# On the Interplay Between Misspecification and Sub-optimality Gap in Linear Contextual Bandits

arXiv: https://arxiv.org/abs/2303.09390 · HTML: https://mlsanity.com/paper/2303.09390/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 26 references that are in the map.
- First posted on arXiv 16 Mar 2023.

## Builds on (most cited first, 16 of 16)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Is a Good Representation Sufficient for Sample Efficient Reinforcement Learning?](https://mlsanity.com/paper/1910.03016/) (2019)
- [Learning with Good Feature Representations in Bandits and in RL with a Generative Model](https://mlsanity.com/paper/1911.07676/) (2019)
- [Adapting to Misspecification in Contextual Bandits](https://mlsanity.com/paper/2107.05745/) (2021)
- [Logarithmic Regret for Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2011.11566/) (2020)
- [High-Dimensional Experimental Design and Kernel Bandits](https://mlsanity.com/paper/2105.05806/) (2021)
- [Nearly Optimal Algorithms for Linear Contextual Bandits with Adversarial Corruptions](https://mlsanity.com/paper/2205.06811/) (2022)
- [Adaptive Exploration in Linear Contextual Bandit](https://mlsanity.com/paper/1910.06996/) (2019)
- [Misspecified Linear Bandits](https://mlsanity.com/paper/1704.06880/) (2017)
- [Leveraging Good Representations in Linear Contextual Bandits](https://mlsanity.com/paper/2104.03781/) (2021)
- [Comments on the Du-Kakade-Wang-Yang Lower Bounds](https://mlsanity.com/paper/1911.07910/) (2019)
- [Uniform-PAC Bounds for Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2106.11612/) (2021)

## Built on by (most cited first, 6 of 6)

- [Reinforcement Learning from Human Feedback with Active Queries](https://mlsanity.com/paper/2402.09401/) (2024)
- [On the Model-Misspecification in Reinforcement Learning](https://mlsanity.com/paper/2306.10694/) (2023)
- [Corruption-Robust Linear Bandits: Minimax Optimality and Gap-Dependent Misspecification](https://mlsanity.com/paper/2410.07533/) (2024)
- [Provably Efficient RL under Episode-Wise Safety in Constrained MDPs with Linear Function Approximation](https://mlsanity.com/paper/2502.10138/) (2025)
- [Turning Bias into Bugs: Bandit-Guided Style Manipulation Attacks on LLM Judges](https://mlsanity.com/paper/2605.26156/) (2026)
- [Achieving Constant Regret in Linear Markov Decision Processes](https://mlsanity.com/paper/2404.10745/) (2024)

## Abstract (arXiv)

We study linear contextual bandits in the misspecified setting, where the expected reward function can be approximated by a linear function class up to a bounded misspecification level zeta>0. We propose an algorithm based on a novel data selection scheme, which only selects the contextual vectors with large uncertainty for online regression. We show that, when the misspecification level zeta is dominated by tilde O (Delta / √d) with Delta being the minimal sub-optimality gap and d being the dimension of the contextual vectors, our algorithm enjoys the same gap-dependent regret bound tilde O (d2/Delta) as in the well-specified setting up to logarithmic factors. In addition, we show that an existing algorithm SupLinUCB (Chu et al., 2011) can also achieve a gap-dependent constant regret bound without the knowledge of sub-optimality gap Delta. Together with a lower bound adapted from Lattimore et al. (2020), our result suggests an interplay between misspecification level and the sub-optimality gap: (1) the linear contextual bandit model is efficiently learnable when zeta ≤ tilde O(Delta / √d); and (2) it is not efficiently learnable when zeta ≥ tilde Omega(Delta / √d). Experiments on both synthetic and real-world datasets corroborate our theoretical results.
