# VERN: Vegetation-aware Robot Navigation in Dense Unstructured Outdoor Environments

arXiv: https://arxiv.org/abs/2303.14502 · HTML: https://mlsanity.com/paper/2303.14502/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 Mar 2023.

## Built on by (most cited first, 6 of 6)

- [Twisting Lids Off with Two Hands](https://mlsanity.com/paper/2403.02338/) (2024)
- [AnyRotate: Gravity-Invariant In-Hand Object Rotation with Sim-to-Real Touch](https://mlsanity.com/paper/2405.07391/) (2024)
- [Towards Global Optimality for Practical Average Reward Reinforcement Learning without Mixing Time Oracles](https://mlsanity.com/paper/2403.11925/) (2024)
- [AGL-NET: Aerial-Ground Cross-Modal Global Localization with Varying Scales](https://mlsanity.com/paper/2404.03187/) (2024)
- [VAPOR: Legged Robot Navigation in Outdoor Vegetation Using Offline Reinforcement Learning](https://mlsanity.com/paper/2309.07832/) (2023)
- [Batched Differentiable Rigid Body Dynamics in PyTorch for GPU-Accelerated Robot Learning](https://mlsanity.com/paper/2605.31481/) (2026)

## Abstract (arXiv)

We propose a novel method for autonomous legged robot navigation in densely vegetated environments with a variety of pliable/traversable and non-pliable/untraversable vegetation. We present a novel few-shot learning classifier that can be trained on a few hundred RGB images to differentiate flora that can be navigated through, from the ones that must be circumvented. Using the vegetation classification and 2D lidar scans, our method constructs a vegetation-aware traversability cost map that accurately represents the pliable and non-pliable obstacles with lower, and higher traversability costs, respectively. Our cost map construction accounts for misclassifications of the vegetation and further lowers the risk of collisions, freezing and entrapment in vegetation during navigation. Furthermore, we propose holonomic recovery behaviors for the robot for scenarios where it freezes, or gets physically entrapped in dense, pliable vegetation. We demonstrate our method on a Boston Dynamics Spot robot in real-world unstructured environments with sparse and dense tall grass, bushes, trees, etc. We observe an increase of 25-90% in success rates, 10-90% decrease in freezing rate, and up to 65% decrease in the false positive rate compared to existing methods.
