# POTTER: Pooling Attention Transformer for Efficient Human Mesh Recovery

arXiv: https://arxiv.org/abs/2303.13357 · HTML: https://mlsanity.com/paper/2303.13357/

## Key facts

- Cited by 31 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 51 references that are in the map.
- First posted on arXiv 23 Mar 2023.

## Builds on (most cited first, 30 of 45)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Training data-efficient image transformers & distillation through attention](https://mlsanity.com/paper/2012.12877/) (2020)
- [Deformable DETR: Deformable Transformers for End-to-End Object Detection](https://mlsanity.com/paper/2010.04159/) (2020)
- [SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformers](https://mlsanity.com/paper/2105.15203/) (2021)
- [Xception: Deep Learning with Depthwise Separable Convolutions](https://mlsanity.com/paper/1610.02357/) (2016)
- [Pyramid Vision Transformer: A Versatile Backbone for Dense Prediction without Convolutions](https://mlsanity.com/paper/2102.12122/) (2021)
- [MLP-Mixer: An all-MLP Architecture for Vision](https://mlsanity.com/paper/2105.01601/) (2021)
- [Rethinking Semantic Segmentation from a Sequence-to-Sequence Perspective with Transformers](https://mlsanity.com/paper/2012.15840/) (2020)
- [VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Training](https://mlsanity.com/paper/2203.12602/) (2022)
- [Per-Pixel Classification is Not All You Need for Semantic Segmentation](https://mlsanity.com/paper/2107.06278/) (2021)
- [Video Swin Transformer](https://mlsanity.com/paper/2106.13230/) (2021)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [MetaFormer Is Actually What You Need for Vision](https://mlsanity.com/paper/2111.11418/) (2021)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [ResNet strikes back: An improved training procedure in timm](https://mlsanity.com/paper/2110.00476/) (2021)
- [ResMLP: Feedforward networks for image classification with data-efficient training](https://mlsanity.com/paper/2105.03404/) (2021)
- [An End-to-End Transformer Model for 3D Object Detection](https://mlsanity.com/paper/2109.08141/) (2021)
- [HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2011.14672/) (2020)
- [I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.03713/) (2020)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Images](https://mlsanity.com/paper/1909.04349/) (2019)

## Built on by (most cited first, 30 of 31)

- [Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives](https://mlsanity.com/paper/2311.18259/) (2023)
- [Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shot](https://mlsanity.com/paper/2402.14654/) (2024)
- [CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformer](https://mlsanity.com/paper/2311.06443/) (2023)
- [The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimation](https://mlsanity.com/paper/2504.08654/) (2025)
- [VQ-HPS: Human Pose and Shape Estimation in a Vector-Quantized Latent Space](https://mlsanity.com/paper/2312.08291/) (2023)
- [A Single 2D Pose with Context is Worth Hundreds for 3D Human Pose Estimation](https://mlsanity.com/paper/2311.03312/) (2023)
- [SMPLer: Taming Transformers for Monocular 3D Human Shape and Pose Estimation](https://mlsanity.com/paper/2404.15276/) (2024)
- [End-to-End HOI Reconstruction Transformer with Graph-based Encoding](https://mlsanity.com/paper/2503.06012/) (2025)
- [GestFormer: Multiscale Wavelet Pooling Transformer Network for Dynamic Hand Gesture Recognition](https://mlsanity.com/paper/2405.11180/) (2024)
- [Multi-View Attentive Contextualization for Multi-View 3D Object Detection](https://mlsanity.com/paper/2405.12200/) (2024)
- [ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimization](https://mlsanity.com/paper/2505.10250/) (2025)
- [Human Mesh Recovery from Arbitrary Multi-view Images](https://mlsanity.com/paper/2403.12434/) (2024)
- [LAMP: Leveraging Language Prompts for Multi-person Pose Estimation](https://mlsanity.com/paper/2307.11934/) (2023)
- [FastHMR: Accelerating Human Mesh Recovery via Token and Layer Merging with Diffusion Decoding](https://mlsanity.com/paper/2510.10868/) (2025)
- [Fast SAM 3D Body: Accelerating SAM 3D Body for Real-Time Full-Body Human Mesh Recovery](https://mlsanity.com/paper/2603.15603/) (2026)
- [PCIE_EgoHandPose Solution for EgoExo4D Hand Pose Challenge](https://mlsanity.com/paper/2406.12219/) (2024)
- [EgoHandICL: Egocentric 3D Hand Reconstruction with In-Context Learning](https://mlsanity.com/paper/2601.19850/) (2026)
- [NOVA-3D: Non-overlapped Views for 3D Anime Character Reconstruction](https://mlsanity.com/paper/2405.12505/) (2024)
- [MVTN: A Multiscale Video Transformer Network for Hand Gesture Recognition](https://mlsanity.com/paper/2409.03890/) (2024)
- [ConvMixFormer- A Resource-efficient Convolution Mixer for Transformer-based Dynamic Hand Gesture Recognition](https://mlsanity.com/paper/2411.07118/) (2024)
- [HeatFormer: A Neural Optimizer for Multiview Human Mesh Recovery](https://mlsanity.com/paper/2412.04456/) (2024)
- [Effective and Robust Multimodal Medical Image Analysis](https://mlsanity.com/paper/2602.15346/) (2026)
- [VLM-Guided Group Preference Alignment for Diffusion-based Human Mesh Recovery](https://mlsanity.com/paper/2602.19180/) (2026)
- [Incorporating Test-Time Optimization into Training with Dual Networks for Human Mesh Recovery](https://mlsanity.com/paper/2401.14121/) (2024)
- [AdaptiveFusion: Adaptive Multi-Modal Multi-View Fusion for 3D Human Body Reconstruction](https://mlsanity.com/paper/2409.04851/) (2024)
- [GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systems](https://mlsanity.com/paper/2603.20310/) (2026)
- [RemoCap: Disentangled Representation Learning for Motion Capture](https://mlsanity.com/paper/2405.12724/) (2024)
- [ProGraph: Temporally-alignable Probability Guided Graph Topological Modeling for 3D Human Reconstruction](https://mlsanity.com/paper/2411.04399/) (2024)
- [On the Use of Hierarchical Vision Foundation Models for Low-Cost Human Mesh Recovery and Pose Estimation](https://mlsanity.com/paper/2510.12660/) (2025)
- [HyPCA-Net: Advancing Multimodal Fusion in Medical Image Analysis](https://mlsanity.com/paper/2602.16245/) (2026)

## Abstract (arXiv)

Transformer architectures have achieved SOTA performance on the human mesh recovery (HMR) from monocular images. However, the performance gain has come at the cost of substantial memory and computational overhead. A lightweight and efficient model to reconstruct accurate human mesh is needed for real-world applications. In this paper, we propose a pure transformer architecture named POoling aTtention TransformER (POTTER) for the HMR task from single images. Observing that the conventional attention module is memory and computationally expensive, we propose an efficient pooling attention module, which significantly reduces the memory and computational cost without sacrificing performance. Furthermore, we design a new transformer architecture by integrating a High-Resolution (HR) stream for the HMR task. The high-resolution local and global features from the HR stream can be utilized for recovering more accurate human mesh. Our POTTER outperforms the SOTA method METRO by only requiring 7% of total parameters and 14% of the Multiply-Accumulate Operations on the Human3.6M (PA-MPJPE metric) and 3DPW (all three metrics) datasets. The project webpage is https://zczcwh.github.io/potter_page.
