# Audio-Driven Talking Face Generation with Diverse yet Realistic Facial Animations

arXiv: https://arxiv.org/abs/2304.08945 · HTML: https://mlsanity.com/paper/2304.08945/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 45 references that are in the map.
- First posted on arXiv 18 Apr 2023.

## Builds on (most cited first, 30 of 30)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Train Short, Test Long: Attention with Linear Biases Enables Input Length Extrapolation](https://mlsanity.com/paper/2108.12409/) (2021)
- [Least Squares Generative Adversarial Networks](https://mlsanity.com/paper/1611.04076/) (2016)
- [VoxCeleb2: Deep Speaker Recognition](https://mlsanity.com/paper/1806.05622/) (2018)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [MoCoGAN: Decomposing Motion and Content for Video Generation](https://mlsanity.com/paper/1707.04993/) (2017)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [Video Action Transformer Network](https://mlsanity.com/paper/1812.02707/) (2018)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Few-Shot Adversarial Learning of Realistic Neural Talking Head Models](https://mlsanity.com/paper/1905.08233/) (2019)
- [Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Loss](https://mlsanity.com/paper/1905.03820/) (2019)
- [Talking Face Generation by Adversarially Disentangled Audio-Visual Representation](https://mlsanity.com/paper/1807.07860/) (2018)
- [Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memory](https://mlsanity.com/paper/2203.13055/) (2022)
- [PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering](https://mlsanity.com/paper/2109.08379/) (2021)
- [X2Face: A network for controlling face generation by using images, audio, and pose codes](https://mlsanity.com/paper/1807.10550/) (2018)
- [Audio-Driven Emotional Video Portraits](https://mlsanity.com/paper/2104.07452/) (2021)
- [Lip Movements Generation at a Glance](https://mlsanity.com/paper/1803.10404/) (2018)
- [Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head Motion](https://mlsanity.com/paper/2107.09293/) (2021)
- [Realistic Speech-Driven Facial Animation with GANs](https://mlsanity.com/paper/1906.06337/) (2019)
- [A Spatio-temporal Transformer for 3D Human Motion Prediction](https://mlsanity.com/paper/2004.08692/) (2020)
- [Talking-head Generation with Rhythmic Head Motion](https://mlsanity.com/paper/2007.08547/) (2020)
- [Audio-driven Talking Face Video Generation with Learning-based Personalized Head Pose](https://mlsanity.com/paper/2002.10137/) (2020)
- [FACIAL: Synthesizing Dynamic Talking Face with Implicit Attribute Learning](https://mlsanity.com/paper/2108.07938/) (2021)
- [Talking Face Generation by Conditional Recurrent Adversarial Network](https://mlsanity.com/paper/1804.04786/) (2018)

## Built on by (most cited first, 4 of 4)

- [MMoFusion: Multi-modal Co-Speech Motion Generation with Diffusion Model](https://mlsanity.com/paper/2403.02905/) (2024)
- [A Survey on Deep Multi-modal Learning for Body Language Recognition and Generation](https://mlsanity.com/paper/2308.08849/) (2023)
- [SmoothSync: Dual-Stream Diffusion Transformers for Jitter-Robust Beat-Synchronized Gesture Generation from Quantized Audio](https://mlsanity.com/paper/2601.04236/) (2026)
- [Sketch-1-to-3: One Single Sketch to 3D Detailed Face Reconstruction](https://mlsanity.com/paper/2502.17852/) (2025)

## Abstract (arXiv)

Audio-driven talking face generation, which aims to synthesize talking faces with realistic facial animations (including accurate lip movements, vivid facial expression details and natural head poses) corresponding to the audio, has achieved rapid progress in recent years. However, most existing work focuses on generating lip movements only without handling the closely correlated facial expressions, which degrades the realism of the generated faces greatly. This paper presents DIRFA, a novel method that can generate talking faces with diverse yet realistic facial animations from the same driving audio. To accommodate fair variation of plausible facial animations for the same audio, we design a transformer-based probabilistic mapping network that can model the variational facial animation distribution conditioned upon the input audio and autoregressively convert the audio signals into a facial animation sequence. In addition, we introduce a temporally-biased mask into the mapping network, which allows to model the temporal dependency of facial animations and produce temporally smooth facial animation sequence. With the generated facial animation sequence and a source image, photo-realistic talking faces can be synthesized with a generic generation network. Extensive experiments show that DIRFA can generate talking faces with realistic facial animations effectively.
