# Inverse Reinforcement Learning without Reinforcement Learning

arXiv: https://arxiv.org/abs/2303.14623 · HTML: https://mlsanity.com/paper/2303.14623/

## Key facts

- Cited by 36 papers in the map (data through 14 Oct 2026).
- Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 21 of its 57 references that are in the map.
- First posted on arXiv 26 Mar 2023.

## Placed in

- Offline RL and imitation learning from data / [Inverse reinforcement learning](https://mlsanity.com/offlinerl/inverse-reinforcement-learning/)

## Builds on (most cited first, 21 of 21)

- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Introduction to Online Convex Optimization](https://mlsanity.com/paper/1909.05207/) (2019)
- [Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimization](https://mlsanity.com/paper/1603.00448/) (2016)
- [Training GANs with Optimism](https://mlsanity.com/paper/1711.00141/) (2017)
- [IQ-Learn: Inverse soft-Q Learning for Imitation](https://mlsanity.com/paper/2106.12142/) (2021)
- [Jump-Start Reinforcement Learning](https://mlsanity.com/paper/2204.02372/) (2022)
- [Of Moments and Matching: A Game-Theoretic Framework for Closing the Imitation Gap](https://mlsanity.com/paper/2103.03236/) (2021)
- [Provably Efficient Imitation Learning from Observation Alone](https://mlsanity.com/paper/1905.10948/) (2019)
- [Symphony: Learning Realistic and Diverse Agents for Autonomous Driving Simulation](https://mlsanity.com/paper/2205.03195/) (2022)
- [Nocturne: a scalable driving benchmark for bringing multi-agent learning one step closer to the real world](https://mlsanity.com/paper/2206.09889/) (2022)
- [Learning to Search Better Than Your Teacher](https://mlsanity.com/paper/1502.02206/) (2015)
- [Modeling Strong and Human-Like Gameplay with KL-Regularized Search](https://mlsanity.com/paper/2112.07544/) (2021)
- [Hierarchical Model-Based Imitation Learning for Planning in Autonomous Driving](https://mlsanity.com/paper/2210.09539/) (2022)
- [Minimax Optimal Online Imitation Learning via Replay Estimation](https://mlsanity.com/paper/2205.15397/) (2022)

## Built on by (most cited first, 30 of 36)

- [A Minimaximalist Approach to Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2401.04056/) (2024)
- [REBEL: Reinforcement Learning via Regressing Relative Rewards](https://mlsanity.com/paper/2404.16767/) (2024)
- [From Foresight to Forethought: VLM-In-the-Loop Policy Steering via Latent Alignment](https://mlsanity.com/paper/2502.01828/) (2025)
- [Regressing the Relative Future: Efficient Policy Optimization for Multi-turn RLHF](https://mlsanity.com/paper/2410.04612/) (2024)
- [Diffusion-Reward Adversarial Imitation Learning](https://mlsanity.com/paper/2405.16194/) (2024)
- [A Smooth Sea Never Made a Skilled SAILOR: Robust Imitation via Learning to Search](https://mlsanity.com/paper/2506.05294/) (2025)
- [Diffusing States and Matching Scores: A New Framework for Imitation Learning](https://mlsanity.com/paper/2410.13855/) (2024)
- [Learning Shared Safety Constraints from Multi-task Demonstrations](https://mlsanity.com/paper/2309.00711/) (2023)
- [Imitation Learning in Discounted Linear MDPs without exploration assumptions](https://mlsanity.com/paper/2405.02181/) (2024)
- [Perception in Reflection](https://mlsanity.com/paper/2504.07165/) (2025)
- [Massively Scalable Inverse Reinforcement Learning in Google Maps](https://mlsanity.com/paper/2305.11290/) (2023)
- [Multi-Agent Imitation Learning: Value is Easy, Regret is Hard](https://mlsanity.com/paper/2406.04219/) (2024)
- [Non-Adversarial Inverse Reinforcement Learning via Successor Feature Matching](https://mlsanity.com/paper/2411.07007/) (2024)
- [In-Trajectory Inverse Reinforcement Learning: Learn Incrementally Before An Ongoing Trajectory Terminates](https://mlsanity.com/paper/2410.15612/) (2024)
- [Provably and Practically Efficient Adversarial Imitation Learning with General Function Approximation](https://mlsanity.com/paper/2411.00610/) (2024)
- [Hybrid Reinforcement Learning from Offline Observation Alone](https://mlsanity.com/paper/2406.07253/) (2024)
- [Best Policy Learning from Trajectory Preference Feedback](https://mlsanity.com/paper/2501.18873/) (2025)
- [IL-SOAR : Imitation Learning with Soft Optimistic Actor cRitic](https://mlsanity.com/paper/2502.19859/) (2025)
- [Efficient Imitation under Misspecification](https://mlsanity.com/paper/2503.13162/) (2025)
- [Learning Equilibria from Data: Provably Efficient Multi-Agent Imitation Learning](https://mlsanity.com/paper/2505.17610/) (2025)
- [Your Learned Constraint is Secretly a Backward Reachable Tube](https://mlsanity.com/paper/2501.15618/) (2025)
- [Enhancing Reinforcement Learning with Label-Sensitive Reward for Natural Language Understanding](https://mlsanity.com/paper/2405.19763/) (2024)
- [NeRF-Aug: Data Augmentation for Robotics with Neural Radiance Fields](https://mlsanity.com/paper/2411.02482/) (2024)
- [Trust Region Reward Optimization and Proximal Inverse Reward Optimization Algorithm](https://mlsanity.com/paper/2509.23135/) (2025)
- [Multi-agent imitation learning with function approximation: Linear Markov games and beyond](https://mlsanity.com/paper/2602.22810/) (2026)
- [Adversarial Imitation Learning with General Function Approximation: Theoretical Analysis and Practical Algorithms](https://mlsanity.com/paper/2605.01778/) (2026)
- [The Virtues of Pessimism in Inverse Reinforcement Learning](https://mlsanity.com/paper/2402.02616/) (2024)
- [Rethinking Adversarial Inverse Reinforcement Learning: Policy Imitation, Transferable Reward Recovery and Algebraic Equilibrium Proof](https://mlsanity.com/paper/2403.14593/) (2024)
- [Unlocking the Potential of Global Human Expertise](https://mlsanity.com/paper/2411.00156/) (2024)
- [Improving Trust Estimation in Human-Robot Collaboration Using Beta Reputation at Fine-grained Timescales](https://mlsanity.com/paper/2411.01866/) (2024)

## Abstract (arXiv)

Inverse Reinforcement Learning (IRL) is a powerful set of techniques for imitation learning that aims to learn a reward function that rationalizes expert demonstrations. Unfortunately, traditional IRL methods suffer from a computational weakness: they require repeatedly solving a hard reinforcement learning (RL) problem as a subroutine. This is counter-intuitive from the viewpoint of reductions: we have reduced the easier problem of imitation learning to repeatedly solving the harder problem of RL. Another thread of work has proved that access to the side-information of the distribution of states where a strong policy spends time can dramatically reduce the sample and computational complexities of solving an RL problem. In this work, we demonstrate for the first time a more informed imitation learning reduction where we utilize the state distribution of the expert to alleviate the global exploration component of the RL subroutine, providing an exponential speedup in theory. In practice, we find that we are able to significantly speed up the prior art on continuous control tasks.
