# On the Importance of Accurate Geometry Data for Dense 3D Vision Tasks

arXiv: https://arxiv.org/abs/2303.14840 · HTML: https://mlsanity.com/paper/2303.14840/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- Builds on 49 of its 75 references that are in the map.
- First posted on arXiv 26 Mar 2023.

## Builds on (most cited first, 30 of 49)

- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [Depth Map Prediction from a Single Image using a Multi-Scale Deep Network](https://mlsanity.com/paper/1406.2283/) (2014)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [A Large Dataset to Train Convolutional Networks for Disparity, Optical Flow, and Scene Flow Estimation](https://mlsanity.com/paper/1512.02134/) (2015)
- [Unsupervised Monocular Depth Estimation with Left-Right Consistency](https://mlsanity.com/paper/1609.03677/) (2016)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [Open3D: A Modern Library for 3D Data Processing](https://mlsanity.com/paper/1801.09847/) (2018)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [Deeper Depth Prediction with Fully Convolutional Residual Networks](https://mlsanity.com/paper/1606.00373/) (2016)
- [Unsupervised CNN for Single View Depth Estimation: Geometry to the Rescue](https://mlsanity.com/paper/1603.04992/) (2016)
- [3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions](https://mlsanity.com/paper/1603.08182/) (2016)
- [Dense Depth Priors for Neural Radiance Fields from Sparse Input Views](https://mlsanity.com/paper/2112.03288/) (2021)
- [Consistent Video Depth Estimation](https://mlsanity.com/paper/2004.15021/) (2020)
- [Learning to Recover 3D Scene Shape from a Single Image](https://mlsanity.com/paper/2012.09365/) (2020)
- [The Temporal Opportunist: Self-Supervised Multi-Frame Monocular Depth](https://mlsanity.com/paper/2104.14540/) (2021)
- [Robust Consistent Video Depth Estimation](https://mlsanity.com/paper/2012.05901/) (2020)
- [Boosting Monocular Depth Estimation Models to High-Resolution via Content-Adaptive Multi-Resolution Merging](https://mlsanity.com/paper/2105.14021/) (2021)
- [KeyPose: Multi-View 3D Labeling and Keypoint Estimation for Transparent Objects](https://mlsanity.com/paper/1912.02805/) (2019)
- [Deep3D: Fully Automatic 2D-to-3D Video Conversion with Deep Convolutional Neural Networks](https://mlsanity.com/paper/1604.03650/) (2016)
- [DeFeat-Net: General Monocular Depth via Simultaneous Unsupervised Representation Learning](https://mlsanity.com/paper/2003.13446/) (2020)

## Built on by (most cited first, 26 of 26)

- [MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Details](https://mlsanity.com/paper/2507.02546/) (2025)
- [Robust Monocular Depth Estimation under Challenging Conditions](https://mlsanity.com/paper/2308.09711/) (2023)
- [Deformable 3D Gaussian Splatting for Animatable Human Avatars](https://mlsanity.com/paper/2312.15059/) (2023)
- [OMNI-DC: Highly Robust Depth Completion with Multiresolution Depth Integration](https://mlsanity.com/paper/2411.19278/) (2024)
- [Manipulation as in Simulation: Enabling Accurate Geometry Perception in Robots](https://mlsanity.com/paper/2509.02530/) (2025)
- [SCRREAM : SCan, Register, REnder And Map:A Framework for Annotating Accurate and Dense 3D Indoor Scenes with a Benchmark](https://mlsanity.com/paper/2410.22715/) (2024)
- [MoGe-3: Fine-Detail Monocular Geometry Estimation with Self-Guided Sparse Volumetric Refinement](https://mlsanity.com/paper/2607.17967/) (2026)
- [XYZ-IBD: Benchmarking Robust 6D Object Pose Estimation under Real-World Industrial Complexity](https://mlsanity.com/paper/2506.00599/) (2025)
- [NTIRE 2025 Challenge on HR Depth from Images of Specular and Transparent Surfaces](https://mlsanity.com/paper/2506.05815/) (2025)
- [DAGE: Dual-Stream Architecture for Efficient and Fine-Grained Geometry Estimation](https://mlsanity.com/paper/2603.03744/) (2026)
- [Towards Consistent Video Geometry Estimation](https://mlsanity.com/paper/2605.30060/) (2026)
- [AerialMetric: Benchmarking and Adapting UAV Monocular Metric Depth Estimation in the Real World](https://mlsanity.com/paper/2606.29716/) (2026)
- [FoundationGeo: Learning Spatial Pixel-Wise Fields for Monocular Metric Geometry](https://mlsanity.com/paper/2607.11588/) (2026)
- [S2P3: Self-Supervised Polarimetric Pose Prediction](https://mlsanity.com/paper/2312.01105/) (2023)
- [SurGe: Improved Surface Geometry in Point Maps](https://mlsanity.com/paper/2605.31577/) (2026)
- [DEPTHOR++: Robust Depth Enhancement from a Real-World Lightweight dToF and RGB Guidance](https://mlsanity.com/paper/2509.26498/) (2025)
- [Toward A Better Understanding of Monocular Depth Evaluation](https://mlsanity.com/paper/2510.19814/) (2025)
- [PXDepth: Pixel-Space Modeling for Structure Preserving Monocular Depth Estimation](https://mlsanity.com/paper/2608.16984/) (2026)
- [OptiGeo: Efficient Monocular Geometry for Embodied Perception in Optically Challenging Scenes](https://mlsanity.com/paper/2608.29881/) (2026)
- [OmniPoint: Universal Monocular Metric Pointcloud from Any Camera](https://mlsanity.com/paper/2609.09394/) (2026)
- [Multi-Modal Dataset Acquisition for Photometrically Challenging Object](https://mlsanity.com/paper/2308.10621/) (2023)
- [Unlocking the Power of Critical Factors for 3D Visual Geometry Estimation](https://mlsanity.com/paper/2604.21713/) (2026)
- [Honey, I Shrunk the Arc de Triomphe!](https://mlsanity.com/paper/2606.02379/) (2026)
- [DepthMaster: Unified Monocular Depth Estimation for Perspective and Panoramic Images](https://mlsanity.com/paper/2606.12368/) (2026)
- [Monocular Depth Estimation from a Single Image: Progress and Opportunities](https://mlsanity.com/paper/2609.01172/) (2026)
- [BLASt3R: Bundle Adjustment of Any Image Set with Multi-View Matching and Monocular Priors](https://mlsanity.com/paper/2609.05210/) (2026)

## Abstract (arXiv)

Learning-based methods to solve dense 3D vision problems typically train on 3D sensor data. The respectively used principle of measuring distances provides advantages and drawbacks. These are typically not compared nor discussed in the literature due to a lack of multi-modal datasets. Texture-less regions are problematic for structure from motion and stereo, reflective material poses issues for active sensing, and distances for translucent objects are intricate to measure with existing hardware. Training on inaccurate or corrupt data induces model bias and hampers generalisation capabilities. These effects remain unnoticed if the sensor measurement is considered as ground truth during the evaluation. This paper investigates the effect of sensor errors for the dense 3D vision tasks of depth estimation and reconstruction. We rigorously show the significant impact of sensor characteristics on the learned predictions and notice generalisation issues arising from various technologies in everyday household environments. For evaluation, we introduce a carefully designed datasetfootnotedataset available at https://github.com/Junggy/HAMMER-dataset comprising measurements from commodity sensors, namely D-ToF, I-ToF, passive/active stereo, and monocular RGB+P. Our study quantifies the considerable sensor noise impact and paves the way to improved dense vision estimates and targeted data fusion.
