# Bridging Stereo Geometry and BEV Representation with Reliable Mutual Interaction for Semantic Scene Completion

arXiv: https://arxiv.org/abs/2303.13959 · HTML: https://mlsanity.com/paper/2303.13959/

## Key facts

- Cited by 22 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 40 references that are in the map.
- First posted on arXiv 24 Mar 2023.

## Builds on (most cited first, 30 of 31)

- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [Encoder-Decoder with Atrous Separable Convolution for Semantic Image Segmentation](https://mlsanity.com/paper/1802.02611/) (2018)
- [Non-local Neural Networks](https://mlsanity.com/paper/1711.07971/) (2017)
- [Rethinking Atrous Convolution for Semantic Image Segmentation](https://mlsanity.com/paper/1706.05587/) (2017)
- [Transformers are RNNs: Fast Autoregressive Transformers with Linear Attention](https://mlsanity.com/paper/2006.16236/) (2020)
- [Reformer: The Efficient Transformer](https://mlsanity.com/paper/2001.04451/) (2020)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D](https://mlsanity.com/paper/2008.05711/) (2020)
- [BEVDet: High-performance Multi-camera 3D Object Detection in Bird-Eye-View](https://mlsanity.com/paper/2112.11790/) (2021)
- [BEVDepth: Acquisition of Reliable Depth for Multi-view 3D Object Detection](https://mlsanity.com/paper/2206.10092/) (2022)
- [Semantic Scene Completion from a Single Depth Image](https://mlsanity.com/paper/1611.08974/) (2016)
- [Tri-Perspective View for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2302.07817/) (2023)
- [MonoScene: Monocular 3D Semantic Scene Completion](https://mlsanity.com/paper/2112.00726/) (2021)
- [End-to-End Learning of Geometry and Context for Deep Stereo Regression](https://mlsanity.com/paper/1703.04309/) (2017)
- [RAFT-Stereo: Multilevel Recurrent Field Transforms for Stereo Matching](https://mlsanity.com/paper/2109.07547/) (2021)
- [SurroundOcc: Multi-Camera 3D Occupancy Prediction for Autonomous Driving](https://mlsanity.com/paper/2303.09551/) (2023)
- [VoxFormer: Sparse Voxel Transformer for Camera-based 3D Semantic Scene Completion](https://mlsanity.com/paper/2302.12251/) (2023)
- [FIERY: Future Instance Prediction in Bird's-Eye View from Surround Monocular Cameras](https://mlsanity.com/paper/2104.10490/) (2021)
- [Group-wise Correlation Stereo Network](https://mlsanity.com/paper/1903.04025/) (2019)
- [Practical Stereo Matching via Cascaded Recurrent Network with Adaptive Correlation](https://mlsanity.com/paper/2203.11483/) (2022)
- [Pseudo-LiDAR++: Accurate Depth for 3D Object Detection in Autonomous Driving](https://mlsanity.com/paper/1906.06310/) (2019)
- [LMSCNet: Lightweight Multiscale 3D Semantic Completion](https://mlsanity.com/paper/2008.10559/) (2020)
- [Predicting Semantic Map Representations from Images using Pyramid Occupancy Networks](https://mlsanity.com/paper/2003.13402/) (2020)
- [CFNet: Cascade and Fused Cost Volume for Robust Stereo Matching](https://mlsanity.com/paper/2104.04314/) (2021)
- [BEVStereo: Enhancing Depth Estimation in Multi-view 3D Object Detection with Dynamic Temporal Stereo](https://mlsanity.com/paper/2209.10248/) (2022)
- [3D Semantic Scene Completion: a Survey](https://mlsanity.com/paper/2103.07466/) (2021)
- [RGBD Based Dimensional Decomposition Residual Network for 3D Semantic Scene Completion](https://mlsanity.com/paper/1903.00620/) (2019)
- [Semantic Scene Completion via Integrating Instances and Scene in-the-Loop](https://mlsanity.com/paper/2104.03640/) (2021)
- [Two Stream 3D Semantic Scene Completion](https://mlsanity.com/paper/1804.03550/) (2018)
- [SCFusion: Real-time Incremental Scene Reconstruction with Semantic Completion](https://mlsanity.com/paper/2010.13662/) (2020)

