# VIVE3D: Viewpoint-Independent Video Editing using 3D-Aware GANs

arXiv: https://arxiv.org/abs/2303.15893 · HTML: https://mlsanity.com/paper/2303.15893/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 56 of its 65 references that are in the map.
- First posted on arXiv 28 Mar 2023.

## Builds on (most cited first, 30 of 56)

- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Training Generative Adversarial Networks with Limited Data](https://mlsanity.com/paper/2006.06676/) (2020)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [VoxCeleb: a large-scale speaker identification dataset](https://mlsanity.com/paper/1706.08612/) (2017)
- [Encoding in Style: a StyleGAN Encoder for Image-to-Image Translation](https://mlsanity.com/paper/2008.00951/) (2020)
- [Interpreting the Latent Space of GANs for Semantic Face Editing](https://mlsanity.com/paper/1907.10786/) (2019)
- [Image2StyleGAN: How to Embed Images Into the StyleGAN Latent Space?](https://mlsanity.com/paper/1904.03189/) (2019)
- [BiSeNet: Bilateral Segmentation Network for Real-time Semantic Segmentation](https://mlsanity.com/paper/1808.00897/) (2018)
- [GANSpace: Discovering Interpretable GAN Controls](https://mlsanity.com/paper/2004.02546/) (2020)
- [Designing an Encoder for StyleGAN Image Manipulation](https://mlsanity.com/paper/2102.02766/) (2021)
- [How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)](https://mlsanity.com/paper/1703.07332/) (2017)
- [Pivotal Tuning for Latent-based Editing of Real Images](https://mlsanity.com/paper/2106.05744/) (2021)
- [Closed-Form Factorization of Latent Semantics in GANs](https://mlsanity.com/paper/2007.06600/) (2020)
- [InterFaceGAN: Interpreting the Disentangled Face Representation Learned by GANs](https://mlsanity.com/paper/2005.09635/) (2020)
- [GAN Inversion: A Survey](https://mlsanity.com/paper/2101.05278/) (2021)
- [Image2StyleGAN++: How to Edit the Embedded Images?](https://mlsanity.com/paper/1911.11544/) (2019)
- [StyleFlow: Attribute-conditioned Exploration of StyleGAN-Generated Images using Conditional Continuous Normalizing Flows](https://mlsanity.com/paper/2008.02401/) (2020)
- [StyleGAN-V: A Continuous Video Generator with the Price, Image Quality and Perks of StyleGAN2](https://mlsanity.com/paper/2112.14683/) (2021)
- [Unsupervised Discovery of Interpretable Directions in the GAN Latent Space](https://mlsanity.com/paper/2002.03754/) (2020)
- [StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generation](https://mlsanity.com/paper/2112.11427/) (2021)
- [StyleRig: Rigging StyleGAN for 3D Control over Portrait Images](https://mlsanity.com/paper/2004.00121/) (2020)
- [On the "steerability" of generative adversarial networks](https://mlsanity.com/paper/1907.07171/) (2019)
- [ReStyle: A Residual-Based StyleGAN Encoder via Iterative Refinement](https://mlsanity.com/paper/2104.02699/) (2021)
- [GRAM: Generative Radiance Manifolds for 3D-Aware Image Generation](https://mlsanity.com/paper/2112.08867/) (2021)
- [High-Fidelity GAN Inversion for Image Attribute Editing](https://mlsanity.com/paper/2109.06590/) (2021)
- [Generating Videos with Dynamics-aware Implicit Generative Adversarial Networks](https://mlsanity.com/paper/2202.10571/) (2022)

## Built on by (most cited first, 16 of 16)

- [Garment3DGen: 3D Garment Stylization and Texture Generation](https://mlsanity.com/paper/2403.18816/) (2024)
- [Generalizable One-shot Neural Head Avatar](https://mlsanity.com/paper/2306.08768/) (2023)
- [Real-time 3D-aware Portrait Video Relighting](https://mlsanity.com/paper/2410.18355/) (2024)
- [3D Mesh Editing using Masked LRMs](https://mlsanity.com/paper/2412.08641/) (2024)
- [Geometry Transfer for Stylizing Radiance Fields](https://mlsanity.com/paper/2402.00863/) (2024)
- [Reference-Based 3D-Aware Image Editing with Triplanes](https://mlsanity.com/paper/2404.03632/) (2024)
- [FreeViS: Training-free Video Stylization with Inconsistent References](https://mlsanity.com/paper/2510.01686/) (2025)
- [Coherent 3D Portrait Video Reconstruction via Triplane Fusion](https://mlsanity.com/paper/2405.00794/) (2024)
- [Talk3D: High-Fidelity Talking Portrait Synthesis via Personalized 3D Generative Prior](https://mlsanity.com/paper/2403.20153/) (2024)
- [CRAFT: Designing Creative and Functional 3D Objects](https://mlsanity.com/paper/2412.03889/) (2024)
- [Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embedding](https://mlsanity.com/paper/2510.12256/) (2025)
- [Exploring Attribute Variations in Style-based GANs using Diffusion Models](https://mlsanity.com/paper/2311.16052/) (2023)
- [Analyzing and Improving the Skin Tone Consistency and Bias in Implicit 3D Relightable Face Generators](https://mlsanity.com/paper/2411.12002/) (2024)
- [V-Trans4Style: Visual Transition Recommendation for Video Production Style Adaptation](https://mlsanity.com/paper/2501.07983/) (2025)
- [From Blurry to Believable: Enhancing Low-quality Talking Heads with 3D Generative Priors](https://mlsanity.com/paper/2602.06122/) (2026)
- [Coherent3D: Coherent 3D Portrait Video Reconstruction via Triplane Fusion](https://mlsanity.com/paper/2412.08684/) (2024)

## Abstract (arXiv)

We introduce VIVE3D, a novel approach that extends the capabilities of image-based 3D GANs to video editing and is able to represent the input video in an identity-preserving and temporally consistent way. We propose two new building blocks. First, we introduce a novel GAN inversion technique specifically tailored to 3D GANs by jointly embedding multiple frames and optimizing for the camera parameters. Second, besides traditional semantic face edits (e.g. for age and expression), we are the first to demonstrate edits that show novel views of the head enabled by the inherent properties of 3D GANs and our optical flow-guided compositing technique to combine the head with the background video. Our experiments demonstrate that VIVE3D generates high-fidelity face edits at consistent quality from a range of camera viewpoints which are composited with the original video in a temporally and spatially consistent manner.
