# MERMAIDE: Learning to Align Learners using Model-Based Meta-Learning

arXiv: https://arxiv.org/abs/2304.04668 · HTML: https://mlsanity.com/paper/2304.04668/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 32 references that are in the map.
- First posted on arXiv 10 Apr 2023.

## Builds on (most cited first, 13 of 13)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Learning to Adapt in Dynamic, Real-World Environments Through Meta-Reinforcement Learning](https://mlsanity.com/paper/1803.11347/) (2018)
- [Learning with Opponent-Learning Awareness](https://mlsanity.com/paper/1709.04326/) (2017)
- [A Review on Bilevel Optimization: From Classical to Evolutionary Approaches and Applications](https://mlsanity.com/paper/1705.06270/) (2017)
- [The AI Economist: Improving Equality and Productivity with AI-Driven Tax Policies](https://mlsanity.com/paper/2004.13332/) (2020)
- [Personalized Education in the AI Era: What to Expect Next?](https://mlsanity.com/paper/2101.10074/) (2021)
- [Meta-Gradients in Non-Stationary Environments](https://mlsanity.com/paper/2209.06159/) (2022)
- [Learning from an Exploring Demonstrator: Optimal Reward Estimation for Bandits](https://mlsanity.com/paper/2106.14866/) (2021)
- [Inverse Reinforcement Learning from a Gradient-based Learner](https://mlsanity.com/paper/2007.07812/) (2020)
- [Incentivizing Exploration in Linear Bandits under Information Gap](https://mlsanity.com/paper/2104.03860/) (2021)
- [(Almost) Free Incentivized Exploration from Decentralized Learning Agents](https://mlsanity.com/paper/2110.14628/) (2021)

## Abstract (arXiv)

We study how a principal can efficiently and effectively intervene on the rewards of a previously unseen learning agent in order to induce desirable outcomes. This is relevant to many real-world settings like auctions or taxation, where the principal may not know the learning behavior nor the rewards of real people. Moreover, the principal should be few-shot adaptable and minimize the number of interventions, because interventions are often costly. We introduce MERMAIDE, a model-based meta-learning framework to train a principal that can quickly adapt to out-of-distribution agents with different learning strategies and reward functions. We validate this approach step-by-step. First, in a Stackelberg setting with a best-response agent, we show that meta-learning enables quick convergence to the theoretically known Stackelberg equilibrium at test time, although noisy observations severely increase the sample complexity. We then show that our model-based meta-learning approach is cost-effective in intervening on bandit agents with unseen explore-exploit strategies. Finally, we outperform baselines that use either meta-learning or agent behavior modeling, in both 0-shot and K=1-shot settings with partial agent information.
