Learning to Predict 3D Lane Shape and Camera Pose from a Single Image via Geometry Constraints](https://mlsanity.com/paper/2112.15351/) (2021)

## Built on by (most cited first, 10 of 10)

- [MapTRv2: An End-to-End Framework for Online Vectorized HD Map Construction](https://mlsanity.com/paper/2308.05736/) (2023)
- [Data-Centric Evolution in Autonomous Driving: A Comprehensive Survey of Big Data System, Data Mining, and Closed-Loop Technologies](https://mlsanity.com/paper/2401.12888/) (2024)
- [A Vision-Centric Approach for Static Map Element Annotation](https://mlsanity.com/paper/2309.11754/) (2023)
- [PCT: Perspective Cue Training Framework for Multi-Camera BEV Segmentation](https://mlsanity.com/paper/2403.12530/) (2024)
- [Spatial Retrieval Augmented Autonomous Driving](https://mlsanity.com/paper/2512.06865/) (2025)
- [CAMAv2: A Vision-Centric Approach for Static Map Element Annotation](https://mlsanity.com/paper/2407.21331/) (2024)
- [IC-Mapper: Instance-Centric Spatio-Temporal Modeling for Online Vectorized Map Construction](https://mlsanity.com/paper/2503.03882/) (2025)
- [OptiMVMap: Offline Vectorized Map Construction via Optimal Multi-vehicle Perspectives](https://mlsanity.com/paper/2604.17135/) (2026)
- [PseudoMapLabeler: Confidence-Aware Pseudo-Label Generation for Semi-Supervised Online Mapping](https://mlsanity.com/paper/2608.12600/) (2026)
- [From Fragments to Global Maps: Learning Vectorized Map Aggregation with Large Language Models](https://mlsanity.com/paper/2610.02513/) (2026)

## Abstract (arXiv)

High-definition (HD) map serves as the essential infrastructure of autonomous driving. In this work, we build up a systematic vectorized map annotation framework (termed VMA) for efficiently generating HD map of large-scale driving scene. We design a divide-and-conquer annotation scheme to solve the spatial extensibility problem of HD map generation, and abstract map elements with a variety of geometric patterns as unified point sequence representation, which can be extended to most map elements in the driving scene. VMA is highly efficient and extensible, requiring negligible human effort, and flexible in terms of spatial scale and element type. We quantitatively and qualitatively validate the annotation performance on real-world urban and highway scenes, as well as NYC Planimetric Database. VMA can significantly improve map generation efficiency and require little human effort. On average VMA takes 160min for annotating a scene with a range of hundreds of meters, and reduces 52.3% of the human cost, showing great application value. Code: https://github.com/hustvl/VMA.
