# Multi-view reconstruction of bullet time effect based on improved NSFF model

arXiv: https://arxiv.org/abs/2304.00330 · HTML: https://mlsanity.com/paper/2304.00330/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 17 of its 21 references that are in the map.
- First posted on arXiv 1 Apr 2023.

## Builds on (most cited first, 17 of 17)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Neural Ordinary Differential Equations](https://mlsanity.com/paper/1806.07366/) (2018)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2011.13084/) (2020)
- [DeblurGAN: Blind Motion Deblurring Using Conditional Adversarial Networks](https://mlsanity.com/paper/1711.07064/) (2017)
- [Scale-recurrent Network for Deep Image Deblurring](https://mlsanity.com/paper/1802.01770/) (2018)
- [Neural Radiance Flow for 4D View Synthesis and Video Processing](https://mlsanity.com/paper/2012.09790/) (2020)
- [Deblur-NeRF: Neural Radiance Fields from Blurry Images](https://mlsanity.com/paper/2111.14292/) (2021)
- [Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Camera](https://mlsanity.com/paper/2004.01294/) (2020)
- [Unified Dynamic Convolutional Network for Super-Resolution with Variational Degradations](https://mlsanity.com/paper/2004.06965/) (2020)
- [DeepDeblur: Fast one-step blurry face images restoration](https://mlsanity.com/paper/1711.09515/) (2017)

## Abstract (arXiv)

Bullet time is a type of visual effect commonly used in film, television and games that makes time seem to slow down or stop while still preserving dynamic details in the scene. It usually requires multiple sets of cameras to move slowly with the subject and is synthesized using post-production techniques, which is costly and one-time. The dynamic scene perspective reconstruction technology based on neural rendering field can be used to solve this requirement, but most of the current methods are poor in reconstruction accuracy due to the blurred input image and overfitting of dynamic and static regions. Based on the NSFF algorithm, this paper reconstructed the common time special effects scenes in movies and television from a new perspective. To improve the accuracy of the reconstructed images, fuzzy kernel was added to the network for reconstruction and analysis of the fuzzy process, and the clear perspective after analysis was input into the NSFF to improve the accuracy. By using the optical flow prediction information to suppress the dynamic network timely, the network is forced to improve the reconstruction effect of dynamic and static networks independently, and the ability to understand and reconstruct dynamic and static scenes is improved. To solve the overfitting problem of dynamic and static scenes, a new dynamic and static cross entropy loss is designed. Experimental results show that compared with original NSFF and other new perspective reconstruction algorithms of dynamic scenes, the improved NSFF-RFCT improves the reconstruction accuracy and enhances the understanding ability of dynamic and static scenes.
