# Video Generation Beyond a Single Clip

arXiv: https://arxiv.org/abs/2304.07483 · HTML: https://mlsanity.com/paper/2304.07483/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 51 of its 56 references that are in the map.
- First posted on arXiv 15 Apr 2023.

## Builds on (most cited first, 30 of 51)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Per-Pixel Classification is Not All You Need for Semantic Segmentation](https://mlsanity.com/paper/2107.06278/) (2021)
- [MaskGIT: Masked Generative Image Transformer](https://mlsanity.com/paper/2202.04200/) (2022)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [Rescaling Egocentric Vision](https://mlsanity.com/paper/2006.13256/) (2020)
- [MoCoGAN: Decomposing Motion and Content for Video Generation](https://mlsanity.com/paper/1707.04993/) (2017)
- [Phenaki: Variable Length Video Generation From Open Domain Textual Description](https://mlsanity.com/paper/2210.02399/) (2022)
- [Unsupervised Learning of Video Representations using LSTMs](https://mlsanity.com/paper/1502.04681/) (2015)
- [Generating Videos with Scene Dynamics](https://mlsanity.com/paper/1609.02612/) (2016)
- [MAGVIT: Masked Generative Video Transformer](https://mlsanity.com/paper/2212.05199/) (2022)
- [Image Generation from Scene Graphs](https://mlsanity.com/paper/1804.01622/) (2018)
- [MCVD: Masked Conditional Video Diffusion for Prediction, Generation, and Interpolation](https://mlsanity.com/paper/2205.09853/) (2022)
- [StyleGAN-V: A Continuous Video Generator with the Price, Image Quality and Perks of StyleGAN2](https://mlsanity.com/paper/2112.14683/) (2021)
- [Deep multi-scale video prediction beyond mean square error](https://mlsanity.com/paper/1511.05440/) (2015)
- [Unsupervised Learning for Physical Interaction through Video Prediction](https://mlsanity.com/paper/1605.07157/) (2016)
- [GODIVA: Generating Open-DomaIn Videos from nAtural Descriptions](https://mlsanity.com/paper/2104.14806/) (2021)
- [N"UWA: Visual Synthesis Pre-training for Neural visUal World creAtion](https://mlsanity.com/paper/2111.12417/) (2021)
- [Long Video Generation with Time-Agnostic VQGAN and Time-Sensitive Transformer](https://mlsanity.com/paper/2204.03638/) (2022)
- [Diffusion Probabilistic Modeling for Video Generation](https://mlsanity.com/paper/2203.09481/) (2022)
- [Temporal Generative Adversarial Nets with Singular Value Clipping](https://mlsanity.com/paper/1611.06624/) (2016)
- [Scaling Autoregressive Video Models](https://mlsanity.com/paper/1906.02634/) (2019)
- [Action-Conditional Video Prediction using Deep Networks in Atari Games](https://mlsanity.com/paper/1507.08750/) (2015)

## Built on by (most cited first, 3 of 3)

- [A Survey on Long Video Generation: Challenges, Methods, and Prospects](https://mlsanity.com/paper/2403.16407/) (2024)
- [MiLA: Multi-view Intensive-fidelity Long-term Video Generation World Model for Autonomous Driving](https://mlsanity.com/paper/2503.15875/) (2025)
- [MALT Diffusion: Memory-Augmented Latent Transformers for Any-Length Video Generation](https://mlsanity.com/paper/2502.12632/) (2025)

## Abstract (arXiv)

We tackle the long video generation problem, i.e.~generating videos beyond the output length of video generation models. Due to the computation resource constraints, video generation models can only generate video clips that are relatively short compared with the length of real videos. Existing works apply a sliding window approach to generate long videos at inference time, which is often limited to generating recurrent events or homogeneous content. To generate long videos covering diverse content and multiple events, we propose to use additional guidance to control the video generation process. We further present a two-stage approach to the problem, which allows us to utilize existing video generation models to generate high-quality videos within a small time window while modeling the video holistically based on the input guidance. The proposed approach is complementary to existing efforts on video generation, which focus on generating realistic video within a fixed time window. Extensive experiments on challenging real-world videos validate the benefit of the proposed method, which improves over state-of-the-art by up to 9.5% in objective metrics and is preferred by users more than 80% of time.
