# Practical solutions to the relative pose of three calibrated cameras

arXiv: https://arxiv.org/abs/2303.16078 · HTML: https://mlsanity.com/paper/2303.16078/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 11 of its 62 references that are in the map.
- First posted on arXiv 28 Mar 2023.

## Builds on (most cited first, 11 of 11)

- [SuperPoint: Self-Supervised Interest Point Detection and Description](https://mlsanity.com/paper/1712.07629/) (2017)
- [Image Matching across Wide Baselines: From Paper to Practice](https://mlsanity.com/paper/2003.01587/) (2020)
- [Graph-Cut RANSAC](https://mlsanity.com/paper/1706.00984/) (2017)
- [3D Visual Perception for Self-Driving Cars using a Multi-Camera System: Calibration, Mapping, Localization, and Obstacle Detection](https://mlsanity.com/paper/1708.09839/) (2017)
- [Learning to Solve Hard Minimal Problems](https://mlsanity.com/paper/2112.03424/) (2021)
- [PLMP -- Point-Line Minimal Problems in Complete Multi-View Visibility](https://mlsanity.com/paper/1903.10008/) (2019)
- [PL1P -- Point-line Minimal Problems under Partial Visibility in Three Views](https://mlsanity.com/paper/2003.05015/) (2020)
- [Minimal Problems for the Calibrated Trifocal Variety](https://mlsanity.com/paper/1611.05947/) (2016)
- [Radially-Distorted Conjugate Translations](https://mlsanity.com/paper/1711.11339/) (2017)
- [GPU-Based Homotopy Continuation for Minimal Problems in Computer Vision](https://mlsanity.com/paper/2112.03444/) (2021)
- [On Some Properties of Calibrated Trifocal Tensors](https://mlsanity.com/paper/1601.01467/) (2016)

## Built on by (most cited first, 1 of 1)

- [Three-view Focal Length Recovery From Homographies](https://mlsanity.com/paper/2501.07499/) (2025)

## Abstract (arXiv)

We study the challenging problem of estimating the relative pose of three calibrated cameras from four point correspondences. We propose novel efficient solutions to this problem that are based on the simple idea of using four correspondences to estimate an approximate geometry of the first two views. We model this geometry either as an affine or a fully perspective geometry estimated using one additional approximate correspondence. We generate such an approximate correspondence using a very simple and efficient strategy, where the new point is the mean point of three corresponding input points. The new solvers are efficient and easy to implement, since they are based on existing efficient minimal solvers, i.e., the 4-point affine fundamental matrix, the well-known 5-point relative pose solver, and the P3P solver. Extensive experiments on real data show that the proposed solvers, when properly coupled with local optimization, achieve state-of-the-art results, with the novel solver based on approximate mean-point correspondences being more robust and accurate than the affine-based solver.
