# GQE-Net: A Graph-based Quality Enhancement Network for Point Cloud Color Attribute

arXiv: https://arxiv.org/abs/2303.13764 · HTML: https://mlsanity.com/paper/2303.13764/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 52 references that are in the map.
- First posted on arXiv 24 Mar 2023.

## Builds on (most cited first, 18 of 18)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [VoxelNet: End-to-End Learning for Point Cloud Based 3D Object Detection](https://mlsanity.com/paper/1711.06396/) (2017)
- [3D Semantic Segmentation with Submanifold Sparse Convolutional Networks](https://mlsanity.com/paper/1711.10275/) (2017)
- [Point-GNN: Graph Neural Network for 3D Object Detection in a Point Cloud](https://mlsanity.com/paper/2003.01251/) (2020)
- [SPLATNet: Sparse Lattice Networks for Point Cloud Processing](https://mlsanity.com/paper/1802.08275/) (2018)
- [RGCNN: Regularized Graph CNN for Point Cloud Segmentation](https://mlsanity.com/paper/1806.02952/) (2018)
- [3D Point Cloud Denoising using Graph Laplacian Regularization of a Low Dimensional Manifold Model](https://mlsanity.com/paper/1803.07252/) (2018)
- [Reduced Reference Perceptual Quality Model and Application to Rate Control for 3D Point Cloud Compression](https://mlsanity.com/paper/2011.12688/) (2020)
- [SPU-Net: Self-Supervised Point Cloud Upsampling by Coarse-to-Fine Reconstruction with Self-Projection Optimization](https://mlsanity.com/paper/2012.04439/) (2020)
- [Deep Unsupervised Learning of 3D Point Clouds via Graph Topology Inference and Filtering](https://mlsanity.com/paper/1905.04571/) (2019)
- [Attribute Artifacts Removal for Geometry-based Point Cloud Compression](https://mlsanity.com/paper/2112.00560/) (2021)
- [Dynamic Point Cloud Denoising via Manifold-to-Manifold Distance](https://mlsanity.com/paper/2003.08355/) (2020)
- [Classification of Point Cloud Scenes with Multiscale Voxel Deep Network](https://mlsanity.com/paper/1804.03583/) (2018)
- [PBP-Net: Point Projection and Back-Projection Network for 3D Point Cloud Segmentation](https://mlsanity.com/paper/2011.00988/) (2020)

## Built on by (most cited first, 9 of 9)

- [SPAC: Sampling-based Progressive Attribute Compression for Dense Point Clouds](https://mlsanity.com/paper/2409.10293/) (2024)
- [High Efficiency Wiener Filter-based Point Cloud Quality Enhancement for MPEG G-PCC](https://mlsanity.com/paper/2503.17467/) (2025)
- [PCE-GAN: A Generative Adversarial Network for Point Cloud Attribute Quality Enhancement based on Optimal Transport](https://mlsanity.com/paper/2503.00047/) (2025)
- [Implicit Neural Compression of Point Clouds](https://mlsanity.com/paper/2412.10433/) (2024)
- [STQE: Spatial-Temporal Attribute Quality Enhancement for G-PCC Compressed Dynamic Point Clouds](https://mlsanity.com/paper/2507.17522/) (2025)
- [Deep Unrolling of Sparsity-Induced RDO for 3D Point Cloud Attribute Coding](https://mlsanity.com/paper/2509.08685/) (2025)
- [UGAE: Unified Geometry and Attribute Enhancement for G-PCC Compressed Point Clouds](https://mlsanity.com/paper/2510.23009/) (2025)
- [Rate-distortion Optimized Point Cloud Preprocessing for Geometry-based Point Cloud Compression](https://mlsanity.com/paper/2508.01633/) (2025)
- [DUGAE: Unified Geometry and Attribute Enhancement via Spatiotemporal Correlations for G-PCC Compressed Dynamic Point Clouds](https://mlsanity.com/paper/2603.26183/) (2026)

## Abstract (arXiv)

In recent years, point clouds have become increasingly popular for representing three-dimensional (3D) visual objects and scenes. To efficiently store and transmit point clouds, compression methods have been developed, but they often result in a degradation of quality. To reduce color distortion in point clouds, we propose a graph-based quality enhancement network (GQE-Net) that uses geometry information as an auxiliary input and graph convolution blocks to extract local features efficiently. Specifically, we use a parallel-serial graph attention module with a multi-head graph attention mechanism to focus on important points or features and help them fuse together. Additionally, we design a feature refinement module that takes into account the normals and geometry distance between points. To work within the limitations of GPU memory capacity, the distorted point cloud is divided into overlap-allowed 3D patches, which are sent to GQE-Net for quality enhancement. To account for differences in data distribution among different color components, three models are trained for the three color components. Experimental results show that our method achieves state-of-the-art performance. For example, when implementing GQE-Net on a recent test model of the geometry-based point cloud compression (G-PCC) standard, 0.43 dB, 0.25 dB, and 0.36 dB Bjontegaard delta (BD)-peak-signal-to-noise ratio (PSNR), corresponding to 14.0%, 9.3%, and 14.5% BD-rate savings can be achieved on dense point clouds for the Y, Cb, and Cr components, respectively. The source code of our method is available at https://github.com/xjr998/GQE-Net.
