# DAE-Talker: High Fidelity Speech-Driven Talking Face Generation with Diffusion Autoencoder

arXiv: https://arxiv.org/abs/2303.17550 · HTML: https://mlsanity.com/paper/2303.17550/

## Key facts

- Cited by 48 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 29 of its 40 references that are in the map.
- First posted on arXiv 30 Mar 2023.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 29 of 29)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Cascaded Diffusion Models for High Fidelity Image Generation](https://mlsanity.com/paper/2106.15282/) (2021)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [LibriTTS: A Corpus Derived from LibriSpeech for Text-to-Speech](https://mlsanity.com/paper/1904.02882/) (2019)
- [MagicVideo: Efficient Video Generation With Latent Diffusion Models](https://mlsanity.com/paper/2211.11018/) (2022)
- [Diffusion Autoencoders: Toward a Meaningful and Decodable Representation](https://mlsanity.com/paper/2111.15640/) (2021)
- [vq-wav2vec: Self-Supervised Learning of Discrete Speech Representations](https://mlsanity.com/paper/1910.05453/) (2019)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [Neural Voice Puppetry: Audio-driven Facial Reenactment](https://mlsanity.com/paper/1912.05566/) (2019)
- [FaceFormer: Speech-Driven 3D Facial Animation with Transformers](https://mlsanity.com/paper/2112.05329/) (2021)
- [Lip Movements Generation at a Glance](https://mlsanity.com/paper/1803.10404/) (2018)
- [Realistic Speech-Driven Facial Animation with GANs](https://mlsanity.com/paper/1906.06337/) (2019)
- [Diffused Heads: Diffusion Models Beat GANs on Talking-Face Generation](https://mlsanity.com/paper/2301.03396/) (2023)
- [Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head Synthesis](https://mlsanity.com/paper/2207.11770/) (2022)
- [Audio-driven Talking Face Video Generation with Learning-based Personalized Head Pose](https://mlsanity.com/paper/2002.10137/) (2020)
- [DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Rendering](https://mlsanity.com/paper/2201.00791/) (2022)
- [LipSync3D: Data-Efficient Learning of Personalized 3D Talking Faces from Video using Pose and Lighting Normalization](https://mlsanity.com/paper/2106.04185/) (2021)
- [SPACE: Speech-driven Portrait Animation with Controllable Expression](https://mlsanity.com/paper/2211.09809/) (2022)
- [Diffusion Video Autoencoders: Toward Temporally Consistent Face Video Editing via Disentangled Video Encoding](https://mlsanity.com/paper/2212.02802/) (2022)
- [VQTTS: High-Fidelity Text-to-Speech Synthesis with Self-Supervised VQ Acoustic Feature](https://mlsanity.com/paper/2204.00768/) (2022)
- [Talking Head from Speech Audio using a Pre-trained Image Generator](https://mlsanity.com/paper/2209.04252/) (2022)

