# Likelihood-Based Generative Radiance Field with Latent Space Energy-Based Model for 3D-Aware Disentangled Image Representation

arXiv: https://arxiv.org/abs/2304.07918 · HTML: https://mlsanity.com/paper/2304.07918/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 62 references that are in the map.
- First posted on arXiv 16 Apr 2023.

## Builds on (most cited first, 30 of 41)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Deep Learning Face Attributes in the Wild](https://mlsanity.com/paper/1411.7766/) (2014)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning](https://mlsanity.com/paper/1904.01786/) (2019)
- [Texture Fields: Learning Texture Representations in Function Space](https://mlsanity.com/paper/1905.07259/) (2019)
- [Hyperspherical Variational Auto-Encoders](https://mlsanity.com/paper/1804.00891/) (2018)
- [CodeNeRF: Disentangled Neural Radiance Fields for Object Categories](https://mlsanity.com/paper/2109.01750/) (2021)
- [A Theory of Generative ConvNet](https://mlsanity.com/paper/1602.03264/) (2016)
- [Escaping Plato's Cave: 3D Shape From Adversarial Rendering](https://mlsanity.com/paper/1811.11606/) (2018)
- [Geometry-Aware Learning of Maps for Camera Localization](https://mlsanity.com/paper/1712.03342/) (2017)
- [Learning Non-Convergent Non-Persistent Short-Run MCMC Toward Energy-Based Model](https://mlsanity.com/paper/1904.09770/) (2019)
- [Visual Object Networks: Image Generation with Disentangled 3D Representation](https://mlsanity.com/paper/1812.02725/) (2018)
- [Learning Energy-Based Models by Diffusion Recovery Likelihood](https://mlsanity.com/paper/2012.08125/) (2020)
- [NeRF-VAE: A Geometry Aware 3D Scene Generative Model](https://mlsanity.com/paper/2104.00587/) (2021)
- [Learning Latent Space Energy-Based Prior Model](https://mlsanity.com/paper/2006.08205/) (2020)
- [Latent Diffusion Energy-Based Model for Interpretable Text Modeling](https://mlsanity.com/paper/2206.05895/) (2022)
- [Trajectory Prediction with Latent Belief Energy-Based Model](https://mlsanity.com/paper/2104.03086/) (2021)
- [Generative PointNet: Deep Energy-Based Learning on Unordered Point Sets for 3D Generation, Reconstruction and Classification](https://mlsanity.com/paper/2004.01301/) (2020)
- [Learning Generative Vision Transformer with Energy-Based Latent Space for Saliency Prediction](https://mlsanity.com/paper/2112.13528/) (2021)
- [Learning Descriptor Networks for 3D Shape Synthesis and Analysis](https://mlsanity.com/paper/1804.00586/) (2018)
- [Generative Image Modeling using Style and Structure Adversarial Networks](https://mlsanity.com/paper/1603.05631/) (2016)

## Built on by (most cited first, 2 of 2)

- [Learning Energy-Based Models by Cooperative Diffusion Recovery Likelihood](https://mlsanity.com/paper/2309.05153/) (2023)
- [STANLEY: Stochastic Gradient Anisotropic Langevin Dynamics for Learning Energy-Based Models](https://mlsanity.com/paper/2310.12667/) (2023)

## Abstract (arXiv)

We propose the NeRF-LEBM, a likelihood-based top-down 3D-aware 2D image generative model that incorporates 3D representation via Neural Radiance Fields (NeRF) and 2D imaging process via differentiable volume rendering. The model represents an image as a rendering process from 3D object to 2D image and is conditioned on some latent variables that account for object characteristics and are assumed to follow informative trainable energy-based prior models. We propose two likelihood-based learning frameworks to train the NeRF-LEBM: (i) maximum likelihood estimation with Markov chain Monte Carlo-based inference and (ii) variational inference with the reparameterization trick. We study our models in the scenarios with both known and unknown camera poses. Experiments on several benchmark datasets demonstrate that the NeRF-LEBM can infer 3D object structures from 2D images, generate 2D images with novel views and objects, learn from incomplete 2D images, and learn from 2D images with known or unknown camera poses.
