# ReBotNet: Fast Real-time Video Enhancement

arXiv: https://arxiv.org/abs/2303.13504 · HTML: https://mlsanity.com/paper/2303.13504/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 83 of its 120 references that are in the map.
- First posted on arXiv 23 Mar 2023.

## Builds on (most cited first, 30 of 83)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [A ConvNet for the 2020s](https://mlsanity.com/paper/2201.03545/) (2022)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformers](https://mlsanity.com/paper/2105.15203/) (2021)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Xception: Deep Learning with Depthwise Separable Convolutions](https://mlsanity.com/paper/1610.02357/) (2016)
- [Transformers are RNNs: Fast Autoregressive Transformers with Linear Attention](https://mlsanity.com/paper/2006.16236/) (2020)
- [SwinIR: Image Restoration Using Swin Transformer](https://mlsanity.com/paper/2108.10257/) (2021)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [Linformer: Self-Attention with Linear Complexity](https://mlsanity.com/paper/2006.04768/) (2020)
- [MLP-Mixer: An all-MLP Architecture for Vision](https://mlsanity.com/paper/2105.01601/) (2021)
- [Pre-Trained Image Processing Transformer](https://mlsanity.com/paper/2012.00364/) (2020)
- [Uformer: A General U-Shaped Transformer for Image Restoration](https://mlsanity.com/paper/2106.03106/) (2021)
- [Deep Multi-scale Convolutional Neural Network for Dynamic Scene Deblurring](https://mlsanity.com/paper/1612.02177/) (2016)
- [Video Enhancement with Task-Oriented Flow](https://mlsanity.com/paper/1711.09078/) (2017)
- [EDVR: Video Restoration with Enhanced Deformable Convolutional Networks](https://mlsanity.com/paper/1905.02716/) (2019)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [Fundamentals of Recurrent Neural Network (RNN) and Long Short-Term Memory (LSTM) Network](https://mlsanity.com/paper/1808.03314/) (2018)
- [Rethinking Network Design and Local Geometry in Point Cloud: A Simple Residual MLP Framework](https://mlsanity.com/paper/2202.07123/) (2022)
- [Deep Learning for Image Super-resolution: A Survey](https://mlsanity.com/paper/1902.06068/) (2019)
- [Pay Attention to MLPs](https://mlsanity.com/paper/2105.08050/) (2021)
- [Bottleneck Transformers for Visual Recognition](https://mlsanity.com/paper/2101.11605/) (2021)
- [BasicVSR++: Improving Video Super-Resolution with Enhanced Propagation and Alignment](https://mlsanity.com/paper/2104.13371/) (2021)
- [ResMLP: Feedforward networks for image classification with data-efficient training](https://mlsanity.com/paper/2105.03404/) (2021)
- [BasicVSR: The Search for Essential Components in Video Super-Resolution and Beyond](https://mlsanity.com/paper/2012.02181/) (2020)
- [MAXIM: Multi-Axis MLP for Image Processing](https://mlsanity.com/paper/2201.02973/) (2022)

## Built on by (most cited first, 1 of 1)

- [ICME 2025 Grand Challenge on Video Super-Resolution for Video Conferencing](https://mlsanity.com/paper/2506.12269/) (2025)

## Abstract (arXiv)

Most video restoration networks are slow, have high computational load, and can't be used for real-time video enhancement. In this work, we design an efficient and fast framework to perform real-time video enhancement for practical use-cases like live video calls and video streams. Our proposed method, called Recurrent Bottleneck Mixer Network (ReBotNet), employs a dual-branch framework. The first branch learns spatio-temporal features by tokenizing the input frames along the spatial and temporal dimensions using a ConvNext-based encoder and processing these abstract tokens using a bottleneck mixer. To further improve temporal consistency, the second branch employs a mixer directly on tokens extracted from individual frames. A common decoder then merges the features form the two branches to predict the enhanced frame. In addition, we propose a recurrent training approach where the last frame's prediction is leveraged to efficiently enhance the current frame while improving temporal consistency. To evaluate our method, we curate two new datasets that emulate real-world video call and streaming scenarios, and show extensive results on multiple datasets where ReBotNet outperforms existing approaches with lower computations, reduced memory requirements, and faster inference time.