## Built on by (most cited first, 30 of 48)

- [VASA-1: Lifelike Audio-Driven Talking Faces Generated in Real Time](https://mlsanity.com/paper/2404.10667/) (2024)
- [State of the Art on Diffusion Models for Visual Computing](https://mlsanity.com/paper/2310.07204/) (2023)
- [FaceDiffuser: Speech-Driven 3D Facial Animation Synthesis Using Diffusion](https://mlsanity.com/paper/2309.11306/) (2023)
- [Deepfake Generation and Detection: A Benchmark and Survey](https://mlsanity.com/paper/2403.17881/) (2024)
- [GAIA: Zero-shot Talking Avatar Generation](https://mlsanity.com/paper/2311.15230/) (2023)
- [Human Motion Video Generation: A Survey](https://mlsanity.com/paper/2509.03883/) (2025)
- [FaceChain-ImagineID: Freely Crafting High-Fidelity Diverse Talking Faces from Disentangled Audio](https://mlsanity.com/paper/2403.01901/) (2024)
- [DreamTalk: When Emotional Talking Head Generation Meets Diffusion Probabilistic Models](https://mlsanity.com/paper/2312.09767/) (2023)
- [DiffusionAct: Controllable Diffusion Autoencoder for One-shot Face Reenactment](https://mlsanity.com/paper/2403.17217/) (2024)
- [GSTalker: Real-time Audio-Driven Talking Face Generation via Deformable Gaussian Splatting](https://mlsanity.com/paper/2404.19040/) (2024)
- [KeyFace: Expressive Audio-Driven Facial Animation for Long Sequences via KeyFrame Interpolation](https://mlsanity.com/paper/2503.01715/) (2025)
- [KeySync: A Robust Approach for Leakage-free Lip Synchronization in High Resolution](https://mlsanity.com/paper/2505.00497/) (2025)
- [DiffTalker: Co-driven audio-image diffusion for talking faces via intermediate landmarks](https://mlsanity.com/paper/2309.07509/) (2023)
- [DiffDub: Person-generic Visual Dubbing Using Inpainting Renderer with Diffusion Auto-encoder](https://mlsanity.com/paper/2311.01811/) (2023)
- [DAWN: Dynamic Frame Avatar with Non-autoregressive Diffusion Framework for Talking Head Video Generation](https://mlsanity.com/paper/2410.13726/) (2024)
- [Make Your Actor Talk: Generalizable and High-Fidelity Lip Sync with Motion and Appearance Disentanglement](https://mlsanity.com/paper/2406.08096/) (2024)
- [High-Fidelity Eye Animatable Neural Radiance Fields for Human Face](https://mlsanity.com/paper/2308.00773/) (2023)
- [Advancing Talking Head Generation: A Comprehensive Survey of Multi-Modal Methodologies, Datasets, Evaluation Metrics, and Loss Functions](https://mlsanity.com/paper/2507.02900/) (2025)
- [Towards the generation of synchronized and believable non-verbal facial behaviors of a talking virtual agent](https://mlsanity.com/paper/2311.12804/) (2023)
- [Model Will Tell: Training Membership Inference for Diffusion Models](https://mlsanity.com/paper/2403.08487/) (2024)
- [Style-Preserving Lip Sync via Audio-Aware Style Reference](https://mlsanity.com/paper/2408.05412/) (2024)
- [Emotional Conversation: Empowering Talking Faces with Cohesive Expression, Gaze and Pose Generation](https://mlsanity.com/paper/2406.07895/) (2024)
- [Takin-ADA: Emotion Controllable Audio-Driven Animation with Canonical and Landmark Loss Optimization](https://mlsanity.com/paper/2410.14283/) (2024)
- [Dimitra: Audio-driven Diffusion model for Expressive Talking Head Generation](https://mlsanity.com/paper/2502.17198/) (2025)
- [MagicPortrait: Temporally Consistent Face Reenactment with 3D Geometric Guidance](https://mlsanity.com/paper/2504.21497/) (2025)
- [DF-3DFace: One-to-Many Speech Synchronized 3D Face Animation with Diffusion](https://mlsanity.com/paper/2310.05934/) (2023)
- [Dubbing for Everyone: Data-Efficient Visual Dubbing using Neural Rendering Priors](https://mlsanity.com/paper/2401.06126/) (2024)
- [Text-based Talking Video Editing with Cascaded Conditional Diffusion](https://mlsanity.com/paper/2407.14841/) (2024)
- [JambaTalk: Speech-Driven 3D Talking Head Generation Based on Hybrid Transformer-Mamba Model](https://mlsanity.com/paper/2408.01627/) (2024)
- [FD2Talk: Towards Generalized Talking Head Generation with Facial Decoupled Diffusion Model](https://mlsanity.com/paper/2408.09384/) (2024)

## Abstract (arXiv)

While recent research has made significant progress in speech-driven talking face generation, the quality of the generated video still lags behind that of real recordings. One reason for this is the use of handcrafted intermediate representations like facial landmarks and 3DMM coefficients, which are designed based on human knowledge and are insufficient to precisely describe facial movements. Additionally, these methods require an external pretrained model for extracting these representations, whose performance sets an upper bound on talking face generation. To address these limitations, we propose a novel method called DAE-Talker that leverages data-driven latent representations obtained from a diffusion autoencoder (DAE). DAE contains an image encoder that encodes an image into a latent vector and a DDIM image decoder that reconstructs the image from it. We train our DAE on talking face video frames and then extract their latent representations as the training target for a Conformer-based speech2latent model. This allows DAE-Talker to synthesize full video frames and produce natural head movements that align with the content of speech, rather than relying on a predetermined head pose from a template video. We also introduce pose modelling in speech2latent for pose controllability. Additionally, we propose a novel method for generating continuous video frames with the DDIM image decoder trained on individual frames, eliminating the need for modelling the joint distribution of consecutive frames directly. Our experiments show that DAE-Talker outperforms existing popular methods in lip-sync, video fidelity, and pose naturalness. We also conduct ablation studies to analyze the effectiveness of the proposed techniques and demonstrate the pose controllability of DAE-Talker.
