# A Scale-Invariant Trajectory Simplification Method for Efficient Data Collection in Videos

arXiv: https://arxiv.org/abs/2304.01340 · HTML: https://mlsanity.com/paper/2304.01340/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 19 of its 34 references that are in the map.
- First posted on arXiv 3 Apr 2023.

## Builds on (most cited first, 19 of 19)

- [YOLOX: Exceeding YOLO Series in 2021](https://mlsanity.com/paper/2107.08430/) (2021)
- [ByteTrack: Multi-Object Tracking by Associating Every Detection Box](https://mlsanity.com/paper/2110.06864/) (2021)
- [Real-world Anomaly Detection in Surveillance Videos](https://mlsanity.com/paper/1801.04264/) (2018)
- [HOTA: A Higher Order Metric for Evaluating Multi-Object Tracking](https://mlsanity.com/paper/2009.07736/) (2020)
- [MOT16: A Benchmark for Multi-Object Tracking](https://mlsanity.com/paper/1603.00831/) (2016)
- [FairMOT: On the Fairness of Detection and Re-Identification in Multiple Object Tracking](https://mlsanity.com/paper/2004.01888/) (2020)
- [Distance-IoU Loss: Faster and Better Learning for Bounding Box Regression](https://mlsanity.com/paper/1911.08287/) (2019)
- [MOT20: A benchmark for multi object tracking in crowded scenes](https://mlsanity.com/paper/2003.09003/) (2020)
- [Observation-Centric SORT: Rethinking SORT for Robust Multi-Object Tracking](https://mlsanity.com/paper/2203.14360/) (2022)
- [CrowdHuman: A Benchmark for Detecting Human in a Crowd](https://mlsanity.com/paper/1805.00123/) (2018)
- [Fast and Furious: Real Time End-to-End 3D Detection, Tracking and Motion Forecasting with a Single Convolutional Net](https://mlsanity.com/paper/2012.12395/) (2020)
- [DanceTrack: Multi-Object Tracking in Uniform Appearance and Diverse Motion](https://mlsanity.com/paper/2111.14690/) (2021)
- [StrongSORT: Make DeepSORT Great Again](https://mlsanity.com/paper/2202.13514/) (2022)
- [Enhancing Geometric Factors in Model Learning and Inference for Object Detection and Instance Segmentation](https://mlsanity.com/paper/2005.03572/) (2020)
- [SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videos](https://mlsanity.com/paper/2204.06918/) (2022)
- [Group Activity Detection from Trajectory and Video Data in Soccer](https://mlsanity.com/paper/2004.10299/) (2020)
- [On Salience-Sensitive Sign Classification in Autonomous Vehicle Path Planning: Experimental Explorations with a Novel Dataset](https://mlsanity.com/paper/2112.00942/) (2021)
- [Semi-Automatic Annotation For Visual Object Tracking](https://mlsanity.com/paper/2101.06977/) (2021)
- [Detecting and Matching Related Objects with One Proposal Multiple Predictions](https://mlsanity.com/paper/2104.12574/) (2021)

## Abstract (arXiv)

Training data is a critical requirement for machine learning tasks, and labeled training data can be expensive to acquire, often requiring manual or semi-automated data collection pipelines. For tracking applications, the data collection involves drawing bounding boxes around the classes of interest on each frame, and associate detections of the same "instance" over frames. In a semi-automated data collection pipeline, this can be achieved by running a baseline detection and tracking algorithm, and relying on manual correction to add/remove/change bounding boxes on each frame, as well as resolving errors in the associations over frames (track switches). In this paper, we propose a data correction pipeline to generate ground-truth data more efficiently in this semi-automated scenario. Our method simplifies the trajectories from the tracking systems and let the annotator verify and correct the objects in the sampled keyframes. Once the objects in the keyframes are corrected, the bounding boxes in the other frames are obtained by interpolation. Our method achieves substantial reduction in the number of frames requiring manual correction. In the MOT dataset, it reduces the number of frames by 30x while maintaining a HOTA score of 89.61% . Moreover, it reduces the number of frames by a factor of 10x while achieving a HOTA score of 79.24% in the SoccerNet dataset, and 85.79% in the DanceTrack dataset. The project code and data are publicly released at https://github.com/foreverYoungGitHub/trajectory-simplify-benchmark.
