# Factor Decomposed Generative Adversarial Networks for Text-to-Image Synthesis

arXiv: https://arxiv.org/abs/2303.13821 · HTML: https://mlsanity.com/paper/2303.13821/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 20 of its 23 references that are in the map.
- First posted on arXiv 24 Mar 2023.

## Builds on (most cited first, 20 of 20)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Conditional Generative Adversarial Nets](https://mlsanity.com/paper/1411.1784/) (2014)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Generative Adversarial Text to Image Synthesis](https://mlsanity.com/paper/1605.05396/) (2016)
- [AttnGAN: Fine-Grained Text to Image Generation with Attentional Generative Adversarial Networks](https://mlsanity.com/paper/1711.10485/) (2017)
- [StackGAN: Text to Photo-realistic Image Synthesis with Stacked Generative Adversarial Networks](https://mlsanity.com/paper/1612.03242/) (2016)
- [MoCoGAN: Decomposing Motion and Content for Video Generation](https://mlsanity.com/paper/1707.04993/) (2017)
- [A Learned Representation For Artistic Style](https://mlsanity.com/paper/1610.07629/) (2016)
- [DM-GAN: Dynamic Memory Generative Adversarial Networks for Text-to-Image Synthesis](https://mlsanity.com/paper/1904.01310/) (2019)
- [DRIT++: Diverse Image-to-Image Translation via Disentangled Representations](https://mlsanity.com/paper/1905.01270/) (2019)
- [StackGAN++: Realistic Image Synthesis with Stacked Generative Adversarial Networks](https://mlsanity.com/paper/1710.10916/) (2017)
- [Few-Shot Unsupervised Image-to-Image Translation](https://mlsanity.com/paper/1905.01723/) (2019)
- [Improved Texture Networks: Maximizing Quality and Diversity in Feed-forward Stylization and Texture Synthesis](https://mlsanity.com/paper/1701.02096/) (2017)
- [Controllable Text-to-Image Generation](https://mlsanity.com/paper/1909.07083/) (2019)
- [MirrorGAN: Learning Text-to-image Generation by Redescription](https://mlsanity.com/paper/1903.05854/) (2019)
- [Photographic Text-to-Image Synthesis with a Hierarchically-nested Adversarial Network](https://mlsanity.com/paper/1802.09178/) (2018)
- [Semantics Disentangling for Text-to-Image Generation](https://mlsanity.com/paper/1904.01480/) (2019)

## Abstract (arXiv)

Prior works about text-to-image synthesis typically concatenated the sentence embedding with the noise vector, while the sentence embedding and the noise vector are two different factors, which control the different aspects of the generation. Simply concatenating them will entangle the latent factors and encumber the generative model. In this paper, we attempt to decompose these two factors and propose Factor Decomposed Generative Adversarial Networks~(FDGAN). To achieve this, we firstly generate images from the noise vector and then apply the sentence embedding in the normalization layer for both generator and discriminators. We also design an additive norm layer to align and fuse the text-image features. The experimental results show that decomposing the noise and the sentence embedding can disentangle latent factors in text-to-image synthesis, and make the generative model more efficient. Compared with the baseline, FDGAN can achieve better performance, while fewer parameters are used.
