# Viewpoint Equivariance for Multi-View 3D Object Detection

arXiv: https://arxiv.org/abs/2303.14548 · HTML: https://mlsanity.com/paper/2303.14548/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 55 references that are in the map.
- First posted on arXiv 25 Mar 2023.

## Builds on (most cited first, 30 of 42)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [SGDR: Stochastic Gradient Descent with Warm Restarts](https://mlsanity.com/paper/1608.03983/) (2016)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [Center-based 3D Object Detection and Tracking](https://mlsanity.com/paper/2006.11275/) (2020)
- [Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D](https://mlsanity.com/paper/2008.05711/) (2020)
- [Training Deep Nets with Sublinear Memory Cost](https://mlsanity.com/paper/1604.06174/) (2016)
- [DETR3D: 3D Object Detection from Multi-view Images via 3D-to-2D Queries](https://mlsanity.com/paper/2110.06922/) (2021)
- [A Survey on Visual Transformer](https://mlsanity.com/paper/2012.12556/) (2020)
- [Perceiver IO: A General Architecture for Structured Inputs & Outputs](https://mlsanity.com/paper/2107.14795/) (2021)
- [BEVDepth: Acquisition of Reliable Depth for Multi-view 3D Object Detection](https://mlsanity.com/paper/2206.10092/) (2022)
- [PETR: Position Embedding Transformation for Multi-View 3D Object Detection](https://mlsanity.com/paper/2203.05625/) (2022)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [Pseudo-LiDAR from Visual Depth Estimation: Bridging the Gap in 3D Object Detection for Autonomous Driving](https://mlsanity.com/paper/1812.07179/) (2018)
- [FCOS3D: Fully Convolutional One-Stage Monocular 3D Object Detection](https://mlsanity.com/paper/2104.10956/) (2021)
- [PETRv2: A Unified Framework for 3D Perception from Multi-Camera Images](https://mlsanity.com/paper/2206.01256/) (2022)
- [Class-balanced Grouping and Sampling for Point Cloud 3D Object Detection](https://mlsanity.com/paper/1908.09492/) (2019)
- [BEVDet4D: Exploit Temporal Cues in Multi-camera 3D Object Detection](https://mlsanity.com/paper/2203.17054/) (2022)
- [3D Bounding Box Estimation Using Deep Learning and Geometry](https://mlsanity.com/paper/1612.00496/) (2016)
- [M3D-RPN: Monocular 3D Region Proposal Network for Object Detection](https://mlsanity.com/paper/1907.06038/) (2019)
- [Is Pseudo-Lidar needed for Monocular 3D Object detection?](https://mlsanity.com/paper/2108.06417/) (2021)
- [Disentangling Monocular 3D Object Detection](https://mlsanity.com/paper/1905.12365/) (2019)
- [Unifying Voxel-based Representation with Transformer for 3D Object Detection](https://mlsanity.com/paper/2206.00630/) (2022)
- [CenterMask : Real-Time Anchor-Free Instance Segmentation](https://mlsanity.com/paper/1911.06667/) (2019)

## Built on by (most cited first, 18 of 18)

- [Panacea: Panoramic and Controllable Video Generation for Autonomous Driving](https://mlsanity.com/paper/2311.16813/) (2023)
- [3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for Indoor 3D Object Detection](https://mlsanity.com/paper/2410.01647/) (2024)
- [SeaBird: Segmentation in Bird's View with Dice Loss Improves Monocular 3D Detection of Large Objects](https://mlsanity.com/paper/2403.20318/) (2024)
- [LabelDistill: Label-guided Cross-modal Knowledge Distillation for Camera-based 3D Object Detection](https://mlsanity.com/paper/2407.10164/) (2024)
- [VGGT-Det: Mining VGGT Internal Priors for Sensor-Geometry-Free Multi-View Indoor 3D Object Detection](https://mlsanity.com/paper/2603.00912/) (2026)
- [MamBEV: Enabling State Space Models to Learn Birds-Eye-View Representations](https://mlsanity.com/paper/2503.13858/) (2025)
- [Multi-View Attentive Contextualization for Multi-View 3D Object Detection](https://mlsanity.com/paper/2405.12200/) (2024)
- [SE(3) Equivariant Ray Embeddings for Implicit Multi-View Depth Estimation](https://mlsanity.com/paper/2411.07326/) (2024)
- [CHARM3R: Towards Unseen Camera Height Robust Monocular 3D Detector](https://mlsanity.com/paper/2508.11185/) (2025)
- [Panacea+: Panoramic and Controllable Video Generation for Autonomous Driving](https://mlsanity.com/paper/2408.07605/) (2024)
- [NeRF-Det++: Incorporating Semantic Cues and Perspective-aware Depth Supervision for Indoor Multi-View 3D Detection](https://mlsanity.com/paper/2402.14464/) (2024)
- [Towards Intrinsic-Aware Monocular 3D Object Detection](https://mlsanity.com/paper/2603.27059/) (2026)
- [HV-BEV: Decoupling Horizontal and Vertical Feature Sampling for Multi-View 3D Object Detection](https://mlsanity.com/paper/2412.18884/) (2024)
- [LSSInst: Improving Geometric Modeling in LSS-Based BEV Perception with Instance Representation](https://mlsanity.com/paper/2411.06173/) (2024)
- [OnlineBEV: Recurrent Temporal Fusion in Bird's Eye View Representations for Multi-Camera 3D Perception](https://mlsanity.com/paper/2507.08644/) (2025)
- [StereoMV2D: A Sparse Temporal Stereo-Enhanced Framework for Robust Multi-View 3D Object Detection](https://mlsanity.com/paper/2512.17620/) (2025)
- [BEV-Denoise: Learning Intrinsic Noise for Accurate Bird's-Eye-View Semantic Segmentation](https://mlsanity.com/paper/2606.22931/) (2026)
- [GRACE: Geometry- and Ray-Aware Camera-Efficient Multi-View Pedestrian Tracking](https://mlsanity.com/paper/2609.16872/) (2026)

## Abstract (arXiv)

3D object detection from visual sensors is a cornerstone capability of robotic systems. State-of-the-art methods focus on reasoning and decoding object bounding boxes from multi-view camera input. In this work we gain intuition from the integral role of multi-view consistency in 3D scene understanding and geometric learning. To this end, we introduce VEDet, a novel 3D object detection framework that exploits 3D multi-view geometry to improve localization through viewpoint awareness and equivariance. VEDet leverages a query-based transformer architecture and encodes the 3D scene by augmenting image features with positional encodings from their 3D perspective geometry. We design view-conditioned queries at the output level, which enables the generation of multiple virtual frames during training to learn viewpoint equivariance by enforcing multi-view consistency. The multi-view geometry injected at the input level as positional encodings and regularized at the loss level provides rich geometric cues for 3D object detection, leading to state-of-the-art performance on the nuScenes benchmark. The code and model are made available at https://github.com/TRI-ML/VEDet.
