# EvAC3D: From Event-based Apparent Contours to 3D Models via Continuous Visual Hulls

arXiv: https://arxiv.org/abs/2304.05296 · HTML: https://mlsanity.com/paper/2304.05296/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 30 references that are in the map.
- First posted on arXiv 11 Apr 2023.

## Builds on (most cited first, 17 of 17)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [Open3D: A Modern Library for 3D Data Processing](https://mlsanity.com/paper/1801.09847/) (2018)
- [3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction](https://mlsanity.com/paper/1604.00449/) (2016)
- [AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generation](https://mlsanity.com/paper/1802.05384/) (2018)
- [High Speed and High Dynamic Range Video with an Event Camera](https://mlsanity.com/paper/1906.07165/) (2019)
- [Unsupervised Event-based Learning of Optical Flow, Depth, and Egomotion](https://mlsanity.com/paper/1812.08156/) (2018)
- [Video to Events: Recycling Video Datasets for Event Cameras](https://mlsanity.com/paper/1912.03095/) (2019)
- [Semi-Dense 3D Reconstruction with a Stereo Event Camera](https://mlsanity.com/paper/1807.07429/) (2018)
- [Realtime Time Synchronized Event-based Stereo](https://mlsanity.com/paper/1803.09025/) (2018)
- [Photometric Mesh Optimization for Video-Aligned 3D Object Reconstruction](https://mlsanity.com/paper/1903.08642/) (2019)
- [E3D: Event-Based 3D Shape Reconstruction](https://mlsanity.com/paper/2012.05214/) (2020)
- [Higher-Order Function Networks for Learning Composable 3D Object Representations](https://mlsanity.com/paper/1907.10388/) (2019)
- [Surface HOF: Surface Reconstruction from a Single Image Using Higher Order Function Networks](https://mlsanity.com/paper/1912.08852/) (2019)
- [Geodesic-HOF: 3D Reconstruction Without Cutting Corners](https://mlsanity.com/paper/2006.07981/) (2020)

## Built on by (most cited first, 11 of 11)

- [Deformable Neural Radiance Fields using RGB and Event Cameras](https://mlsanity.com/paper/2309.08416/) (2023)
- [EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams](https://mlsanity.com/paper/2404.08640/) (2024)
- [Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotion](https://mlsanity.com/paper/2406.02972/) (2024)
- [Event-based Continuous Color Video Decompression from Single Frames](https://mlsanity.com/paper/2312.00113/) (2023)
- [Un-EVIMO: Unsupervised Event-Based Independent Motion Segmentation](https://mlsanity.com/paper/2312.00114/) (2023)
- [EventEgo3D++: 3D Human Motion Capture from a Head-Mounted Event Camera](https://mlsanity.com/paper/2502.07869/) (2025)
- [A Survey of 3D Reconstruction with Event Cameras](https://mlsanity.com/paper/2505.08438/) (2025)
- [3D Human Scan With A Moving Event Camera](https://mlsanity.com/paper/2404.08504/) (2024)
- [A Survey on Event-driven 3D Reconstruction: Development under Different Categories](https://mlsanity.com/paper/2503.19753/) (2025)
- [Match-Any-Events: Zero-Shot Motion-Robust Feature Matching Across Wide Baselines for Event Cameras](https://mlsanity.com/paper/2604.18744/) (2026)
- [EventNeuS: 3D Mesh Reconstruction from a Single Event Camera](https://mlsanity.com/paper/2602.03847/) (2026)

## Abstract (arXiv)

3D reconstruction from multiple views is a successful computer vision field with multiple deployments in applications. State of the art is based on traditional RGB frames that enable optimization of photo-consistency cross views. In this paper, we study the problem of 3D reconstruction from event-cameras, motivated by the advantages of event-based cameras in terms of low power and latency as well as by the biological evidence that eyes in nature capture the same data and still perceive well 3D shape. The foundation of our hypothesis that 3D reconstruction is feasible using events lies in the information contained in the occluding contours and in the continuous scene acquisition with events. We propose Apparent Contour Events (ACE), a novel event-based representation that defines the geometry of the apparent contour of an object. We represent ACE by a spatially and temporally continuous implicit function defined in the event x-y-t space. Furthermore, we design a novel continuous Voxel Carving algorithm enabled by the high temporal resolution of the Apparent Contour Events. To evaluate the performance of the method, we collect MOEC-3D, a 3D event dataset of a set of common real-world objects. We demonstrate the ability of EvAC3D to reconstruct high-fidelity mesh surfaces from real event sequences while allowing the refinement of the 3D reconstruction for each individual event.