## Built on by (most cited first, 22 of 22)

- [Camera-based 3D Semantic Scene Completion with Sparse Guidance Network](https://mlsanity.com/paper/2312.05752/) (2023)
- [DiST-4D: Disentangled Spatiotemporal Diffusion with Metric Depth for 4D Driving Scene Generation](https://mlsanity.com/paper/2503.15208/) (2025)
- [A Survey on Occupancy Perception for Autonomous Driving: The Information Fusion Perspective](https://mlsanity.com/paper/2405.05173/) (2024)
- [OmniNWM: Omniscient Driving Navigation World Models](https://mlsanity.com/paper/2510.18313/) (2025)
- [ORV: 4D Occupancy-centric Robot Video Generation](https://mlsanity.com/paper/2506.03079/) (2025)
- [Challenger: Affordable Adversarial Driving Video Generation](https://mlsanity.com/paper/2505.15880/) (2025)
- [Offboard Occupancy Refinement with Hybrid Propagation for Autonomous Driving](https://mlsanity.com/paper/2403.08504/) (2024)
- [Diffusion Knows Transparency: Repurposing Video Diffusion for Transparent Object Depth and Normal Estimation](https://mlsanity.com/paper/2512.23705/) (2025)
- [Hierarchical Context Alignment with Disentangled Geometric and Temporal Modeling for Semantic Occupancy Prediction](https://mlsanity.com/paper/2412.08243/) (2024)
- [4D Driving Scene Generation With Stereo Forcing](https://mlsanity.com/paper/2509.20251/) (2025)
- [Scaling Up Occupancy-centric Driving Scene Generation: Dataset and Method](https://mlsanity.com/paper/2510.22973/) (2025)
- [VisHall3D: Monocular Semantic Scene Completion from Reconstructing the Visible Regions to Hallucinating the Invisible Regions](https://mlsanity.com/paper/2507.19188/) (2025)
- [Hybrid-grained Feature Aggregation with Coarse-to-fine Language Guidance for Self-supervised Monocular Depth Estimation](https://mlsanity.com/paper/2510.09320/) (2025)
- [Spatial Retrieval Augmented Autonomous Driving](https://mlsanity.com/paper/2512.06865/) (2025)
- [Three Cars Approaching within 100m! Enhancing Distant Geometry by Tri-Axis Voxel Scanning for Camera-based Semantic Scene Completion](https://mlsanity.com/paper/2411.16129/) (2024)
- [One Step Closer: Creating the Future to Boost Monocular Semantic Scene Completion](https://mlsanity.com/paper/2507.13801/) (2025)
- [Unleashing Semantic and Geometric Priors for 3D Scene Completion](https://mlsanity.com/paper/2508.13601/) (2025)
- [Bridging 3D Gaussians and Semantic Occupancy for Comprehensive Open-Vocabulary Scene Understanding from Unposed Images](https://mlsanity.com/paper/2607.01633/) (2026)
- [Geospatial-Prior Guidance for 3D Semantic Scene Completion](https://mlsanity.com/paper/2608.03618/) (2026)
- [RayLift: Lifting Complementary Ray-Wise Evidence with 3D Geometry Priors for Semantic Scene Completion](https://mlsanity.com/paper/2608.08476/) (2026)
- [StereoDiffuer: Diffusion-based Progressive Geometry Modeling with Saliency Attention Perception for Stereo Matching](https://mlsanity.com/paper/2608.21710/) (2026)
- [DualPathOcc: Dual-Resolution BEV Encoder for 3D Occupancy Prediction](https://mlsanity.com/paper/2609.06370/) (2026)

## Abstract (arXiv)

3D semantic scene completion (SSC) is an ill-posed perception task that requires inferring a dense 3D scene from limited observations. Previous camera-based methods struggle to predict accurate semantic scenes due to inherent geometric ambiguity and incomplete observations. In this paper, we resort to stereo matching technique and bird's-eye-view (BEV) representation learning to address such issues in SSC. Complementary to each other, stereo matching mitigates geometric ambiguity with epipolar constraint while BEV representation enhances the hallucination ability for invisible regions with global semantic context. However, due to the inherent representation gap between stereo geometry and BEV features, it is non-trivial to bridge them for dense prediction task of SSC. Therefore, we further develop a unified occupancy-based framework dubbed BRGScene, which effectively bridges these two representations with dense 3D volumes for reliable semantic scene completion. Specifically, we design a novel Mutual Interactive Ensemble (MIE) block for pixel-level reliable aggregation of stereo geometry and BEV features. Within the MIE block, a Bi-directional Reliable Interaction (BRI) module, enhanced with confidence re-weighting, is employed to encourage fine-grained interaction through mutual guidance. Besides, a Dual Volume Ensemble (DVE) module is introduced to facilitate complementary aggregation through channel-wise recalibration and multi-group voting. Our method outperforms all published camera-based methods on SemanticKITTI for semantic scene completion. Our code is available on https://github.com/Arlo0o/StereoScene.
