# Graph Exploration for Effective Multi-agent Q-Learning

arXiv: https://arxiv.org/abs/2304.09547 · HTML: https://mlsanity.com/paper/2304.09547/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 42 references that are in the map.
- First posted on arXiv 19 Apr 2023.

## Builds on (most cited first, 18 of 18)

- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [Mean Field Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1802.05438/) (2018)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Exploration in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2205.00824/) (2022)
- [Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1702.08887/) (2017)
- [A Survey of Exploration Methods in Reinforcement Learning](https://mlsanity.com/paper/2109.00157/) (2021)
- [Cooperative Exploration for Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/2107.11444/) (2021)
- [Ensemble Bootstrapping for Q-Learning](https://mlsanity.com/paper/2103.00445/) (2021)
- [Learning Infinite-Horizon Average-Reward Markov Decision Processes with Constraints](https://mlsanity.com/paper/2202.00150/) (2022)
- [Provably Efficient Cooperative Multi-Agent Reinforcement Learning with Function Approximation](https://mlsanity.com/paper/2103.04972/) (2021)
- [Temporal Difference Uncertainties as a Signal for Exploration](https://mlsanity.com/paper/2010.02255/) (2020)
- [Provably Efficient Multi-Agent Reinforcement Learning with Fully Decentralized Communication](https://mlsanity.com/paper/2110.07392/) (2021)
- [Reinforcement Learning with Function Approximation: From Linear to Nonlinear](https://mlsanity.com/paper/2302.09703/) (2023)
- [ISL: A novel approach for deep exploration](https://mlsanity.com/paper/1909.06293/) (2019)

## Built on by (most cited first, 1 of 1)

- [Multi-agent Off-policy Actor-Critic Reinforcement Learning for Partially Observable Environments](https://mlsanity.com/paper/2407.04974/) (2024)

## Abstract (arXiv)

This paper proposes an exploration technique for multi-agent reinforcement learning (MARL) with graph-based communication among agents. We assume the individual rewards received by the agents are independent of the actions by the other agents, while their policies are coupled. In the proposed framework, neighbouring agents collaborate to estimate the uncertainty about the state-action space in order to execute more efficient explorative behaviour. Different from existing works, the proposed algorithm does not require counting mechanisms and can be applied to continuous-state environments without requiring complex conversion techniques. Moreover, the proposed scheme allows agents to communicate in a fully decentralized manner with minimal information exchange. And for continuous-state scenarios, each agent needs to exchange only a single parameter vector. The performance of the algorithm is verified with theoretical results for discrete-state scenarios and with experiments for continuous ones.
